Quote from Benegesserit
Also WoW is WORSE than it was back in the BC days. Blizzard hasn't made anything good since their merge with Activision.
Stop trollin', yo. Other than Kara, BC was pretty crap. Ulduar was the best thing WoW ever did, ever.
Quote from Benegesserit
Also WoW is WORSE than it was back in the BC days. Blizzard hasn't made anything good since their merge with Activision.
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Basically, When It's Done is a good philosophy, compared to the buggy, unfinished messes we usually see in this industry. But at some point, you're firing your third guitarist, rewriting the core engine, and adding features that were never inteded to fit into the scope of the original project. The noodling on the rune system (to me at least) appears to be at that point. Make them drops, save ranks 6 and 7 as hard to get craft recipes, and stop. There isn't anything you can add to them right this second that is worth the extra delay. If there is something awesome you can add to them (random affixes, ranged stats, unattuned gambling), add it in a patch or the expansion.
Or they're really and trully bulls---ing everyone, and they can't get their servers working, the RMAH has cracks in it, etc. Either way, SC2 development seemed much, much smoother, and definitely had a lot more concrete, under the hood stuff that the devs discussed w/ the fans.
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Yep. That's something that doesn't show up in the plain math analysis. There are a LOT of utility benefits to crit across the classes/runes. Some people want to crit for reasons unrelated to damage (life leech, cooldown supression, resource generation, CC, etc). The damage is just a perk. I kinda wish more classes had more weird options for crit builds. And Doctors need SOMETHING for crit.
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However, I would LOVE to see an EKPH meter (Elite Kills Per Hour, Elite being defined as champions, rares, mini-bosses and bosses). Since that's where the phat loot comes from, that's the most important statistic. EKPH is a function of almost everything, your damage, AoE, CC, defense, movement, group tactics, merc tactics, resource management, etc. That would be a more useful stat to track and experiment w/.
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/gag