You want it right meow?
- theecheshirekat
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Member for 13 years, 6 months, and 14 days
Last active Thu, Nov, 30 2017 07:16:17
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- 331 Total Posts
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ruksak posted a message on Datamine 2/2/2 graphic and else.Posted in: Diablo III General Discussion -
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ShoMi posted a message on Datamine 2/2/2 graphic and else.Posted in: Diablo III General Discussioni want that cat mojo
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BDF2000 posted a message on Let's talk about Delsere's Magnum OpusPosted in: Wizard: The Ancient Repositories -
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oldschool_2o4f posted a message on Cryptic New Josh Mosquira Tweet!You can't appreciate silence until it's noisy...Posted in: Diablo III General Discussion -
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Thornagol posted a message on Most unfair game ever!You will find no sympathy here...Posted in: Crusader: The Church of Zakarum -
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Zhaph posted a message on Preparing for Reaper Of SoulsPosted in: Diablo III General Discussion
Fresh meeeeeeeeeeeat!Quote from theecheshirekat
I got some steaks marinating and cold beer in the fridge. -
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Zero(pS) posted a message on Tired of hearing "loot 2.0"Posted in: Diablo III General Discussion
This part really makes me scratch my head.Quote from TheRabidDeerI haven't learned anything new about itemization in the last.... 4-5 months.- Changes to Legendaries and possible affixes on items (such as the datamined info on "ring" affixes, and much bigger bonuses to certain skills, like that 9% bonus to Meteor Jaetch reported). Insane affixes that have the craziest effects and could potentially provide enough "fun factor" months after the xpac has been released (provided you don't get them all via trading).
- Changes to Set Bonuses that will cater to specific playstyles (like the "Ninja" set bonus shown), and hopefully make class-specific Sets a lot more interesting.
- Drop Ratio Tuning which means that less items overall will drop, but they will be more meaningful. More valuable materials for Crafting and Enchanting, and less supply means that picking up "useless" items is probably a good idea if you plan on min-maxing. Also, less Greys/Whites and more Legendaries.
- Stats Tuning means that even if you roll an extremely bad "Vit" roll on your item, it's still going to be useable (and much higher, unlike the current, for instance, 10-200 range). 30 STR isn't really meaningful in the end-game, and this tuning is to acknowledge that.
- Smart Drops will also kinda affect itemization, by making sure at least the main primary stat of the item is tailored the the class you're playing (you still have to roll a 6 affix rare, and good affixes and rolls on those). You still need to roll good support stats, but at least you won't farm for 5 hours with a Demon Hunter without having a _single_ decent DEX item drop.
- Enchanting has the potential of greatly improving itemization and item hunting. You'll always be with eyes open for that mediocre item that is 1 affix away from being amazing. That is now a viable item, but you will need to invest quite a bit of gold to get that one affix that you want, and probably even more to maximize its roll (it can still range from a-z).
- We learned that "Primary" affixes and "Secondary" affixes will be officially split (they were always meant to be separate categories from the start). So now you don't have things like secondary resists competing in "affix slots" with Critical Hit Chance. To me this is a hugely positive change (I even talked about this idea on an article that I wrote some time ago).
A lot of small changes together have the potential to cause HUGE changes to how enjoyable a game can be. And the nail in the coffin: the AH/RMAH removal. -
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Uldyssian posted a message on New Expansion Patch: Loot Runs Renamed to Nephalem Rifts, New Passive Effects, Massive Class ChangesPosted in: News & AnnouncementsKnockbacks will knockup enemies instead.
Getting those demons pregnant o.o -
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Jaetch posted a message on RoS Won't Support Controllers on PC, Interview With a Barbarian Cosplayer, Jaetch's Ninja Wizard: Take 2Posted in: News & AnnouncementsQuote from CardinalMDMIn regard to Jaetch's Ninja Wizard...with all due respect, because Jaetch has done some great things with Wizards...I feel like that's a prime example of why the Auction House needs to go. Without an Auction House, a player will get into a game and see someone with an awesome build, and go, "dude! That's pretty amazing, how long did it take you to put that together? What do you emphasize on your gear? What skills are you putting together, and what's your battle strategy?" But with the AH in place, a person can copy that with fairly little trouble. Even the Marquises in his gear are not that hard to come by with trips to the AH.
Again, not trying to cut Jaetch down or even the build, I took a peek, it seems like an amazing amount of fun...those particular Wizard hats with the mouth covered really seem made for it. I guess I'll just be happy when the AH goes, that's all, :-)
You're totally right about the AH. The build is virtually impossible without access to different gear choices on the AH (hell, instead of stacking just primary, vit, AR/armor, trifecta, I have to also factor in gear aesthetics and dexterity?), just like 0-Dogs WD, SNS wizards, legacy Nat DHs, etc. But this all stems from the poor loot that drops in game. As long as the drops are quality and useable more often than not, then there's no need for the AH.
I'm all for AH removal. Just as long as itemization and the quality of drops are fixed. -
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Kodaijin posted a message on New Datamined Patch - Class Changes, Passive Effects, Item Graphics and MUCH morePosted in: News & Announcements
FML sideways...*At level 70, Life Steal no longer functions. - To post a comment, please login or register a new account.
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A big ol' bravo zulu to you, TommyDe. Well done!
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I'd really like to see some motivation to wear the complete set. I don't need the glow or turning into a vamp like in D2,
but I do want a reason to choose a complete set over bits and pieces.
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