Quote from Shrieker
I'm not upset, again if you can't stop bashing people personally then take it to private messages instead of the forum (or just stop). I was indeed "lied to" since the video can't reflect the difficulty anymore.
Again, you've just arbitrarily assigned some unknown values to the prior level of difficulty and the current ones, then arbitrarily decided "Oh the old values were okay, BUT NOW THIS IS TOO EASY!"
You don't have any frame of reference. It's meaningless conjecture.
Quote from ShriekerQuote from Burzghash
You have no frame of reference for the assumptions you make above, but in case you didn't realize you were making them, I'll point them out for you:
You assume that you will no longer frequently and repeatedly die. False, in all likelihood.
You assume that this nerf will even be perceptible to you, and that you're not going to have nearly as difficult a time going through Acts 1 and 2.
You falsely assume we don't still have something to work on til the next expansion, when we still have exactly that.
You falsely assume the game wont' be crazy hard.
Again, stop making it personal.
I did assume I won't be dying as much, which is not false since they just nerfed act 1 and 2.
Yes I do assume that I will see the nerf, otherwise they would not make a post about it so no I'm not going to have as hard going through act 1 and 2 as I would without the nerf.
I do assume that we won't have as much to do until the next expansion because we're forced to do act 3 and 4 repeatedly instead of a whole difficulty.
I just said the last two acts will be as hard, so yes I am assuming that the game will be hard.
There's nothing personal about it; I'm pointing out your assumptions.
1 - You're still going to be dying plenty. If the imaginary number X you invented for the amount of times you would've died under the old difficulty makes the difference in fun for you between the new imaginary number Y you've invented for the number of times you'll die under the new difficulty, then more power to you. But realize that your reasoning isn't based on ANY form of logic or facts whatsoever, you've just arbitrarily determined in your own mind that the amount of time you spent dying under the old difficulty is always going to be better than the amount spend dying under the new difficulty. That's nothing to do with facts or reality. That's you being butthurt about a developer decision, and turning the scientific method in reverse. You've already determined the conclusion you want to come to, and now you only listen to evidence and are willing to believe things which reinforce your faulty conclusion that you're determined to come to.
2 - You're not going to see the change in difficulty, because you have no frame of comparison. You'll have absolutely zero idea how much more difficult the old difficulty in Acts 1 and 2 were before the change. And more importantly, you have absolutely zero familiarity what the overall feel of the game was prior to the implementation of scaling difficulty. As the developers already said, the game itself feels better to feel a progression of difficulty over the course of Inferno, and their logic substantiates this. If you expect to provide an argument to the contrary, you should probably try to demonstrate your point based on something factual instead of things you're not at all familiar with and being unable to address their points about player psychology and behavior.
3 - Again, you're not being forced to farm Acts 3 and 4 only. That is a restriction that you have invented in your mind that no one but you is going to force you to adhere to. So quit pretending as if everyone is being forced into this imaginary scenario that exists nowhere except your own mind. This is further substantiated by the post from the general discussion board above, which details loot overlap.
If you expect to be taken seriously further on this topic, you should at least familiarize yourself with the concept of loot overlap he describes and why you will NOT be forced to farm only Acts 3 and 4. Because at this time, you've clearly demonstrated how little grasp you have on the reality of how these changes will play out.
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Queue system for a single player game? : |