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    posted a message on Archon Beam Not Hitting

    Thanks. I will check this out a bit later. It gets old fighting an RG for three minutes because you just aren't hitting it. This happens with both clusters of mobs and single targets. It's making archon "unfun".


    Edit: This is solid advice, Cratic. I guess when playing D3, I should remember to "aim low". Clipping toes of mobs seems to be far more effective.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Archon Beam Not Hitting

    This is on the second cycle of archon with the overlap from Swami, 15 stacks of Gogok and the full bonus from T6. I understand the origin of damage in the build...but do not understand how it is doing absolutely NO damage when these conditions have been met in a GR below 80. It's maddening.


    Super fun to watch the beam go through mobs and not do anything. Then it is backtracking to the entrance of the rift to try to find the "right" angle to shoot...and then do the same thing again when it fails as well. This happens with:


    -both high and low archon stacks

    -both high and low Gogok stacks

    -full T6 bonus (4 stacks)

    -both +2/-2 APS


    It is happening in rifts below GR70 and above. It's a crying shame when an EB build outperforms archon due to the stupid beam not being worth a damn. I've had this happen with and without Zei's...with and without Power Hungry...with and without Starfire. It's beyond retarded.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Archon Beam Not Hitting

    I am not using hydras. I am getting quite fed up with this build NOT hitting things that are directly in front of it. I do not use Zei's...I am not using PH. I am watching the beam pass right through mobs and not do ANYTHING at all. My wizard is in full ancients with fairly solid rolls...all of her gear is augmented at 300+ intellect. I am working on getting them to 400+. Her gems are at level 80.


    It becomes insanely frustrating to have to wiggle the beam back and forth like an epileptic in order to proc Manald Heal. I do like the build, but it seems if you have ANY latency issues at all it simply does not work. It's pretty pathetic when an EB build outperforms my archon at GR79. It would be a lot more fun to actually hit my targets.


    Any ideas what might be causing the beam to not do anything whatsoever? It gets completely frustrating to watch other wizards in similar gear breezing through a GR of this level while mine takes four cycles to kill a pack because the beam misses.


    I usually go into archon with the T6 bonus fully stacked...and then start ramping up Gogok and building the first set of stacks...but it really grinds my gears to get up to 70+ stacks and reset archon for an elite pack kill only to have the beam fail. Tips would be greatly appreciated...because I am about to flip out.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Enchantress gear (spesificly for L-Archon wiz)

    I prefer to use:


    1. Smoking Thurbile (follower cannot die) -----> 100% CHD

    2. Ess of Johan (grouping/pulling) -------> IAS/CDR

    3. Unity (split damage) --------> IAS/CDR

    4. Occulus (damage buffing zones) -----> IAS/CDR

    5. Sultan of Blinding Sand (chance to blind on hit) ----> IAS/CDR

    Posted in: Wizard: The Ancient Repositories
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    posted a message on The Swami & Obsidian Ring
    Quote from ctretinago-next

    You have to use the recipe to make them available in the cube which, by the way, destroys the item in the process.

    I feel like you totally misunderstood or misread his question.
    Posted in: Site Suggestions and Questions
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    posted a message on Request your Stream to be in the Stream Section

    Throwing my name into the hat here...trying to get my own stream and channel operational in the midst of preparing for a dissertation proposal this fall. The name is more of an indication that I am in a Ph.D. program than my overall skill playing Blizzard titles. I play Hearthstone, Diablo III, WoW and HoTS...though I've been focused mostly on D3. I may jump back into WoW and do some macro/UI modification tutorials...but I'll have to start over from scratch, which is very discouraging. You'll find me at the following locations:

    Facebook - https://www.facebook.com/docskillzgaming/

    Twitter - https://twitter.com/docskillzgaming

    YouTube - https://www.youtube.com/user/docskillzgaming

    Twitch - https://www.twitch.tv/docskillzgaming


    If you have any specific requests for content you'd like to see, you can PM me or send an email to: [email protected]

    Posted in: Diablo III General Discussion
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    posted a message on GabyNator BANNED

    It actually can...but it is a false positive and not all that complicated to have reversed.

    Posted in: Diablo III General Discussion
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    posted a message on Best solo "p-level" build? (1-2 items with gem of ease)

    Head: Leoric's Crown (Flawless Royal Ruby)

    Shoulders: Born's Impunity

    Torso: Born's Heart of Steel (Flawless Royal Diamond -or- primary stat)

    Wrists: Custerian Wristguards

    Hands: Cain's Scribe

    Waist: Goldwrap

    Legs: Cain's Robes (Flawless Royal Diamond -or- primary stat)

    Feet: Cain's Sandals
    Amulet: Kymbo's Gold (Wreath of Lightning)

    Ring #1: Avarice Band (Boon of the Hoarder)

    Ring #2: Leoric's Signet (Molten Wildebeeste's Gizzard or Esoteric Alteration)


    Weapons & Cube choices are dependent upon class and direction of your build. Run the vault a few times...profit (literally).

    Posted in: Hardcore Discussion
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    posted a message on Best Follower Builds 2.4.2

    Ess of Johan can be a bit of a PITA when your follower pulls a pack of mobs AWAY from you immediately after you used Cyclone Strike to pull them TO you. I am thinking of swapping this out for my monk as it has been irritating me to no end recently.

    Posted in: Diablo III General Discussion
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    posted a message on Monk GR Defense options?

    You can also run CS: Wall of Wind for additional protection. Wall of Wind will only mitigate damage in that you're freezing mobs...and though it has a lower pull range, it can help to circumvent some of the problems you are facing.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on T13 is a struggle - what to fix?

    He's definitely right...T13 is for people who've reached at a minimum of P800, gems at 65 or higher, nearly all ancient items and augmentations of level 60 or higher (300 primary stat). I don't mind blasting through 20-25 TX runs on my EB wizard...and it's my take that TXIII was designed with upper-tier players in mind. Is TX a challenge? No...not any more. Is TXIII doable? Sure...but farming is all about efficiency. Until you get to the point of ripping through TXIII in 2-3 minutes, the rewards do not outweigh the time investment.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on What is your take on this Melee Wizard build?

    No idea...as the build is non-existent. I think the requirements for pushing a melee-oriented wizard build are a bit heavier than an archon build. You're going to be running into one of two issues: a) plenty of damage, not enough toughness/recovery; or b) plenty of toughness/recovery, not enough damage. I'm running a Tal Rasha version of a melee build and it's definitely fun...but I know it's not going to be top-tier. A DMO version might perform better, but I'm personally more into meteors dropping out of the sky rather than bubbles all over the place.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Advice on Melee Wizard - If you like making builds!

    Semi-viable...but you'll need augmentations of 60 or higher, gem levels of 65 or higher, paragon levels of at least 800 and ancient gear all the way around to get much further than GR70. I'm using a SB build that incorporates both a Wand of Woh and Fragment of Destiny...along with an Orb of Infinite Depth.


    It works and though it has its short-comings...it is the way I prefer to play my wizard. I'm not much for the archon style of play... and I don't expect to push the build too far past GR80. I posted the build to the site and use my wizard for farming/gem-leveling. She is VERY fast...something I do enjoy a great deal. 20 to 25 TX runs per hour? No problem.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on What's the most efficient Torment to farm now?

    Kind of depends on your build, paragon level, gem levels and augmentations. For me, T12 seems to be the “sweet-spot” until I reach P-1000.

    Posted in: Diablo III General Discussion
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