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    posted a message on Characters/classes we want to see/be in Diablo 3
    The idea of a monk is very appealing to me. sorta like the everquest monk if he uses his bare hands and feet for damage. i suspose you would have the monk class have special attacks he does correct? An idea i had for his weapons make it like the kicker sin's damage different gloves yeild different damage. but then he has nothing for weapons could allow him to master in staves would make use of a ribcracker lol. although the monk thing kinda doesnt work with the heaven/hell motiff(sp) also monks are suspose to be passive. but could use same idea and name the class Friar.

    Any one given any thought to a demon class? even if they dont have us pick sides, they could introduce a demon class some names of the class could be, Fallen Angel, Vampire , Banshee etc. spin w/e storyline they come up with to allow one race of demons that sided with good. I dont know how they would have them look but id use the Fallen Angel class name and make it look like a paladin but the armor is crimson with smoke tint on it and the character is big like a venom lord. I have no clue what you'd give him for skills and spells. perhaps various fire spells that he throws from one hand. while he weilds a weapon in the other?
    Posted in: Unannounced Class
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    posted a message on Characters/classes we want to see/be in Diablo 3
    Well if they keep the exp format in d3 like d2 there isnt a need for a group healer i'll grant that. However if they change it and make it more of a true mmorgp where you group to get exp and can't kill hords of monsters alone you'd need a pure healer. difference between a pure healer and a paladin assuming they change the hunting/xp format is. a pure healer would take skills such as the barbs warcries or allow the healers buffs to stack with the warcries. give them a damage % spell, mana regen like mediation aura except once you cast it its on you dont have to keep casting it, different heals as you level first one 20% next one 50% last one complete heal. If they decide to go the traditional mmorgp route they'd need support class's far as damage spells can give them mediocre electric attacks and allow them to master in say hammers or staves to improve melee damage. Far as adding new class's it all depends on what format they're going to use for d3 if they toss aside the d2 version make it open servers where xxxx amount of people play on. with open servers you have a more group type setting to exp in and if they wanted to make it a true mmorgp they need a support class. like i said it all depends on the format. if you dont like pure healer what about a crowd controler with AE stun etc.?
    Posted in: Unannounced Class
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    posted a message on Hours of D2
    iono to be honest lol i woke up and i was dead.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Characters/classes we want to see/be in Diablo 3
    Good name for your anti paladin is Shadow Knight......

    anyway if your adding class's problem is balancing them with others. your bard idea was perfect however his songs would be like a paladin's aura and barbs warcry would have to balance them out.

    you mention'd ranger bounty hunter ninja good ideas how about giving the ninja or bounty hunter ( ninja doesnt fit the d2 theme ) mm i'll call the stealther Shadow Blade the ability to go stealth completely as a skill let his group see him and more points he puts into stealth closer he can get faster he can move stealth'd give him special attacks that he can use from angles like backstab etc and add psn or magic effects to his daggers :)

    wouldnt a melee necro be same as a anti paladin in some respects? if not could give melee necro name that class shadow knight give him skele raise skills and some attacks n life leech or deaths touch.

    I dont know if anyone said it yet. how about an actual pure healing/buffing class. hoping blizz gets their mythology correct and fixes the druid ( they dont shapeshift but they can charm animals n summon them) druids in mythology were healers like priests so give them group spells healing buffs to damage life etc. problem that you take warcries away from the barb :(.

    most of the class's depends on how d3 will be play'd if they change from the 8 man rooms to open servers. then having a class like say a hunter that specializes in self buffs not as good as druids but works and bow attacks. such as a long range bow attack that shoots one arrow but does tons of damage. or a volley attack ( one arrow bounces off ground hits all targets in certain radius) and the hunter can also stealth like the shadowblade.

    just the hunter n shadowblade would bring a whole new feeling to pvp.
    Posted in: Unannounced Class
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    posted a message on Diablo II LoD's Ending
    The ending left it in the air sorta speak. they could end it that way can also bring them back many ways. as the old saying goes Evil never dies.


    1. They could have Tyreal turn evil and unleash baal meph diablo. would have to spin the storyline a bit. like when he threw his sword into the worldstone.Then remove'd it the prime evil's essence engluf'd him or the temptation of evil. this would be an excellent storyline for paladins specificaly allow them to choose to side with tyreal's vision of good. or the other vision. if they did that they would have to let the other class's choose as well at some point. Which with a little storyline spinning such as if they join'd tyreal's side they are promise'd certain new powers. By doing that you allow for new spells etc to be add'd to the game. for those on the other side of good which i'll use deckard cain as the head good guy for sake of argument he gives them new powers etc as well. then can have the ultimate battle of good vs evil as pvp. IF they really wanted to steal an idea they can take the mmorpg Daoc's rvr system for pvp. when you kill someone you get points you can put to pvp skills. spells attacks etc. i dont think blizz would ever do something along the lines of this as much as they should, because they would basically be making a new game out of d3.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Should gold be important for D3
    They should make gold a bigger piece of diablo. but in order to do that they'd have to make alot of changes. I've heard people using houses to sell items from instead of having to actually sit their in a room and trade off. true houses doesnt work with the diablo story line. however if they want'd to go that way they could make it a tent of sorts. I think a better way if they want'd a way to trade things like that instead of ripping a page from Daoc ( Dark age of camelot did the house thing before WoW ). Is have an area like they do in Everquest or better yet more then one area so you dont lag intensely while your trying to sell. and just have an actual mule toon. price items using gold or w/e currency its going to be. and then you can go afk while you sell. i love'd that feature in Eq as well as the houses in wow/daoc. reason why is you can go do something else while you sell especially with the house can do something else in game. with the Eq idea can go afk do homework or something. With all the gems and runes that drop you'd think they would have a way to craft your own armor using various gems and runes to put stats on them. that would make use of the gold buying materials i just hope if they do allow you to skill up in things like armorcraft,tailoring etc that they find a new way to give skill exp. the way Eq did was horrible daoc a little better not sure how wow does it. it would bring more individuality to the game and something more to do besides leveling. if they plan on making gold harder to drop then they should take the repair armor feature out or at least lower the prices.be to hard to save money if your hunting to get gold then have to go repair your stuff. usually when i repair on d2 it costs me a little over a mil a shot.
    Posted in: Diablo III General Discussion
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    posted a message on Hours of D2
    Think my personal best was 75 hours, was grinding to hit level 99 before a clan pvp tourny. that i fell asleep during and lost ><.
    Posted in: General Discussion (non-Diablo)
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