Every Tuesday.....
On May 15th.....
My thoughts of WoW and Diablo 3. I need this game. See you guys online.
- jazman1318
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Member for 12 years, 10 months, and 25 days
Last active Sat, Jul, 14 2012 15:17:55
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Apr 28, 2012jazman1318 posted a message on The Sword of Justice Comic Book GiveawayPosted in: News
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On May 15th.....
My thoughts of WoW and Diablo 3. I need this game. See you guys online.
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I chose this WD build for PvE in a group setting. I intend to use this build to keep the hordes back by using wall of zombies and grasp of the dead while I toss Firebombs runed for fire pools to deal the most of my damage. The gargantuan is there as a meat shield runed to cleave to get a lol more damage out there. I have 2 ways to get out of dodge if a group actually make it to me. I think this style will be well suited for solo play in inferno. Just keep your distance and use your spirit walk wisely.
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Witch Doctor next please.
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From what ive read sacrifice damage is based on ZD health. Whats not known is whether that is max health (ZD lvl) or remaining health before the Sacrifice was made. I sure hope that it is max health. It makes more balancing since to me and it wouldnt be very fun to summon a dog just to kill it off again for max Sac damage. Perhaps more points in ZD would result in more ZD numberwise and also more health. That would make more points in ZD look very good for a Sac WD.
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I see where your coming from with the mana cost. I would assume Zombie Dogs would cost almost nothing being the WD "auto-attack" and all. I dont see parasite being spammable. Mana would almost definitively be an issue for this build. Anyone else for input?
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How do you guys think Parasite spawned Zombie Dogs will effect your normally summoned ones. On top of that how do you guess a build with no points in Zombie Dogs, using Parasite spawned Dogs as Sacrifices, would work? Do you think that this would be possible? Thanks for all the ideas!
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I imagine that i would change my vote to debuffs to maximize my supportive defensive role. Thanks!!
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