- Darkszero
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Member for 13 years, 3 months, and 7 days
Last active Wed, Nov, 7 2018 22:56:22
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- 63 Total Posts
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Jan 7, 2015Darkszero posted a message on Ancient Items Purpose, Future D3 Servers, Deadset Sanctuary TalkI think that blue used wrong game as an example. Diablo 1 can still be played on battle.netPosted in: News
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Dec 22, 2013Darkszero posted a message on 50 More Legendary Items (Gallery), Jaetch's Torrent Archon Wizard, Curse Weekly RoundupPosted in: News
These wizard sources and DH's quivers with no +Damage. Either these are broken or that triumvirate is old.
All things considered, a good deal of these is exciting, but the rest yells "please don't be final!" -
Dec 13, 2013Darkszero posted a message on Reaper of Souls Closed Beta Now Available, Diablo III PTR Patch 2.0.1 - v.2.0.0.20847Posted in: News
The amount of ignorance in the blizzard forums is disgusting. Too many people pissed they're finding game breaking bugs in a test server.
Well, they could've gone with more explicit disclaimers of "THIS WILL BE BROKEN."
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Dec 5, 2013Darkszero posted a message on The New Diablofans.com is LiveGlad my reader got the last news before the change, and it marked the feed as broken. Otherwise it'd be some days before I wondered why there wasn't anything new from diablofansPosted in: News
Also, thanks for the quick fix -
Dec 5, 2013Darkszero posted a message on The New Diablofans.com is LiveNo more RSS feeds? How am I supposed to know there's a new news post? =[Posted in: News
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Nov 10, 2013Darkszero posted a message on Diablo III: Reaper of Souls - New Difficulties, Adventure Mode and More; RoS PlayStation 4 Information and ScreenshotsI had a hunch they would change how the difficulties work because a new act would break the current level flow. Not only that, but how powerful would Act 1 Nightmare monsters be, if you can go there after Act 4 Normal (no-expansion) and Act 5 Normal (expansion) and the two guys can play together.Posted in: News
If they want to keep the "Farm at any place, it's all the same difficulty" of the current Inferno, there's certainly two difficulties that distribute makes the whole game the same level. One makes everything lv63 (current Inferno), another makes everything lv70/73 (expansion's Inferno).
The current difficulties level ranges range are 1-30, 30-50 and 50-60. The normal one shouldn't be changing, other than the end-point due to act 5, but for compatibility with no-expansion people, let's ignore it. There's a need of at least one more difficulty to fill the 30-60 gap, possibly 2. And I'm not touching on the 60-70 gap. Just level on inferno? No idea.
There's also the console version to consider. We have Easy, Normal and Hard there.
With all that considered, these new difficulties seems plausible and interesting, but we'll need more confirmation to be sure of anything.
Oh, for names, they may be using all-new names to avoid translation name clashes (Hell and Inferno means the same in Portuguese for example.), and names changing meaning.
If you're breaking the "Normal then Nightmare then Hell" tradition, you may as well break the naming tradition. -
Nov 6, 2013Darkszero posted a message on Ask the Devs at BlizzCon, Visit the Community Corner, Blizzard at DreamHack Winter 2013, The New Legendaries and Smart Drops inI would be interested to know their opinion on using sets intended for other classes. Also, the lackluster set bonuses of the tal rasha set. I seriously hope they'll change it completely...Posted in: News
Also, GIANT YES at "class-specific items rolls with the classes' primary stat". No more strength wands! -
Oct 24, 2013Darkszero posted a message on Reaper of Souls First Look: The MysticThat wizard is wearing pretty common gear. Including 3-piece zunimassa, haha.Posted in: News
Also typical skills, except for Ray of Frost. Sleetstorm? -
Oct 12, 2013Darkszero posted a message on Datamining: Stat Caps Removed, and More; BlizzCon Store Online Sale Now Open, Blue Posts, Remember When...?Considering the "Hell" difficulty is called "Tormento" in portuguese, I was a bit confused about the changes. (Poor localization team, there's not much you can do when "Hell" translates to "Inferno". Oops)Posted in: News
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Sep 22, 2013Darkszero posted a message on Artisan Showcase: "Leah the Diablo" by Sheh, Demonize Your Digital Closet, Curse Weekly RoundupPosted in: News
I have a friend that still hasn't finished Diablo 3 normal (he plans to do so the next holydays) that gets VERY angry with all kinds of spoilers. So, yes that spoiler alert is helpful.Quote from Elendiro
Can't believe that there have to be spoiler alerts 1 ½ year after the release of Diablo 3...
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Jun 13, 2013Darkszero posted a message on D3's PS3 Multiplayer Trailer, PS3 Custom Skin Giveaway, Blue Posts, E3 Photo GalleryUnless your characters are locked away in a server and you have no access to them, you'll be free to create backups of your characters. This is valid for any game with saves.Posted in: News
Unless your save is locked to your system, you can download other's saves and use them.
