But the game is already gold (in print).
Announce a date, put up a starter edition (demo) on b.net to reboot the awareness and momentum to release and cut the crap Blizzard!
Believe me the beta is a double-edge sword, it's fun the first run of each class, then you max them out and complete the achievements because Blizzard didn't even made the effort to put epic loot in just to keep things interesting. So you realise this ain't a beta of D3 but Battle.net running a demo. In the end you are left with nothing worth doing ingame beside the last 20 minutes for a yellow drop. All the beta does is wanting to play the full game because the damn game is so good. At least it should be release soon, you'll get to enjoy it.
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Your wrong MF multiplies your drop rate then add it to the base value for the total, it doesn't straight add its value as it would require the server to check what decimal to use and that's not efficient.
375MF equals to 3.75 times the chances. So if a item has a 0.0012% base chance to drop, 375MF makes it 0.0045%+0.0012%=0.0057%
Doubling the base value to 0.0024% with 375MF is now 0.009%+0.0024%=0.0114%, effectively doubling it no matter what MF you have.
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So if a legendary has a 0.05% chance to drop, 375 MF gives you a 3.8% chance to get a legendary???
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The auction house is outside the game, by factoring the auction house in the odds of getting inferno quality loot by design the game leads player outside the game, to the AH yes, but more importantly to leave the game, the absolute most outside.
In essence players need to progress across the gear curve, even if it means small upgrades, but they have to move. With the way things are right now, everything that would be within inferno stat budget are slim and a drop around the median has as less chance to drop as a legendary. When an ilvl63 can roll an affix rank with less than 100 strength, the odds of getting 100 are significantly reduced and 100 isn't even close to BiS, it's not even after the median.
The amount of ranks available to inferno drops (ilvl60+) needs to be tightened, it's that or "cheating" the game by setting rules, per example forcing items to have 1 main attribute affix, plus 1 offensive affix, plus 1 defensive affix and so on, like they did with champions affixes, but that is a lazy design.
Double the drops or not, the way loot is generated remain broken. Doubling the rate is meant to avoid the problem by having players hunt and gear with legendary/set item that have most of their affixes and stat budget predetermined in advance, completely short-circuiting the randomness essential to the genre.
This won't work for long, it can only push the inevitable irrelevancy of Diablo 3 in a year.
Blizzard needs to replace Jay Wilson as the lead designer of Diablo 3, I'd personally fire him.
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It's not "add 7-8% poison damage", it's "add 7-8% TO poison damage".
@OP
It will increase the slime radiate damage, as far as the slime's "bite" you'll have to test it yourself, but it's probably not even 1% of your total dps to begin with. It should also increase any +poison damage you might have on your weapon by 7-8%.
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2 gem with 10% more crit dmg is 20% more dmg from that 28.5% crit, so your dps would increase by 28.5x0.2=5.7%
40716.5x1.057=43037 would be your new dps
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300 is the cap from gear+paragon, NV is added after. The highest you can get is 375.
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Anyway, that won't change the fact that compromised account will have their items and gold sold on the RMAH. Having your account hacked and paypal compromised by your own fault is one thing, but blizzard auctioning "stolen goods" is entirely another.
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You knew it when you bought the damn thing, it's on the box. If you didn't knew, educate yourself next time. At first we were all mad at Blizzard for good reason, but now the server are up and stable consistently, YOUR internet is the problem.
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Lower the game gamma slightly. Lower your monitor brightness and color. Play without a follower. Turn off the scrolling combat text. Don't use the zoom. Get further than the cathedral you'll find pitch black dungeon. And stop comparing Diablo to World of Warcraft, World of Warcraft is a Diablo mmo game set in the Warcraft universe. I agree with you some of the musical score is generic, but that is does not represent the whole of it. This is a game, the GAMEplay is primordial, and on that Diablo 3 is ten times better than 2, hundred fold better than 1.
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