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    posted a message on Attack speed, arcane power and you
    ITT: Bad arguments against flawed refutations of incorrect assumptions using inconsistent math.

    Not sure even where to start...
    Posted in: Theorycrafting and Analysis
  • 3

    posted a message on Auction House Tips and Little Known Secrets
    Overview
    I have not seen any threads cataloging all the minute quarks and mechanics of the D3 auction house. So along those lines, I propose we start pooling all information we might have to allow an easy resource for those interested. Feel free to have me add things or point me to useful sites for information.

    General information
    Many official channels have produced a lot of information for those casually interested in the AH. They can be found at:

    http://us.blizzard.c...ion:auction-faq


    What is the Diablo III auction house system?
    Acquiring epic new gear for your characters has always been a big part of the Diablo experience. Because of this, players have found a number of different ways to trade and otherwise obtain items both within and outside of the game. Many of these methods were inconvenient and either tedious (for example, repeatedly advertising for a desired trade in Battle.net chat channels and waiting for responses) or unsafe (e.g., giving credit card information to third-party trading sites). With Diablo III, we’re introducing a powerful auction house system that will provide a safe, fun, and easy-to-use way for players to buy and sell the loot they find in the game, such as weapons, armor, and runes. Two different versions of the auction house will be available in Diablo III: one based on in-game gold, which players acquire through their adventures, and one based on real-world currency.




    What’s the difference between the gold-based auction house and the currency-based auction house?
    The gold-based auction house uses in-game gold for purchases and sales. With the currency-based auction house, players will be able to conduct these transactions using actual currency from an authorized payment method or from funds that have been added to their Battle.net account. Players can choose to participate in whichever version of the auction house they prefer, on a per-transaction basis.




    How does the auction house system work?
    Players can open the auction house interface from anywhere in the game to make purchases or list items for sale. Items can be sold from the shared stash (storage shared among all the characters on your Battle.net account) or from any individual character’s inventory. When posting the item, the seller picks whether it will be sold in the gold-based auction house or the currency-based auction house. The item is then held by the auction house system until the listing expires or a purchase is made. Items that are not sold are returned to the seller’s shared stash, and items that are sold are delivered to the winning bidder’s shared stash. In either case, the auction house system will deduct a nominal fixed transaction fee from the seller, the amount of which is determined by whether or not the item was sold (see below). For the currency-based auction house, players will have a few different options for how to pay for item purchases and receive funds for item sales, as discussed elsewhere in this FAQ. There may be differences in how this system will work in different regions of the world. We’ll provide further details at a later date.




    How is the transaction fee determined?
    A nominal fixed transaction fee will be deducted from the seller for each item listed in the auction house. This fee consists of a fixed charge to list the item, which is assessed whether or not the item is successfully sold, and an additional fixed charge that is assessed only if the item is sold. Because the listing portion of the fee is charged even if the item doesn’t sell, it will be in the seller’s interest to list items he or she believes other players will be interested in, and to do so at a competitive price. Specific details related to the transaction fee for the currency-based auction house will vary by region and will be announced at a later date.
    Please note that we plan to waive the listing portion of the fee for a limited number of transactions per account. In other words, for these transactions, the seller will only pay a transaction fee if the item is successfully sold, and that fee will not include the listing charge. We’ll have further details on this as well at a later date.




    Why are you creating a currency-based version of the auction house?
    Our goal with all of our games is to ensure players have a highly enjoyable, rewarding, and secure experience. Acquiring items has always been an important part of the Diablo series, but the previous games have not had a robust, centralized system for facilitating trades, and as a result players have turned to inconvenient and potentially unsafe alternatives, such as third-party real-money-trading organizations. Many of the transactions between players and these organizations led to a poor player experience and countless customer-service issues involving scams and item/account theft, to name a few. To that end, we wanted to create a convenient, powerful, and fully integrated tool to meet the demand of players who wished to purchase or sell items for real-world currency, and who would likely have turned to a less-secure third-party service for this convenience.




    How will the currency-based auction house work?
    Players will be able to make purchases in the currency-based auction house using a registered form of payment attached to their Battle.net account. As with other popular online-purchase services, players will also have the option to charge up their Battle.net account with a balance of funds that can be drawn from for purchases of any digital product available through Battle.net -- this includes not only auction house items but also things like World of Warcraft subscription time and paid services, to name a few examples. On the flipside, when players sell an item in the currency-based auction house, the proceeds of the sale are deposited into their Battle.net account and can then be used as described above. Note that this process might be different for certain regions; we’ll provide further region-specific details as we get closer to launch.




