Quote from OSW_Zenkiki»
This seems like a very uninformed response. Items have a myriad of additional stats on them, such as +critical hit chance and +attack speed. This is also in addition to the +skill/talent ranks that can appear on items. If anything, itemization has a lot more variety in D4.
It depends on how much weight the attack/defense carry. If those stats are on the items to make them more powerful than lower level items, regardless of the prefixes and affixes, then they exist to make sure that as you progress into higher difficulty levels, all previous gear becomes obsolete. This is a bad system. This is the D3 system.
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I would rather live my life as if there is a God and die to find out there isn't, than live my life as if there isn't and die to find out there is.
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too bad that's old
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Yea I just edited my post. One of the passive skills reduces the cooldown by 30 seconds. So you would be a party of 4 for 85 out of every 90 seconds........
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Here is the first one I have come up with for a Barbarian:
http://us.battle.net/d3/en/calculator/barbarian#cdYSPQ!dfT!bZZZab
Edit: Just realized with this build, you could have Call of the Ancients up at all times, save for a quick 5 second gap in between! Ridiculous.