I'm confused as fuck....
Difficulty: Normal, Hard, Expert, Master & Torment.
Difficulty: Easy, Normal, Hard, Torment, Demonic & Apocalypse.
Both are explicitly quoted as "difficulties"... wtf! O.o
- Tensor
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Member for 13 years, 1 month, and 14 days
Last active Mon, Dec, 9 2013 00:54:35
- 69 Followers
- 244 Total Posts
- 19 Thanks
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Aug 23, 2013Tensor posted a message on Interviews with the Devs, Full RoS Gamescom Presentation in HD, Official Gameplay ScreenshotsNewest interview: D3 Reaper of Souls YES or NO interview with Josh Mosqueira in Gamescom 2013. He revealed many secrets of D3 Reaper of Souls lore never opened to the public.Posted in: News
http://www.youtube.com/watch?v=NaP6aWGzWp0
One example: We are gonna see the Pandemonium Fortress (which, apparently, has changed drastically from D2) and more in RoS.
Another: There is a definite chance that we'll encounter one or more of the Evils from D2, since Josh replies "Maybe."
Big-ass example: We will get Beta this year. This year!!! -
Jul 11, 2013Tensor posted a message on DiabloFans Interview With the Diablo 3 Team, Blue Posts, BlizzCon 2013 Talent ContestThis is one of THE most outrageous, not to mention shameless, interviews that has ever happened in the history of mankind.Posted in: News
Bunch of mofos ought to be dragged from the private little world of theirs and "cast down with the sodomites". Although that won't change anything. But what else can we do? This community, even though plagued by 13-yr old Biebers, has put forth some amazingly thought out ideas that have the capability to change the very essence of this game (barring the already dead storyline -- we know who's responsible for that -- and the WoW-clone look and feel), and yet all the "devs" do is circle around their own unbelievably stupid "iterative design philosophy"... and then double it!!
I play this game because some part of me believes in miracles. But everytime I log in, I feel that there is no such thing as God... or Justice. Either way, this franchise is doomed unless we have a reboot (which is a gonna remain a dream). -
May 2, 2012Tensor posted a message on New Diablo TV Commercial - It’s Not Safe, Jay Wilson Interviews, Wizard Sigil UnlockI've updated my previously posted link with the two new clips, converted into animated GIFs, from today's TV spot.Posted in: News
Contents:
7) OMGasm (the fight scene/scenes of Imperius, Diablo and Tyrael) <-- 12MB
8) Tyrael v2.0 (slight extension of Tyrael thrusting Solarion onto a wall...possibly Diamond Gates?) <--5MB
Mediafire Link
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May 2, 2012Tensor posted a message on New Diablo TV Commercial - It’s Not Safe, Jay Wilson Interviews, Wizard Sigil UnlockPosted in: News
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Nov 20, 2011Tensor posted a message on Act 1 through 4 Loading Screens, Wiki Digest #2Act I - New TristramPosted in: News
Act II - Caldeum City
Act III - Bastion's Keep
Act IV - Heaven -
Nov 13, 2011Tensor posted a message on Birthright Lore Quiz and ReferenceMy Score:Posted in: News
5/5 Easy
5/5 Medium
0/5 Hard
0/1 Master -
Jul 2, 2011Tensor posted a message on DiabloCast XVI - Buy Your WayThey could add cooldowns to TP's just like they did to skills. One of the ways to prevent spamming etc.Posted in: News
I maybe wrong though. -
Jul 2, 2011Tensor posted a message on The Future of Item SellingNo stores. Period.Posted in: News
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Jul 2, 2011Tensor posted a message on Diablo III: Book of CainPosted in: NewsQuote from Pit Stains
Looks like the book has been taken down from amazon.com ?
http://www.amazon.co.../dp/1608870456/
Yeah it has been fucked.
There is an alternative link though. I found it on Battle.net Diablo III Forum.
http://www.amazon.ca/Diablo-Eternal-Conflict-Blizard-Entertainment/dp/1608870456/ref=sr_1_1?ie=UTF8&qid=1309590189&sr=1-1 -
May 3, 2011Tensor posted a message on Fourteenth Batch of Screenshots and ArtThe first image is the concept art of a Malformed I think.Posted in: News
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Finally there's a Blue response. Hope it means something.
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Points deducted due to
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Updated in the OP.
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A compilation, which is also present in my OP:
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And as a bonus I'd like this to be stickied "here" as well.
Wow the awesomeness just keeps coming. Thanks. Updated in my OP.
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In order to not make it go down the drain, Spector77 started another one linking it to his post here: http://us.battle.net...46728001?page=1
UPDATE 1: Idea from FatManza, one of our members: "Just throwing this out there (haven't rally though it through), but maybe they could use this to remove enrage timers as a gear check. Kill the mob before x time or it's positive affix disappears."
UPDATE 2: The second thread reached its post limit and there's a version 3.0 out, authored by Ravlaor, here: http://us.battle.net...93549577?page=1
UPDATE 3: The third thread reached its post limit and there's a version 4.0 out, authored by KingLime, here: http://us.battle.net...01370284?page=1
UPDATE 4: Mega compilation thread listing the community-desired changes, created by Muffins, here: http://us.battle.net...80263591?page=1
UPDATE 5: The fourth thread reached its post limit and there's a version 5.0 out, authored by grovak, here: http://us.battle.net...01270663?page=1
UPDATE 6: The fifth thread reached its post limit and there's a version 6.0 out, authored by LordAzuRa, here: http://us.battle.net...01431398?page=1
UPDATE 7: The sixth thread reached its post limit and there's a version 7.0 out, authored by LordAzuRa, here: http://us.battle.net...32223527?page=1
Below is a list of further development of the base idea proposed by different players.
My opinion about it is totally positive. Implementation of even half the suggested affixes would add a lot to the game. Hopefully the one of the Blues respond.
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