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    posted a message on The Future of Diablo

    Without announcing D4, D2HD or anything... They could release some form of platform for fan-based content using existing assets in D3 and charge a fee to upload it to blizz servers.

    D3 would get content all the time, they would profit from it and the fire would be put out whilst we wait for something. I know this will never happen, just showing something that could be done that would please the devs, the playerbase and the stockholders. Might even be a seeding ground for D4 ideas... FOR FREE

    Posted in: Diablo III General Discussion
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    posted a message on Diablo Immortal
    Quote from Aerisot»

    Honestly, I would rather have a mobile Diablo card game, instead of another generic hack and slash.


    Agreed, but that could cut on hearthstone revenue.

    How about paying for extra character slots? You get lets say 5 slots upon buying the game, one for each class, and then you have to pay 1-2 dollars for each extra character. (This has been discussed before)

    With this monetization scheme, a game like D2 with meaningfull, permanent choices would make a TON of money. Streamers and build makers would flourish, and content patches would not only sell like pancakes, but should naturally incentivize the devs to make new builds available. Let's not even mention Hardcore.

    PD: I wouldn't mind having a auction house mobile app, even with real money! As long as they allow for a Solo Self Found mode.

    Posted in: Diablo: Immortal
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    posted a message on Diablo Immortal

    Blizz, just please be honest. Wanna turn the franchise into casual full fantasy style, depth and gameplay?

    I might not agree, but hey... Not my call.

    If this is your final call, then OWN IT. Don't give me D2 like feeling cinematics (armor and axes on the baba look actually usable), then flash out some Final Fantasy game BS.

    If super fantasy is what you are going for (despite our efforts), then so be it and use THAT both ingame, AND in cinematics.
    Let us see what is the like to dislike ratio if you promote the game for what you are truly designing. I'd love to see the reaction to cinematics where the characters are decked in full sets, with shoulder plates the size of small cars and designed by Salvador Dali.

    Posted in: Diablo: Immortal
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