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Last active Fri, Sep, 23 2011 21:32:58
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Aug 2, 2011Any loading screen will probably be slightly faster with a SSD but that's about it. Once the game is loaded no issues. If you hit another loading screen, you might shave an extra second off that but I don't suspect they will be long as is.Posted in: Diablo III General Discussion
Jul 31, 2011i used to be random but i am now about 75% of the time protoss and 25% of the time zerg, i am simply bad at terran and have made no serious effort to improve my playPosted in: Starcraft & SC2
i used to 4 gate every game but i settled into playing standard macro games with a few deviations, as much agression by snipping bases, warp prism and dt harass as much as possible, but i try to avoid directly engaging and trading armies until i am maxed unless they give me an opening
Jul 31, 2011Sorry if this rant is off topic but its more aimed at the idea of video games as training.Posted in: General Discussion
As a former Sergeant in the US Army and veteran of the Global War on Terrorism, i find it completely absurd that Video Games can be a training tool. The Army forced me to read the book On Killing prior to a deployment to Afghanistan. The book is written by Dave Grossman, a retired LT Col and outspoken speaker who talks to law enforcement. This guy blames video games and violent television for an increased violent crime rate when speaking to law enforcement and mentioned it a few times in the book. The book talks about the psychological resistance to killing and the psychological effects of killing. He frequently speaks out about violence in video games and tv claiming that it lowers the resistance to killing similarly to military training and de-humanization of the enemy. He has linked this I know in Columbine. He is claiming that the military trained with doom. He is referring to the FATS system which is practicing marksmanship by firing a model weapon with a magnetic device at enemies who appear on a big screen to practice marksmanship. As a competitive shooter, I never trained with video games, I trained with trigger time. Here is a link of the fool talking.
I think if anyone is going to be that impressionable that violence is going to inspire them to commit acts of violence, they will be exposed to violence from the news too not just video games and tv. I think these people who murder people would be equally likely to do it with games or without. The fact that a lot of people who go on killing sprees play video games is because a good portion of the population play video games.
Jul 30, 2011it makes the game longer so that the avid players have something to do for a bit longer and provides hard content for those who have the time to grind through itPosted in: Diablo III General Discussion
it allows casuals to see all the content and kill the big bad bosses, remember for the casuals it is rewarding for them that they still get to kill all the bosses even though they do not commit to playing the game as many hours
Jul 30, 2011Posted in: Diablo III General DiscussionQuote from Hirgie
There are some scenes in the barb/wd gameplay trailer, which makes me absolutely trust in blizzard to catch this feeling of walking deeper and deeper into a nightmare.
For example at 9:11, where you can see the silhouette of siegebreaker walking in the background or at 9:56 where he breaks through the wall and kills one of the archer.
Even though the boss himself is several playtime minutes away, you are awaiting his appearance every second you play. Then you get out of the dungeon and forget about him while slaying some smaller monsters outside. Just as you want to join the next dungeon he suddenly appears.
I mean - wow! Imagine yourself playing that part the first time, not knowing what awaits you. That´s really shocking compared to diablo 2 where even a act boss just stays in his chamber awaiting you. (Ok diablo himself was an exception)
that was awesome what they did showing the boss active and roaming about causing havoc
this really has a nice effect on a boss as big and formidable looking as the siege breaker
almost every other boss in Diablo history you hunted them down and they kinda just waited for you to come in and kill them
so you hunt down the leaders of an army of hell and they'll send big bad demons to hunt you down right back in D3.. i like it
Jul 30, 2011i agree that adding content on hell only content alienates casual players who only play the game through on normal, they get to kill all the bosses on normal and they are happy with that, they don't feel the need to get strong and competitive characters for that, if you were a casual player why would you buy an expansion if you didn't get to the act it was at because it was hell only?Posted in: Diablo III General Discussion
then the other alternative is screwing with the levels but this will suck royally for anyone who is midway through an act because they will suddenly become say 10 levels behind the monsters and have to grind the content they already beat to catch up
the other bad alternative would be nightmare and hell becoming a cakewalk because you enter a few levels higher and just go around 1 hitting everything
i think its best in the big picture is expansions adding an act and adjusting the levels and adding to the level cap, this way content is still fun and challenging
i know if i get the time to (probably unlikely due to real life), i will have a level 60 of every character before blizzard can claim the expansion is coming out "SOON(TM)" :-)
Jul 29, 2011jeff8583 posted a message on Would you like to see a Privacy Mode in the Armory Feature?the armory will be nice to check up character gear, specs, gems, achievements etc for those who want to remain competitive the same way that wow players used it, i am sure some d3 pvp or pve guild will look up this stuff and invite only the best geared people who spend skill points the way they want them to and if that isn't for you, you wont have to interact with them much unless you run into them on the ladder and if they give you grief i'm sure you can ignore themPosted in: Diablo III General Discussion
looking up how someone pulled off creative character play and emulating it is always one way for the community to learn about mechanics and build more of a community knowledge base which will only further increase the general knowledge of the people you are playing with
i am sure that someone will be a jerk and use an addon which looks up your gear's item level and associates a number with the value of your character but that should be easy to ignore those people so i wouldn't worry about it
Jul 29, 2011seems different than D2 scale simply because you should be close to or hit 60 around the time you are beating the game on hell difficulty so the grind of 15 + or - a few levels is outPosted in: Diablo III General Discussion
since we have herd 30 being about the level you will be when you beat normal, 60 being about the level you will be when you beat hell i suspect it will be about level 50 for beating nightmare which would make levels in hell few and far between
i sense this will be rough if your character is struggling and you think he is "underpowered" and needs a level or so to muscle his way through better but this makes the game harder sometimes
Jul 23, 2011jeff8583 posted a message on Do you think they'll be audio-books in D3 like there were in D1?i liked them, they were fun and gave people like me who did not read the books more access to the lorePosted in: Diablo III General Discussion
Jul 23, 2011i interpret this as we will make the game will start out easy and gradually get more challenging as the act/difficulty gets onPosted in: Diablo III General Discussion
but i would not mind a difficulty level which separates the hardcore players from the average characters who just hit level cap
Jul 23, 2011i am glad they have different systems and it seems the mana alternatives can prohibit spamming the most powerful ability without putting everything on a cool downPosted in: Diablo III General Discussion
also, i think it will make it better off in the early game because you wont have to chug mana potions to cast your abilities before your mana pool was large enough
with the descriptions above, i cant help but think that other classes wont benefit as much from resource globes as much as the witch doctor since they'll get their resource back from either fighting or waiting a few seconds
Jul 23, 2011I think an MMO can take players away from a game like Diablo 3 but I don't think that they are a direct competitor with D3. SWTOR will probably take more players from WOW but only Blizzard can kill WOW so I don't view it as a serious threat.Posted in: Diablo III General Discussion
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