    Can players choose to get cash from currency-based auction house sales, instead of having the proceeds deposited into their Battle.net account?
    Yes, as an advanced feature, players will have the option of attaching an account with an approved third-party payment service to their Battle.net account. Once this has been completed, proceeds from the sale of items in the currency-based auction house can be deposited into their third-party payment service account. “Cashing out” would then be handled through the third-party payment service. Note that this process will be subject to applicable fees charged by Blizzard and the third-party payment service. Also, any proceeds from the sale of items in the currency-based auction house that have been deposited into the Battle.net account will not be transferrable to the third-party payment service account. Not all regions will support this advanced feature at launch. Region-specific details, as well as details regarding which third-party payment services will be supported and the fee that Blizzard will charge for the cash-out process, will all be provided at a later date.




    Is the currency-based version of the auction house optional?
    Yes, the currency-based auction house is available as an option for players who wish to purchase or sell Diablo III items for real money. Players are also able to buy and sell items through the gold-based auction house, and they can trade items with each other as well through direct character-to-character in-game trading.




    Why would I want to pay real money to buy or sell in-game items?
    Acquiring items has always been a core part of the Diablo series' appeal. With the previous Diablo games, many players have shown a great interest in buying, selling, or exchanging items for their characters using real-world currency, turning to potentially unsafe avenues to accomplish this goal. The currency-based version of the auction house provides players with an easy-to-use, Blizzard-sanctioned way to collect money for items obtained while playing Diablo III. In addition, it helps protect players from scams and disreputable third-party sites by providing a secure, in-game method to search for and purchase items posted by other players that are a perfect fit for their character and play style.
    The currency-based auction house is completely optional. Players who aren't interested in paying real money for items will still be able to rely on items they acquire through their own adventures, and they'll also be able to trade with friends and use the full-featured gold-based auction house.




    Can I play on a server without a currency-based version of the auction house?
    We want to provide a secure, fun environment for our players to purchase and sell in-game items using gold or real money and have no plans to divide the community. Players are free to participate in the gold-based auction house or the currency-based auction house, or to opt out of using any of the auction houses at all, progressing through Diablo III using only the items they obtain through their own adventures or direct trade with other players.




    Does Blizzard plan to post weapons, armor, and other such items for sale in the currency-based version of the auction house?
    The currency-based auction house is a place for players to purchase or sell items they’ve obtained within the game. Blizzard does not plan to post items that affect gameplay, such as gear or character-enhancing runes, for sale in the auction house.




    Will Blizzard sell anything directly through the auction house?
    We don't have any plans at this time to post items for sale in the auction house.




    Does the currency-based auction house signify a shift in Blizzard’s business and revenue model?
    We’ve always tailored our business models to match what we’ve felt would be most appropriate and effective for each game and in each region, and that’s the case with Diablo III as well. The item-based nature of Diablo gameplay has always lent itself to an active trade-based ecosystem, and a significant part of this trade has been conducted through unsecure third-party organizations. This has led to numerous customer-service and game-experience issues that we’ve needed to account for. Our primary goal with the Diablo III auction house system is for it to serve as the foundation for a player-driven economy that’s safe, fun, and accessible for everyone.




    What’s Blizzard’s cut?
    As with other online auction sites and real-world auction houses, our fee structure will vary by region. However, we plan to collect a nominal fixed transaction fee for each item listed in the auction house. This fee consists of a fixed charge to list the item, which is assessed whether or not the item is successfully sold, and an additional fixed charge that is assessed only if the item is sold. The listing portion of the fee, which helps encourage sensible listing prices and discourage the mass posting of items that are very low quality or would be of little interest to other players, will be waived for a limited number of transactions per account. For players who opt to have the proceeds of their auction house sales go to their third-party payment service account instead of to their Battle.net account, Blizzard will collect a separate “cash-out” fee. Specific details regarding these fees will be announced at a later date.




    Why would I even want to use the gold-based auction house?
    We recognize that not all players would prefer or have the means to participate in the currency-based auction house, and it was important to us to provide these players with a full-featured alternative.




    Can we buy gold from the currency-based auction house?
    Players will be able to buy and sell gold through the currency-based auction house at whatever the current market price is, as established by the player community.




    If I no longer need an item I bought in the auction house, can I relist it in the auction house?

