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Member for 12 years, 6 months, and 13 days
Last active Sun, Dec, 21 2014 22:28:58
- 1 Follower
- 707 Total Posts
- 23 Thanks
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Apr 16, 2013Mastodon posted a message on Ray of Frost Also to Receive Buff, Quality Over Quantity, Blue Posts, Fan Creation of the Week: The Art of Crimson-NemesisOh YEAH! More BUff to Wizard, because WE NEED IT. huehuehue. I'm not complaining, but I think DH needs to be look at more.Posted in: News
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Apr 2, 2013Mastodon posted a message on Developer Journal: Multiplayer ImprovementsSounds great!Posted in: News
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Mar 31, 2013Mastodon posted a message on Telling You What is Fun, What is a Good Number for Coop Players, Fan Creation of the Week: David Lines Cosplay, Curse Weekly RouPosted in: NewsQuote from Zeyk23
Forcing players to play in a way that's fun is what game design is all about. Every game does it, but Blizzard is open about their motivations which only serves to infuriate the people who don't agree with the decision.
I think 4 players is absolutely the right number. Any more than that and it becomes implausible for all of the players to fight in the same place at the same time, as we saw in D2. Then you have to balance the monsters on the assumption that people are going to split up, and then groups that cram themselves onto one screen can beat the system and farm too quickly, etc etc.
I agreed, that four players is a good choice for PVE in Diablo III. There are a lot of spell animations that is going on in the screen, and with more players it will be too crowded, imo. Like tehy said, they have to decided on a number. If someone has 5 friends and they want to play altogether but they can't. What if some one have 9 or 10 friends and they want to play together in the same game. Therefore, it has to end somewhere and I think their decision with 4 players is perfect. -
Mar 29, 2013Mastodon posted a message on Castbar When Identifying All in 1.0.8, You Can't Attack While Moving on Console, Discussions on the Console Version, Blue PostsWoot, Identified all! I'm content with this, and Im alright with the cast bar. People who are still mad about the cast bar... lol. Just need to relax. The world will still turn.Posted in: News
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Jan 30, 2013Mastodon posted a message on New PTR Patch, New "Reflect Damage" and "Bone Armor" Effects, Class ChangesPosted in: News
nvm I saw that wrong. YAY, College! I got my emuducation.Quote from Mastodon
YAY CC reduction! NOw I can get that nasty hex on me down to nearly 1sec! YAY! (With my 46 cc reduction from my current gear).
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Jan 30, 2013Mastodon posted a message on New PTR Patch, New "Reflect Damage" and "Bone Armor" Effects, Class ChangesYAY CC reduction! NOw I can get that nasty hex on me down to nearly 1sec! YAY! (With my 46 cc reduction from my current gear).Posted in: News
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Jan 30, 2013Mastodon posted a message on New PTR Patch, New "Reflect Damage" and "Bone Armor" Effects, Class ChangesYeah, what is this bone armor thing? Is it to replace invulnerable minion or something similar?Posted in: News
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Dec 27, 2012Mastodon posted a message on The PVP Blog Is HereJust saying, I am disappointed that PVP has not come out yet. Yet, they did said patch 1.1 for pvp, and we are getting a placeholder atm for PVP. IMO, I am glad that we get something, rather then no new content. It's better to think positive then to surmise the negative. To reiterate, patch 1.1 for PVP and this will only be patch 1.0.7.Posted in: News
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Nov 27, 2012Mastodon posted a message on PvP Blog Soon, Diablo III Hotfixes -- November, Save 50% on Mists of Pandaria, Hell Cook Fan ArtAnyways, woot PVP!Posted in: News
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Sep 29, 2012Mastodon posted a message on Ring and Amulets With ilvl 63 Affixes, Monster Power Not To Work In Public Games, Environment Objects , PvP ArenasPosted in: NewsQuote from El3ss4r
again this isnt very clear for me. Is this only for random public games?
For example, if i create a game set to MP1 and invite 2 friends will it stay at MP1?
Thx in advance
Yes sir. IF you have monster level 10, only your friend can join you in the game. You will not see a random person. So, if you create a game with monster level 5, you cannot set it to public game. -
May 12, 2012Mastodon posted a message on What Is Diablo III, Character Profiles ,EU Install Client Update, Jay on Items, Blue Posts, SoundtrackPosted in: News
Agreed. -
May 10, 2012Mastodon posted a message on Full List of Achievements, Monster Affixes, Item Affixes, and More, Interviews, Blue PostsYeah, be careful you chumps lol. This said it has MAJOR MAJOR MAJOR MAJOR!!! Spoilers. So if you are the person that clicks on it, it is all your problem and no one else.Posted in: News
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May 4, 2012Mastodon posted a message on Official BradyGames Diablo 3 Strategy Guide Preview (Inferno Monster Stats, Monster Affixes, Achievements)Final mode of inferno mode will be badass!Posted in: News
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May 2, 2012Mastodon posted a message on RMAH Information, Monk Animation Changes, Male VS Female Animations, New Skill Videos, Blue PostsZmagosh!!!Posted in: News
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Apr 27, 2012Mastodon posted a message on Diablo III TV Commercial Airs Sunday on FoxMaybe they will show all the Angiris Council in high definition like the one they did for Imperius, imo.Posted in: News
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The Lannister does shi* gold.
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This game became face-roll, literally roll your face on the keyboard.
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http://tinypic.com/r/1zpheme/8