They need a bear class. The bear class will be called Bear. Bear is a stamina focused class, so no stat overlap with the current classes, Bear will have passives to convert his str/int/dex into useful bear stats like stamina and honey pickup radius. Bear players don't see gold on the ground, but delicious honey. Bear players thus cannot visit the gah, or the rmah, since Bears don't have good credit. Bear players gain power based on the amount of honey they have in their honey hoard as well as a temporary boost whenever they pickup honey. The vendors of sanctuary will accept this honey as currency lest they be torn in two by the Bears.
Bears class specific items are Bear claws, thick pelts and Bear legwarmers.
Earthquake is a two minute cooldown to do 2000% weapon damage over 8s, and you really thought it was intended to do 1500% weapon damage over 3s for an 8 discipline cost on no cooldown? Are you guys insane? Unless you want a one minute cooldown on your trail of cinders there is no way its close to balanced with other people.
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Bears class specific items are Bear claws, thick pelts and Bear legwarmers.
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