Quote from Drez
everyone is entitled to their opinion.
i think those deserve praise, who perform better than others, not those who spend more time on something than others.
i personally have never heard news of a hero who for example watched TV for 3 weeks straight, reaching "watching TV level 100" doing so.
He performed most excellent. He was extremely efficient in what he did and didn't just "spend a lot of time" with it. He was well skilled and you should admit that.
Quote from Johnnyxp64
LOL i thought this was the solution from Blizzard to make the End game last longer!
i even heared will be playing for months to get to paragon 100!!!!!
oh boy...... so we are back to 0 now again right? we have 300% MF but no point killing and wondering arround besides hoping for some good items.....and after a while you will find the best items whats the point of playing if you are not earning anything not even fun???
what sell the item to RM action house.... yeah right, let me tell you this even if you put 1$ item most of the time they dont sell, the Gold AH work the RL, sucks.....
so what the point after end game now????
This is a bad WoW mentality people need to stay away from.
"We" didn't reach Paragon 100. "One guy" reached Paragon 100. That still means "players will be trying to reach it for months" and that includes you, me and 98% of all other players.
It's WoW mentality because if one guild downs a boss in the first week of its release "content is easy". No it's not. They're professional players that wiped 500+ times on that boss and bled blue until they finally did it. They are extreme players and are renowned throughout the community for their actions. They are not the "average" player that's going to struggle with that boss for weeks on end wondering "why the hell can't we do it when those guys did it. Still the content is stupidly easy though, we're just slacking".
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Granted the popular opinion on the console version is positive right now, I just can't help shake my initial impression while reading the OP. I wanted to check out the console version myself so I went through quite an adventure to rent the 360 version from Redbox (sadly no PS3 version as I would have preferred). I only spent a little bit of time with the game, but suffice to say my experience wasn't overly positive.
First of all, the dodge mechanic felt worthless to me because once an enemy's swing animation starts and you're in range, you've already been hit with only your passive dodge % to save you. This was causing me lots of frustration last night since I started off playing at Hard and died a LOT because of the "uselessness" of the dodge roll. Perhaps I was expecting too much from it, but I thought it would work more like a dodge would in an action game.
Also Hard definitely doesn't feel like MP4. Feels much harder than playing a naked (or white equipment only) MP10 run where I would routinely not start experiencing close calls until late in the Cathedral. It also did not appear that playing on hard was yielding more XP (then again, this may have been offset by my much, much slower killing speed).
So take my anecdote with a grain of salt. My impressions are from a very limited play experience and I intend on giving the console version a much longer and fairer shake, but for the moment I am still securely on the "PC purist" side for *my own enjoyment* of the game. I'm extremely happy that the console version is now here and will expand the potential audience of the game. More people playing Diablo III on any platform is a good thing.
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Sure D3 didn't live up to the insane hype, but then again there was nothing Blizzard could have done to have lived up to it. That being said, the game has made marked improvements that have put the game in a really good place and will continue to improve as the patches are rolled out; not to mention the first expansion which should hopefully elevate the game to "D2:LoD levels of stature."
If D3 still isn't floating your boat there's nothing preventing you from taking a break and coming back later.