• 5

    posted a message on Returning player: current meta/classes setup ?

    ....


    launch game.


    ctrl + L

    Wow leaderboard screen pops up.

    look at the solo of each class.

    Now look at 4 man.


    Magic

    Posted in: Hardcore Discussion
  • 1

    posted a message on Ancient Parthan Defenders bug...??

    Based only your gear only, its quite obvious. You have no ancients. Ancient gear gives you a toughness and damage boost. All the people with 300-400 million toughness have augmented there gear. also there is paragon. you are comparing to people who are probably paragon 2500+

    In short:

    Ancients
    Augments
    Paragon

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Manald Heal Bugged?

    its called diminishing return. On high GRs by default elites and bosses have a 60% resistance to CC. It goes up like ever 10%. 70%, 80%, 90%, 100%. then it resets.

    Also MH requires a proc to proc another proc. I'll let that sink in to you for a second.

    15% chance to paralysis to proc. so you want a 100% skill to proc that.

    then you get the bonus of 14,000%.

    combustion is the only rune that has a proc coefficient of 25%

    arcane strike = 50%
    Disintergration Wave = 10%
    Arcane blast = 25%

    TL:DR your proc rate is far too low to even activate MH in archon form. that is why you proc in normal mode while you build up the 4 stacks of tals. then you have 8 seconds to do max damage.


    Posted in: Diablo III General Discussion
  • 0

    posted a message on Problems with Screenshots in v2.43

    Nope, because anyone playing the game right now reverted back to 32 bit for a smoother experience

    Posted in: Technical Support
  • 0

    posted a message on Keep or Trash
    Quote from Ducksnake»

    hello,
    I like many (i hope) seem to always be running out of space in my inventory.
    I've managed to get all the extra tabs from the seasons and still seem to be frantically rearranging for more space.

    While i understand asking Blizzard for more tabs will not be the quickest answer, I thought i'd go to the community to see if i could get a general consensus of WHAT THINGS TO KEEP OR TRASH. I'm mainly looking at general items like Cindercoat, Pauldrons of the Skeleton King, etc

    Or if anyone has a good way to organize my inventory/character stash.

    here is a list of general items i'm holding on to (i have 3 versions of each dex, str, int)

    Leorics crown
    mantle of channeling
    Pauldrons of the Skeleton King
    death watch mantle
    spaulders of zakara
    magefist
    frostburn
    gloves of worship
    st archew's gage
    tasker and theo
    ancient parthan defenders
    strongarm bracers
    nemesis bracers
    krelm's buff bracers
    cindercoat
    aquila cuirass
    deapth diggers
    warzechain armguards
    illusory boots
    fire walkers
    ice climbers
    in-geom
    furnace
    sage apogee
    sage purchase
    sage passage
    thundergod's vigor
    krelm's buff belt
    flavor of time
    oroboros
    talisman of aranoch
    countess julia's cameo
    mara's kaleidoscope
    star of azkaranth
    xephirian amulet

    I also have one stash tab dedicated to each class.
    Anything from specific classes i shouldn't keep would also be helpful.
    Also is there any reason I should hold on to Blackthorn? (this is more of a question for blizzard, if they are going to do anything cool with it)

    Thanks,
    DS

    You post is far to ambiguous.

    Are these good rolls? Are these ancient? Do you theory craft? if you don't theory craft then you shouldn't be hording in the first place.



    Leorics crown - Ancient?
    mantle of channeling - Ancient?
    Pauldrons of the Skeleton King - FS
    death watch mantle - FS
    spaulders of zakara - FS
    magefist - Ancient? good roll?
    frostburn - FS
    gloves of worship - FS
    st archew's gage - Ancient? CDR, AD
    tasker and theo - Ancient? quad fecta?
    ancient parthan defenders - Ancient?
    strongarm bracers - FS
    nemesis bracers - Anicent?
    krelm's buff bracers - always FS
    cindercoat - Ancient?
    aquila cuirass - Ancient? Thorns?
    deapth diggers - Ancient?
    warzechain armguards - FS
    illusory boots - Ancient? Thorn?
    fire walkers - FS
    ice climbers - FS
    in-geom - Ancient? 10% CDR
    furnace - FS
    sage apogee - FS
    sage purchase - FS
    sage passage - FS
    thundergod's vigor - Ancient?
    krelm's buff belt - Always FS
    flavor of time - Ancient? Quad fecta?
    oroboros - FS
    talisman of aranoch - FS
    countess julia's cameo - Trifecta? w/ socket and mainstat rolled off
    mara's kaleidoscope - Trifecta? w/ socket and mainstat rolled off
    star of azkaranth - Trifecta? w/ socket and mainstat rolled off
    xephirian amulet - Trifecta? w/ socket and mainstat rolled off
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Good duo combo?

    Just open up the game and look at the leaderboards

    Posted in: Diablo III General Discussion
  • 0

    posted a message on What happened to the armory and the new crafting material storage?
    Quote from Tagger»

    Quote from Kamui1770»

    Quote from Metropolis_Man»

    Yeah, thanks, Bagstone. That makes total sense now that I think about it. The Armory is just a QOL thing that all players should enjoy whereas a new class should obviously be paid content.




    it's actually not a QOL change at all. In fact it diminishes it. I already had this discussion with another person on Dfans post Blizzcon.

