So we can go as far as customizing the face and hair on our characters? Have you read this interview?
"The beta will keep you occupied for about six hours and lets you see the beginning of the game. But before you take one step into the demonic world, it’s time to create a character. In my case, I went for the Monk, a class that combines close combat with magic attacks. Of course it’s possible to adjust the character, in terms of facial expressions and the way your hair looks, but honestly I didn’t give a damn. Hence I entered the world with the default bald and grumpy Monk."
- 10/2/2011 5:56:38 PM Posted in: Diablo III General Discussion
9/26/2011 8:12:36 PM
linkPosted in: Diablo III General Discussion
9/26/2011 3:35:37 PM
How far do you think a grandmother equipped with a Walker of Leech, Dentures of Fire, and Slippers of Haste would get?Posted in: Diablo III General Discussion
9/26/2011 3:28:56 PM
well shit. I was working on a build and expecting to have like around 80% chance to crit hit.Posted in: Wizard: The Ancient Repositories
Gotta have a sense of humor about yourself sometimes.
9/26/2011 3:23:36 PM
I was thinking since it was a PASSIVE that this forever changed the damage stats of your wands. Then any skills would be based off of that stat because it is buffed.Posted in: Wizard: The Ancient Repositories
That was my wish anyway.
9/26/2011 3:22:33 PM
Why is it LOWER at 230 precision than it is at 9 Precision?Posted in: Wizard: The Ancient Repositories
I'm reading 3.00% chance to crit hit then on the right, it looks like 2.61%.
9/26/2011 2:05:48 PM
Long day in class. Bare with me. Two questions:Posted in: Wizard: The Ancient Repositories
I was never aware of a distinct advantage using a staff over orb in D2, other than freeing up a hand for a shield. I'd like to use a shield in D3. Is there anything I'm potentially 'losing' by using an orb/wand versus using a two handed staff? I'm thinking I'm gaining a great increase in defense that would come in handy in higher difficult levels.
I'm thinking of utilizing a wand and shield for a D3 build. Assuming a weapon damage rating of 100, if I chose Virtuoso for a passive (Increases basic wand attack damage by 100% and grants 15AP for each successful hit) then my wand damage would be 200. Spells would be based off of weapon damage, which should be 200 right? They wouldn't base their calculations off of the original 100 weapon damage right?
Numbers, numbers, numbers,
9/24/2011 3:42:03 PM
uhhh, sorry, I'm only posting in regard to your Hydra scenario. I watched a couple videos, and another fellow DFan and I counted 18 missiles in 9 seconds.Posted in: Wizard: The Ancient Repositories
9/24/2011 3:34:24 PM
Brain fart here...Posted in: Wizard: The Ancient Repositories
Energy Armor-Alabaster-Also increases your Precision by 40% while Energy Armor is active.
So from the numbers below, does this mean your actual Precision attribute (26) would be increased to 36.4? Or does it mean your chance to critically hit is raised to 44.35?
I'm just checking, but I assume if it was going to raise your chance to critically hit, then it would say "Also increase your chance to critical hit by 40%...."
9/23/2011 12:13:03 AM
I noticed the filtering options show Wizards are able to wield two-handers. Accurate?Posted in: Wizard: The Ancient Repositories
Stupid question? Old news? I'm ready for a good burn. Flame away :bigD:
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