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    posted a message on Future diablo 4 Ideas. what do you think

    I would name this new project - Diablo

    In terms of Story Arc

    I would make a Prequel / D1-3 Redux (in new Engine) / Post D3 Story.

    1) Why Redux ? - With the a Prequel, you can build your story around the current story Arc.
    1a) With a Redux, you can enable new side quests through D1-3 that help to develop your story arc.
    1b) Brings the entire story to new players.
    2) As mentioned above a larger party max.
    3) Better system to check builds ie. Damage/Toughness/Etc.
    4) More Variability in Gems Usage - Adding Sockets to Other Equipments, that give unique modifiers specific to that armor/weapon class. ie Area Damage, Cooldown Reduction, Life per Hit.
    5) As mentioned above weekly events or raids - An extension to this Idea, maybe quarterly update/patch or extension
    6) Maybe to increase overall value, caps on weekly quests for specific items like "Ramaladnis Gift"

    7) Better balance of skills / classes
    8) Hardcore Mode Rewards - Special Rewards/Drops for Hardcore players for their "Party Bound" Drops (These can be used with non-HC chars, still seasonal based).

    8a) Gives MORE incentive for people to play HARDCORE mode? Maybe a Buyback if your character dies. There is a cooldown like of 1 day, this also gives a constant revenue stream for Bilzzard
    9) A better helper - I mean, I love the Skills and the Ability to upgrade your helper, but I would love the ability to full equip them?
    10) More special levels or maybe even limited event areas.
    11) I would like to see more difficult bosses or gameplay. I've seen 90's games with Bosses that are more challenging.
    11a) Considering they made WoW and some of their bosses game play/strategy is far more challenging.
    11b) Boss Run Challenge Mode
    12) Quests that require certain class or builds? Add variability to each game.

    13) Better NPCs - ie. Act 3 The Siege. I would like to see more NPCs that could help change the battle in your favour and vice versa with the hordes.
    13a)If you kill a Elite or Champion pack, it rallies the NPCs to fight around you maybe giving a temp AoE Buff and the pack follows you till a checkpoint or till they die.
    13b) Horde downs you NPC (Templar) or even a Party member (Non-NPC) it can rally the battle summoning more champions.
    14) Introduce Class Vulnerabilities?
    15) or Introduce subclasses or race?
    16) I would love to see a reintroduction of the real market auctions, but with better checks to stop chinese farmers from spamming the market.
    17) Special Bosses for Adventure mode (Not available in story mode).

    18) Special Skills unlocked during Promo Seasons?? (Exclusive). Or purchasable after Season Expiry (Revenue streams)

    Posted in: Diablo III General Discussion
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