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    posted a message on DiabloFans Calculator Build Contest (ONE POST ONLY)
    TBH, I don't really know the statistic about spirit generator, maximum spirit for the monk since I haven't played beta or attending blizzcon to get more better idea about monk in Diablo 3.

    So this is my build(kind of confused since the last calculator change in techniques and primary attack difference):
    http://us.battle.net/d3/en/calculator/monk#QZXjTg!ceU!YZbaca

    I'm going to use this skill build on Hell/Inferno difficulty, with more passive ability survival and spirit generator, while the active skill/spirit spender build for more boss/rare fight with more single target.

    Way of the hundred Fists with Spirited Salvo
    I choose this as primary spirit generator because of the high Weapon damage percentage, and the additional spirit generating rune, and just because i prefer on specializing on single target DPS.

    Dashing Strike with Flying Side Kick
    I'm going to use this skill for closing gap after avoiding aoe magic(either slow or other debuff) to the target, and for opening, with the Flying side Kick rune for extra survival.

    Breath of Heaven with Blazing Wrath
    Remember ret paladin talent that almost have the same effect? yeah i love this kind of skill, while using it for self-survive, healing my group in the future is fun while you gaining extra buff for doing it.

    Mantra of Conviction with Overawe
    Back in diablo 2, i remember my 1st rare mob i met outside rogue camp, zombie pack with physical immune as Conc barb(with mostly rare/unique/low level runeword equip) killing it took almost 6 min, and my damage really tickling that creature >,< thats why I choose this mantra of conviction with Overawe rune, because remembering that Diablo 3 developer saying that Nightmare level: "You gonna die" warn is making me tremble in excitement and fear. xD might be swapping the rune with Intimidation if needed for the team play.

    Wave of Light with Pillar of the Ancients
    Can't really say much about this skill, while the spirit cost is kind of high, the damage itself is interesting, for boss or AOE fight. With pillar of ancients rune, more damage to add to this skill!

    Seven-Sided Strike with Sudden Assault
    Finally on my favourite skill on monk skill arsenal!!! Before the rune system changed, I decided to use Several Sided Strike rune for more AOE bonus, and damage output, but with the skill and the rune change, now Sudden Assault getting more in the favor of damage output, and more time on spirit generating compared to Several Sided Strike rune since the rune making the skill took more time to finish and doing damage, and lose time for spirit generating.

    Passive Skill:
    Chant of Resonance
    With this passive, I gain more uptime of the Mantra, and additional spirit generator so i can do more spirit spender skill and do more damage output.

    Pacifism
    Once again, the warn from the developer about Nightmare level and above, survival is important to me since dead people won't do any damage to the mobs :P And i expect more deadly AI mobs from blizzard!!

    One with Everything
    Back in Diablo 2, having amazon with -50% resistance is really a nightmare, while I love my Barbarian with maximum resist, high defense, playing other class with brittle bone is scary on hell difficulty, died on beetle bug at Act 2 is frustrating me, can't reach my body, 10+ death because of the beetle around, and ressing my follower that cost big part of my saving is scary, so i decided for this passive is a must for playing on Hell/Inferno difficulty!!

    Sorry for the wall of text, but I really want to give little explanation about my build!! cheers and good luck to people for the beta keys! xD
    Posted in: Diablo III General Discussion
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