This build primarily focuses on weakening mass amounts of enemies and generating mass amounts of spirit for Kick.
Its purpose is for inferno
Exploding Palm- One of the main debuffs, as it provides a DoT and an explosion. This ability is runed to generate more spirit.
Lashing Tail Kick- Its purpose is to deal large amounts of damage and provide knockback for ranged party members. This ability is runed to deal more damage.
Inner Sanctuary- A great support ability for saving party members and yourself. This ability is runed to provide less damage in the circle.
Mantra of Conviction- The main mantra to provide a damage boost and a main staple in this build. This ability is runed to provide a DoT to all enemies.
Crippling Wave- Another debuff to weaken and slow the enemies. This ability is runed to increase damage to enemies.
Mystic Ally- The interesting ability in this build for it provides more damage. This ability is runed to have a chance to gain a full orb of spirit and provide a small aura DoT.
Passives:
The Guardian’s Path- This ability’s main purpose is to increase spirit gen.
Chant of Resonance- Duration of Mantra increase and spirit over time support this build greatly.
Combination Strike- Exploding Palm and Crippling Wave combo make this buff up 100% of the time as it provides a damage increase.
This build is amazing because its main focus is weakening and rapid spirit gen to unleash a powerful move. Also, I like this build is very flexible because kick can be replaced with any other strong spirit move and mystic ally can be replaced with BoH.
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http://us.battle.net/d3/en/calculator/monk#WcSjVk!Zcg!Zabcca
This build primarily focuses on weakening mass amounts of enemies and generating mass amounts of spirit for Kick.
Its purpose is for inferno
Exploding Palm- One of the main debuffs, as it provides a DoT and an explosion. This ability is runed to generate more spirit.
Lashing Tail Kick- Its purpose is to deal large amounts of damage and provide knockback for ranged party members. This ability is runed to deal more damage.
Inner Sanctuary- A great support ability for saving party members and yourself. This ability is runed to provide less damage in the circle.
Mantra of Conviction- The main mantra to provide a damage boost and a main staple in this build. This ability is runed to provide a DoT to all enemies.
Crippling Wave- Another debuff to weaken and slow the enemies. This ability is runed to increase damage to enemies.
Mystic Ally- The interesting ability in this build for it provides more damage. This ability is runed to have a chance to gain a full orb of spirit and provide a small aura DoT.
Passives:
The Guardian’s Path- This ability’s main purpose is to increase spirit gen.
Chant of Resonance- Duration of Mantra increase and spirit over time support this build greatly.
Combination Strike- Exploding Palm and Crippling Wave combo make this buff up 100% of the time as it provides a damage increase.
This build is amazing because its main focus is weakening and rapid spirit gen to unleash a powerful move. Also, I like this build is very flexible because kick can be replaced with any other strong spirit move and mystic ally can be replaced with BoH.