Quote from BagstoneQuote from mlhaynes4I honestly think this game would be better if it was being run by the playerbase.
I wholeheartedly disagree. D3 is actually not a bad game at all, it just failed to meet the extremely sky-high expectations that everyone has in Blizzard games. Imagine the same game that is D3 as of now but created by some little kids... do you really think people would rant about the game as much as they do right now?
Quote from makaQuote from BagstoneBesides, keep in mind that it's not a question of "franchise" but a question of "game genre". For an RTS game like WC3 or SC2, every new "game" is just a new "map". No one can do any damage by releasing "bad/gamebreaking" stuff.
So, action RPG's don't usually have mods? I think all other ARPG's on the market beg to differ.
Where did I say that ARPGs don't have mods? Please read my statement again, the part after what you highlighted. Sure, many ARPGs allowed modding, but that didn't help at all - just look at TL2. For an RTS game, this is different.
Also, when we talk about "franchise" people might put WoW and WC3 in one basket, which obviously doesn't make much sense within the scope of this thread.
You completely misinterpreted what I said.. I wasn't saying I wish D3 was designed by kids, I love the design of the game.. physics and combat are amazing. What I have a problem with are the features or lack there of that have come since. Basically everything they've added has either come from D2, or from player suggestions. Had it been left in the hands of the players via modding, we would already have TONS more legendaries, probably more classes, better class balance, better skills/rune combos, and the itemization revamp would've already taken place. Hell, go look at the synergies mod for TL2 and imagine that with D3. There are some solid modders out there.. and I'm sure we would be seeing brilliance with 14 months under our belts.