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    posted a message on Luckiest dude ever??
    Quote from Huurt

    So about an hour ago I was doing ubers with some friends and before we even killed the first pack 2 legendarys dropped. Then the pack dropped another. So to make a long story short i end up getting 11 legendarys before doing ubers!! I was wondering if anyone has had this kind of luck before?

    As lucky as you think you are, you are still a poor bloke playing a videogame and posting on the internet. There are luckier people than you, way more, and way luckier.
    Posted in: Diablo III General Discussion
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    posted a message on Forum banned for speaking the truth -- RNG is a lie.
    Chances are silentmike and sensei are the same person, nothing to see here.

    LOCK IT!
    Posted in: Diablo III General Discussion
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    posted a message on Forum banned for speaking the truth -- RNG is a lie.
    silentmike, by the look of your replies, blizzard didn't ban you for speaking the truth. i just wish they could deliver a bitch slap through a monitor, because you need one.
    Posted in: Diablo III General Discussion
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    posted a message on Monk and Witch Doctor Weapons
    Quote from RockmanDoom

    Why have the DPS on these items not been buffed? Its something so easy to fix. There is no inherent benefit to using them, like +skill damage or anything like that and the roll no where near the DPS of other weapons. Are they just in the game as a giant middle finger to the players. I have gotten tons of yellows and a few legendary items in this category. All went to the vendor.

    I have a 1014DPS ceremonial knife. What are you talking about?
    Posted in: Diablo III General Discussion
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    posted a message on MP 3 is definitely not the same difficulty as before. Not even close.
    If it takes you 2.5 mins to kill an elite pack, play on MP 1 or 2, the MF, GF and XP doesn't justify the HP increase. Look at the HP increase between MP levels, the increase is significant.

    You shouldn't be here complaining, again, you can enjoy any act and tune the difficulty to your liking.
    Posted in: Diablo III General Discussion
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    posted a message on Will ALL stats on legendaries scale up to ilvl63 now?
    Are every monsters lvl63 with MP1? Because that is something I have never read anywhere, were Act3 and 4 all 63 monsters to begin with pre-1.0.5?
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Loot Servers - > Easy Legendary Drops?
    All the randomness in Diablo 3 is generated by the internal clock. This thread is BS.
    Posted in: Diablo III General Discussion
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    posted a message on Hellfire ring + buring axe of sanikis?
    You'll get 5% fire dmg yeah. The 15-25% is for skills and their procs as specified, so you don't get that.
    Posted in: Diablo III General Discussion
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    posted a message on Lore Books Now Colored Light Blue, Diablo 3 for Just $9.99, Diablo Drawing by MrKonda91, Curse Weekly Roundup
    Quote from Plocer

    It says you only save that much if you buy pokemon black or white 2... your post is misleading, please change it before the idiots come. And it's 70% off ANY video game when pokemon black or white 2 is purchised.

    70% off of games selling at 19.99$ or lower, YOUR post is misleading. 70% off a 60$ games would be 17.99$, Diablo 3 is not part of the Pokemon promotion.
    Posted in: News & Announcements
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    posted a message on Item Duping?
    There's no duping, there never was.
    Posted in: Diablo III General Discussion
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    posted a message on No Unique Drops ...
    Random means evenly distributed, that is the definition of random; no reason for an event to occur more than the next one. If legendary drop rate is 0.1%, you will see 1 legendary every 1000 drops, because over time (it's been 5 months) there is no reason to get the 999 non-legendary items twice before getting that 1/1000 legendary item.

    That said, drop rates of such items are way too low, that is why Blizzard is doubling them up. Although it is doubtful it will fix the problem they have with people leaving since most people still have very low MF and sub-50k dps.

    Blizzard did a poor job of foreseeing the scope of some affixes total numbers, like attack speed, then crit paired with life on hit and certain skills. So they surely didn't realize a 375%, which almost quadruple your chance of getting better rarity [and number of affixes], would lead to problems for the majority of players not seeing legendaries and set items with drop rates accounting high MF. They either had to increase the drop rates or continue losing their player base. Doubling the chances is a start, people don't seem to grasp what 100% chances mean, it means that 375MF in 1.0.5 is 750MF in 1.0.4.
    Posted in: Diablo III General Discussion
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    posted a message on why are the gems on the AH so cheap??
    Quote from thundersteele

    supply > demand

    Don't forget that those gems, once made, almost never leave the game. Even those who quit might remember how much they paid for it (20m) and look to turn it into some $. If people don't buy the gems at 16m, then if you happen to own one, your only choice is to sell cheaper.

    Now in addition to amethysts and topaz, I've seen emerald prices under pressure in the US AH recently. They fluctuate between 10m and 17m. For this one I'm less sure about the reason. It might be random ripples in the market, but I think there must be more to it. Either high end players quitting, or people trying to buy gold through emeralds to get a cheaper rate.

    Note that I don't believe in the duping theory. Why? Because I would dupe the gem that sells for 20m (ruby) instead of one that sells for 10m. Even a duper should have this minimal amount of intelligence.

    I personally don't believe in dupes because item can only be created server-side.
    Posted in: Diablo III General Discussion
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    posted a message on Public Test Realm Patch 1.0.5 Notes for 9/27
    nvm. post deleted
    Posted in: News & Announcements
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    posted a message on Public Test Realm Patch 1.0.5 Notes for 9/27
    http://diablo3blog.b...find-guide.html

    From the article:
    "if a monster has a 4% chance to drop a 6-affix rare item and you have +50% magic find, it now has a 6% chance to drop that item."

    4+4x0.50=6
    Posted in: News & Announcements
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    posted a message on Public Test Realm Patch 1.0.5 Notes for 9/27
    Quote from BombayMD

    That's now how magic find works, sadly, wish it were.

    Did you meant "That's now" or "That's not"?
    Either way the reply to both is "It has been this way since Diablo 2"
    Posted in: News & Announcements
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