    Yes. Once you've purchased an item you can do anything with it that you could if you had acquired it through your own adventures, whether that be using it yourself, or, after a cool-down period, trading it to another character or relisting it on either the gold-based or currency-based auction house. In fact, you can generally do any combination of these things -- for example, you can purchase an item in the auction house, use it for a while, and then relist it or trade it to another character. Aside from certain quest items, there will be very few (if any) items that will be “soulbound” to your character and therefore untradable. Please note that the duration of the cool-down period mentioned above will be discussed at a later date.



    http://www.diablowik...t/Auction_House

    Has some pictures of the general layout, history of, and reasoning for the GAH/RMAH.

    Of particular interest, to summerize:
    • An automated option to search for upgrade. Ideally, allows you a one button push to to see relavent gear for your character. Not yet implemented.
    • ​Manual filters for whatever conceivable prefixes/values you might desire. Not yet implemented.
    • Ebay style bids and buyouts. You can set max bids and have it automatically bid for you as you get outbid. There is a minimum step increase, so you can't just waste time with 1g or 1 cent bids for pricey items.
    • Posting fees. There are costs associated with posting items on the 2 AHs. The GAH will likely cost some % of listing price in gold, and the RMAH will cost real money, after a few free postings per week. These costs minimize the amount of worthless junk people will post on the AH.


    Information Not Easily Found Elsewhere
    Although these 'official' sources have a lot of information, there are things they don't tell you that are quite relevant.
    • No cancelling auctions after a grace period. What this means, is that after a 5 minute timer, your posted item is stuck till it's sold or expires. Can't cancel early to give your buddy that item that he just now told you he wanted. Can't cancel because you noticed too late that you posted it a few digits too cheap. Can't cancel because you have been undercut.
    • No reselling won items during a cool down period. If you win an item of the AH, you can't trade or repost it for 24 hours. This minimizes the amount of market manipulation AH junkies would love to do. It also means that if you are a re-seller of large amounts of items, that you take additional risk losing sales during that time. Some items are exempted from this rule, primarily anything that stacks, including gold.
    • No names shown on the AH, for buyers or sellers. You can no longer directly track what you competitors are doing and adjust around them. You can not blacklist people you don't like or people you suspect of hacking. It also means you won't get 9001 whispers from people asking you to sell your Sword of Godliness for cheaper then $350. It is anonymous for all users.
    • Only one duration to choose for posting items. And its 48 hours. Short bid auctions for quick sales? NOPE
    • Buying stacks automatically buys the cheapest items first. But it quotes you as though they were all at the most expensive price. This means that you might actually pay less then it says it will cost.
    • Armor and DPS are the default sorting metrics. What this means is that even if your Cod-piece of Manliness has similar or better stats then all the others, if it has lower armor, then it gets less advertising. The same goes for weapons: if there are stats that are valuable that don't directly get rolled into DPS, then they are at a disadvantage. The best advertising will exist on the first page results, and so higher armor or DPS rolled pieces will sell better.
    • DPS metrics on weapons are not accurate. The DPS contribution of any stat cannot be taken in a vacuum and applied generically to all users. The values and contributions of the various stats have various worth to differerent classes and gear setups. What this means is that even though an item is listed as a higher DPS weapon does not mean it will give YOU higher DPS. It also means there may be 'diamond in the rough' type weapons that get overlooked due to low shown DPS, when they are actually quite valuable.
    • Max bid amounts are reserved from your funds. It makes sense to make sure people don't promise their money to multiple people if they can't afford to do so. It also means that those who participate in mass bidding (trying to get cheap prices) will have to have SIGNIFICANT funds to do so, even though only a fraction of your bids may win.
    TL;DR
    Summery of GAH/RMAH rules and mechanics. Please add/correct more information.
    Posted in: Old Trading
  • 1

    posted a message on Nephalem Alter change. Thoughts?
    Quote from nemesis2252

    30 seconds seems a bit long, maybe 15, or 10?
    Then min/maxers would be more compelled to swap abilities on the fly to get access to more abilities. Even at 30 seconds, there are some ability cool downs that are longer, encouraging swapping it out while you wait. I would honestly hope they up it to 45-60 seconds for the CD, and make it so long CD abilities don't recharge while swapped out.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Gems and RMAH
    Wait, since when could you buy and sell characters? I've heard nothing about this. Source?
    Posted in: Old Trading
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