    What the armory does in terms of coding language is point an array towards your inventory. Its like using vlookup in excel. It looks up the info in your stash and uses that info for the armory.

    So yes, you can have multiple builds per character slots. However, it WILL NOT free up any inventory in your stash. This is what people actually wanted, a way to free up stash space. Because what eats it up the most is multiple variations of the same set item due to RNG.


    I think you're looking at it from a 'wrong' point of view.

    It is a QoL-change in the sense that it frees up the need to make several characters, just to make build-swapping easier. It pretty much makes any kind of gear-swapping easy.

    It changes nothing in regards to how you store your loot - it's not supposed to do anything in that regard - simply just make it easier to manage builds.

    You are still looking at it wrong.90% - the majority of players don't even uses there alt for a different build. Since D3 Vanilla they've always used this formula = 1 main per class + a crap ton of mules. What are Mules? a bunch of Level70 characters that never get used for gameplay. Only used as extrensions of stash space. Don't believe me. Go ahead, run pole and go into D3 and ask people.

    I guarantee you this will change nothing. People will be very disappointed with what they are receiving this coming 2nd or 3rd quarter.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on First Impressions Video on the Classic Labyrinth Remake in Patch 2.4.3
    Quote from vinnehehe»

    as I already played through it on PTR I already knew what it looked like.

    It was pretty cool seeing items like the godly plate of the whale and kings sword of haste back.


    Overall tho, it was quite dissapointing as it was just D3 maps (and layouts) with a big decrease of gfx (which is fine by me)

    additionally the new leg gem is just totally useless, even for a lvl1 seasonal it's useless as you are unable to level it anyway at that point.


    I would've lloved if they gave it a little more attention and added some items that would actually be nostalgic and in some way useful

    You don't seem to understand the point of the new gem. The new gen was design to power level yourself. It's very useful as you can level yourself in the same amount of time a power leveler would level you up. It's exactly like the gen of ease worthless at level1 but amazing at 25+. There are plenty of PTR videos.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on What happened to the armory and the new crafting material storage?
    Quote from Metropolis_Man»

    Yeah, thanks, Bagstone. That makes total sense now that I think about it. The Armory is just a QOL thing that all players should enjoy whereas a new class should obviously be paid content.

    it's actually not a QOL change at all. In fact it diminishes it. I already had this discussion with another person on Dfans post Blizzcon.

    What the armory does in terms of coding language is point an array towards your inventory. Its like using vlookup in excel. It looks up the info in your stash and uses that info for the armory.

    So yes, you can have multiple builds per character slots. However, it WILL NOT free up any inventory in your stash. This is what people actually wanted, a way to free up stash space. Because what eats it up the most is multiple variations of the same set item due to RNG.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Am I the only lagging on new client?
    Quote from TauSigmaX»

    It`s a fps drop , not lag. You need to force the use of the 32 bit clients.


    Ben Stiller is still the chief programmer at Blizzard apparently, however the graphical improvements are huge with the new DX.

    exactly. Because if you are lagging you'll be rubber banding every where.

    Luckily my drop isn't as bad as others. Its drops to 70 fps. useless its closer to 200 max.

    The Dx11 support was much needed. we can finally see the textures of the gear when we dye it now. Instead of a blob of red, blue, gold, etc.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Need ideas for a new build for Season 9

    LoN Bomb sader

    6IK/4R Charger and 4IK/6R BT barb
    EQ Barb
    Angry Chicken Arachyrs/Helltooth WD
    Explosive blast Wiz

    UE6 Grenadier DH

    SWK6 / LoN LTK monk

    R6 Gen monk

    Most build can do Speed T13 rifts. and solo everything with speed.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on ***HELP*** Cant find the puzzle ring or I must have sold it :(, how do I get new or get it back?

    Just use kanais cube and craft a bunch of rings

    Posted in: General Discussion (non-Diablo)
  • 1

    posted a message on Factors that killed D3
    Quote from Demonmonger»

    None of these ruined the game, the game itself is just fine.


    Everyone who votes for one of these issues has something else in common, THEY HAVE PLAYED THE GAME FAR TOO MUCH AND ARE BURNT OUT.


    That is the common factor in 99% of people who complain that D3 is dead, yada yada

    dude I was burnt out 2 seasons ago. Guess what ? I still play it for the cosmetics. I have most of my Softcore classes geared. I really just want a full ancient zbarb. I might go back to Hardcore because seasons made a full rotation. So i'll either make a HC wiz or HC sader. But because I have all the stash tabs now, I can go super casual. I arguable don't even have to play seasons anymore.

    There is actually alot of content and things to do in the end game. Like it goes over peoples heads sometimes. Especially the ones that took a 1 year break prior to patch 2.4.0.

    People beg for a D2 HD remake for what, nostalgia. If anything, They should just link D2 with battlenet. Blizzard should just bring all the legacy games to the Battlenet hot bar (Warcraft 1,2,3 ; D1&2 ; SC1).

    I don't know, the people that are complaining, take a break. Play PoE or Grim Dawn. Go back to D2 since you are begging to play it so badly.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on is diablo1 level activate now on PTR ?

    you could just wait 2 weeks.

    But it wasn't much of a Blizzcon special. Everyone will tell you that without spoiling it for you.

    Posted in: Diablo III General Discussion
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