And finally, you'll certainly be able to EDIT your character freely, like in D1 and D2.
And since you can play online with your offline characters, well that's what you get. D1 was that way. D2 open-battle.net was that way. -
Dec 27, 2012Darkszero posted a message on The PVP Blog Is HereEh... diablo 2 style duels should've been in D3 from start. And that's all the PvP that diablo's need.Posted in: News
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Dec 12, 2012Darkszero posted a message on At Least Two Weeks for PvP Blog, Bug with Health Link Monsters, Error 3007 for Aus/NZ Area Users, Marriland 3DS GiveawayPosted in: News
Oh, that game. I bought it on a Steam promotion on 1 Jul 2010 for five dollars. I played it for two hours and then closed it to never open again. Yeah, that boring.Quote from Mortai
It's been a disaster since June. In my opinion, of course. Awful, terrible, ridiculous excuse for a piss-poor video game. I recently purchased Titan Quest as part of the Humble Bundle on Steam. Cost me about 70 cents. Came out in 2006.
Someone have no idea what DNS means and thus blames Blizzard. Perfect!What the hell I play HC I dont want to risk using some public dns's..
Also, what in this news means that diablo is a fail? So much hate in the air. -
Jun 20, 2012Darkszero posted a message on Attack Speed and Patch 1.0.4, "Confirmed" World First Hardcore Inferno Diablo Kill, 1.0.3 Bug List, PollI'm loving this patch. Had lots of fun playing through act 2 inferno with my friend. Difficulty was perfect, just hard enough to make us work, but not too much that it's just stupid stuff.Posted in: News
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May 31, 2012Darkszero posted a message on Global Play Reminders, Blue Posts, Diablo III API Update, Sword of Justice Issue #4, Speed KillsI lol'd at the Athene video. Never saw any video of him before, but it's so obvious he's just trolling everyone and not being serious.Posted in: News
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What they've announced this Blizzcon was stuff we've datamined. You've got only yourself for spoiling yourself.
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Patch 1.10 was released in October, 2003 versus 1.09's August, 2001.
The expansion was released in June, 2001, one year after the original's June, 2000.
Reading patch notes, the first big and significant change to Diablo 2 came with the 1.07, which was basically the pre-expansion patch.
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If they want to keep the "Farm at any place, it's all the same difficulty" of the current Inferno, there's certainly two difficulties that distribute makes the whole game the same level. One makes everything lv63 (current Inferno), another makes everything lv70/73 (expansion's Inferno).
The current difficulties level ranges range are 1-30, 30-50 and 50-60. The normal one shouldn't be changing, other than the end-point due to act 5, but for compatibility with no-expansion people, let's ignore it. There's a need of at least one more difficulty to fill the 30-60 gap, possibly 2. And I'm not touching on the 60-70 gap. Just level on inferno? No idea.
There's also the console version to consider. We have Easy, Normal and Hard there.
With all that considered, these new difficulties seems plausible and interesting, but we'll need more confirmation to be sure of anything.
Oh, for names, they may be using all-new names to avoid translation name clashes (Hell and Inferno means the same in Portuguese for example.), and names changing meaning.
If you're breaking the "Normal then Nightmare then Hell" tradition, you may as well break the naming tradition.
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Also, GIANT YES at "class-specific items rolls with the classes' primary stat". No more strength wands!
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Also typical skills, except for Ray of Frost. Sleetstorm?
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Do you know the range for exploding palm blast? Tooltip just says 'nearby enemies'
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Unless your save is locked to your system, you can download other's saves and use them.
And finally, you'll certainly be able to EDIT your character freely, like in D1 and D2.
And since you can play online with your offline characters, well that's what you get. D1 was that way. D2 open-battle.net was that way.
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1) Not rolling other's primary stat in class-specific items: YES!!
2) Asks about something more than gimmicks in items, gets a lecture of what is a best-in-slot. Blergh.
3) When rares are more likely to drop than blues, you question yourself what is 'baseline' here.
4) Personally, I consider MF "fixed" by the Paragon levels. Maybe some number crunching there could be helpful.
5/6) Nice explanation. Too bad fixing this means new items are just weaker...
7) Well, ok. No nerfs for CD.
8) A quest that gives a permanent, even if artificial, buff to your character goes a long way for adding character progression
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Someone have no idea what DNS means and thus blames Blizzard. Perfect!
Also, what in this news means that diablo is a fail? So much hate in the air.
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I'm not even going to try listing the more plausible reasons...
@Topic: Awww... I liked my security question. It was a sincere question that I actually know the answer! (However anyone who checks my facebook could figure it out...)
And damn, my mail will get a lot more spam now =[