Quote from robotwars2
Yawn. They're using a bunch of wordy responses in hopes to confuse the reader's actual issues with the game. Straw man, deflection, camouflaging. Whatever. The game is flawed, it's lazy, and it's cheap. I don't die because I'm bad, I die because the game mechanics are cheap. There's no skill, there's no intense moments where I have to use a correct sequence to survive a given situation (unless you consider trap, kite, run,shoot "skill"). And now I'm just about out of hell and feel like I accomplished nothing. Why? Because when I died I just went back to the mobs and unloaded and died again and repeat. There were no tactics, nothing other than kiting and shooting and dying. Obviously you want this to be a gear check.. great. Guess what? I didn't get a single rare item in Hell for my class. I didn't get a single upgrade in hell. The harder the game got, the worse the drops got. This is a fact. Sure, involve luck, but should lucky keep me completely out of balancing my character when I'm putting more time and effort into the game? This makes no sense. But hey, I got a bunch of other classes upgrades and rares. What a coincidence, I can now use the auction house to sell these items and buy item that anther class got that would have benefited me. Why is this not shocking? Why, it's the RMAH. Obviously it hasn't been released, but that completely irrelevant considering it was meant to be released shortly after launch.
So now I've purchased my gear in the AH. Fantastic. Wait, no it isn't. It completely contradicts the ARPG genre. Instead of being rewarded for my time and effort into killing those shiny yellow and bold blue mobs with an upgrade, I receive a golden ticket to log out of the game and reward myself with a hefty burden of browsing the auction house. Oh fun. Now that I've put the effort into killing these mobs I get to put even more time into rummaging through this annoying storefront. Just fantastic.
Or you could have the willpower to actually farm. Pretty sure you didn't just play through the highest difficulty once in other ARPGs and end up with TEH GUD GEER!
Good god, none of you have any will power whatsoever.
I've purchased like 3 items off of the AH and I'm on the last quest of A3 Inferno, playing legit, by myself. (As in I didn't abuse that stupid ass SS/prep shit)
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What were you going to say?
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Really? 'cus I'm pretty sure all of their games have been great.
Also: My attitude towards reviewers is this:
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And the perception that you're suffering even though you aren't is just a short-circuit in the brain, no?
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I was personally bullied quite frequently.
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Hypothetically speaking....What if you didn't feel love? What if family meant nothing and you have only successfully felt affection towards one person during your life?
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If you don't - and the feeling you have is that of one where you wish you wouldn't wake in the morning - why?
Just curious...
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I think some legendaries have effects that can't naturally be found on their items though....an example was any random classes resource can be found on SoJ...-shrug-
And normally they're found on belts/weapons.
That's food for thought since you think there's absolutely no uniqueness to 'em.
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I'm pretty sure they're meant to be a solid number. 2000% thorns would be ridiculous.
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Also...It looks so beautiful!
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The dogs doing no damage would make them rather pointless. On-top of that you don't know the exact mechanics and numbers behind their scaling methods. They could be "okay" or they could be "great".
Knowing that they work is one thing; knowing how well they can work is another.
Your behavior really astounds me. If you really knew as much as you did you'd be a millionaire and writing dozens of books a year.
Am I disputing the facts about pets? No I never said that they won't win out. I just said that they're not the end-all be-all and that for all we know due to many factors we are not aware of (when it comes to the inner workings and numbers) - They could be placed close enough to other utility skills for the disparity to not really matter.
Also: What about the situations where you fight 20-40 monsters at once? Your situation only seems to account for 5 mobs.
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I obviously don't feel like putting numbers or math into this post right now (mostly because I'm not really trying to discredit you, just throwing in my opinion)
But..
Pets will be nice and everything...but I see them as being a waste if you're not going to go all-in or at least dedicate part of your build for them.
There are other spells like Mass Confusion and Zombie Wall that you can use...Obviously they won't have constant up-time like pets (assuming said pets haven't been slain while the skill is on CD)..
but...I think it's just play-style more than anything. If you look at the numbers...the pets really only add up to like 70% weapon damage. You have to count for their movement speed, their attack frames, where the enemies are, if they're alive or not, etc. There are a lot of factors going into the pets.
I'm just saying that you have to count all of the factors in and think about it..
I think you guys are just placing too much thought into the "if" statement of them being alive. There are other factors that can go against my opinion; such as how high the CC resist of Inferno mobs can go, mob behavior and skills (think of the Sand Leapers in A2 D2), etc.
That's why I'm not putting any numbers into it or anything. There are just a lot of factors that go into both sides of the equations and I think at the end of the day we'll see the ultimate truth when it comes to application once we have our grimy little paws on Inferno..
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I think the highest you could get was 1% + 1% in the beta due to how low the items levels were
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