Not necessarily true - the Federal Reserve creates hundreds of billions out of thin air every year ("quantitative easing") and the idea is to help the economy.
Quantitative easing is MUCH more complicated than duping in diablo3. hahahaha you shoudn't compare those two. Yes, sometimes printing money can help in VERY specific situation but most of the time, IT IS A VERY BAD idea... but i mean. A very very bad idea....
I would like to have you toughts on what would be the best possible hellfire ring. For me, as a wizard, I think it would be:
+ 400 Intelligence ( Perfect base roll 200 + perfect ramdon 200)
+ Maximum critial hit chance (6%?)
+ Maximum critical hit damage (40%?)
+ Maximum increased attack speed (9%?)
Just one question: Is 500 life on hit is nerfed with some kind of hidden formule that will actually only give me like 250 LOH or if it says 500 LOH, ill litteraly have 500 life back on every hit?
Until now, I was just concentrating on getting more and more DPS. I'm currently at 110 DPS and I'm a wizard. I have 40K life.
With 1.0.5, I am now getting hit harder (playing MP6-7)... I can't kill fast enought and monster are now able to hit me several times; i don't want to lower the MP as I want the extra loot/exp... I was wondering how much LOH should I get? I currently have.... 0.....
How much you have and how many hit does it take to full you HP pool?
What do you think? It seems like sellers are listing items at very high prices without considering the demand and the competition? I think the prices should go down if us “buyer” refuse to buy over inflated priced items as much as we can. How long do you think it will take for the RMAH economy to stabilize? I think 2-3 months.
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Have I missed the "extended" maintenance post from Blizzard? You guys are able to connect?
At least it's 4:20, I know what I'll gonna do
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Quantitative easing is MUCH more complicated than duping in diablo3. hahahaha you shoudn't compare those two. Yes, sometimes printing money can help in VERY specific situation but most of the time, IT IS A VERY BAD idea... but i mean. A very very bad idea....
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I don't know... someone does?
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I would like to have you toughts on what would be the best possible hellfire ring. For me, as a wizard, I think it would be:
+ 400 Intelligence ( Perfect base roll 200 + perfect ramdon 200)
+ Maximum critial hit chance (6%?)
+ Maximum critical hit damage (40%?)
+ Maximum increased attack speed (9%?)
EXP 35%
FireBall
Would you prefer 200int and 200vit or 400 int?
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I'm a wizard and I couldn't find any items (except weapon) that has the "% damage converted to life" (Life Steal) attribute.
BUT... I've seen this attribute on belt for Barbarian.
Maybe I haven't look carefully but... as a wizard, can I find this attibute on other items??
Thank you.
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Is the Domage converted to life % is capped at some point? It possible to have this attribute on other items than weapon?
Thanks
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Until now, I was just concentrating on getting more and more DPS. I'm currently at 110 DPS and I'm a wizard. I have 40K life.
With 1.0.5, I am now getting hit harder (playing MP6-7)... I can't kill fast enought and monster are now able to hit me several times; i don't want to lower the MP as I want the extra loot/exp... I was wondering how much LOH should I get? I currently have.... 0.....
How much you have and how many hit does it take to full you HP pool?
Thank you!
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I think the NV timer should be paused when we are entering any Realm to fight Uber Bosses. What do you think? Down sides?
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I 100% AGREE
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