Disintigrate CAN crit, but you'll never see yellow numbers because they just get rolled into the white numbers (disintigrate ticks many times per second, but damage numbers only show up about twice per second per mob). I have no idea if it can proc CM though.
I thought they were going to make A3/4 farming more viable since people were just farming A1 instead because they could clear faster, but they buffed ilvl 63 drop rates more for A1 than for A3/4...
Dodge is close to useless. Playing a barb is being able to mitigate enough damage so that your revenge heals more than the damage you're taking in. If you dodge an attack, you don't take damage but you don't proc revenge either.
Stacking dex for dodge is less useful than stacking int for resists (which actually mitigates damage). So while not completely useless, it is not worth giving up anything else in order to get more dex.
you don't play a barb yourself, do you? of course dodge is very very usefull, since you can dodge almost everything (besides voidzones / arcane lasers). and not every specc uses revenge, you know?
it might not be worth stacking, but dex is definetely superior to int imo.
Dodge is close to useless. Playing a barb is being able to mitigate enough damage so that your revenge heals more than the damage you're taking in. If you dodge an attack, you don't take damage but you don't proc revenge either.
Stacking dex for dodge is less useful than stacking int for resists (which actually mitigates damage). So while not completely useless, it is not worth giving up anything else in order to get more dex.
not getting hit and taking damage is useless? perhaps you meant "using dodge is not the popular method for mitigating damage on a barb", and even then, who cares what you think?
I meant what I said. Playing a barb is all about having a large enough EHP pool that revenge will replenish more life than the damage you take. Dodged attacks do not have a chance to proc revenge, and therefore anything that is dodged doesn't matter at all. Sure having 20% dodge is better than having 10% everything else being equal, but there is no point to sacrifice anything in order to get more dodge.
The problem with this is storage on Blizzard's end. I don't know about you, but I have over 1000 items in my completed tab. They've already said the reason stash space is so limited is because of server storage.
They could, however, let us store the stats for the items locally, which would be great.
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Lol?
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Stacking dex for dodge is less useful than stacking int for resists (which actually mitigates damage). So while not completely useless, it is not worth giving up anything else in order to get more dex.
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Gold is trading on the forums at about $3/million right now. Gold sellers are selling at $2/million.
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I meant what I said. Playing a barb is all about having a large enough EHP pool that revenge will replenish more life than the damage you take. Dodged attacks do not have a chance to proc revenge, and therefore anything that is dodged doesn't matter at all. Sure having 20% dodge is better than having 10% everything else being equal, but there is no point to sacrifice anything in order to get more dodge.
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They could, however, let us store the stats for the items locally, which would be great.
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pants c/o 2.5 mil Astroturf on Bnet
chest c/o 14 mil waytosexy on JSP