Wow, your post is riddled with assumptions and fallacies.Quote from time4war
The title says it all...
I'm over this bullshit they're about to release, I hope something changes.
Firstly, you're mad because you're waiting for the game, and that has ruined your enthusiasm? That makes no sense, haven't you every waited for anything in your life? What do you do between seasons of a series you're watching? Or a movie that get's announced only to have it's release date pushed back? Not to be a prat, but patience is a part of growing up, you learn to deal with small things like waiting. If you don't get something now, then its pointless to throw a fit, screaming 'I don't want it anymore'.
Secondly, how exactly do you know you will be hitting the level cap in two weeks, unless you plan on playing non stop for two weeks, in which case I'm happy for you, since the rest of us need to do mundane tasks such as sleep and work. Apparently the time needed to finish hell will be equivalent to the time it took to finish hell in D2, which is quite a bit.
And how are you planning on destroying inferno? At Blizzcon they stated that you will need to farm hell gear just to survive inferno. So good luck 'destroying' it. And you plan to do all of that on hardcore? Watch some of the Blizzcon videos where they get two shots, then make that claim.
Also, you plan to farm for four years? You know they will be releasing extra content in that time, right? Just checking.
Lastly, 'zero competitive play'... Are you blind, or did you fail to see the deathmatch arena's available at launch. If you call that zero, then I don't know because it's one more PvP mode than D2 had (unless you count toggling it on an 'option'). And are you deaf, or did you fail to notice them saying at Blizzcon that they intend to put in a duel system sometime after launch?
You know, people like you abolish my hope in humanity. You jump on your high horse, saying things like "they pushed the release back, that's distasteful" "we will be done with it in two weeks, then destroy the hardest difficulty" "I'm so over the bullshit they've made, they better change it". You seem like the obnoxious type who go out of their way to anger people.
And for what exactly? If that's how you get your jollies then go insult minorities with some racial slurs, at least then you'll get a good kick out of it.
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Look! It's a skyrim joke without arrows and knees and whatnot..!
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I like this! I think too many people think in terms of "min-maxing" and what build is the absolute best, when really people should be thinking about what they want to play. I'm kind of a min-maxing kind of guy myself so I enjoy pushing the edges to increase my characters effectiveness but I also love flavour builds such as these! Nothing wrong with just picking what you like and going with it. I think people underestimate the amount of builds that will be viable (and I don't mean "farm-inferno viable"). As you say the journey is a big deal and what fail isn't it if you play something you don't like?
tldr: You go crazy drunkard! I'll be rooting for BrauFrau!
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I don't really know if there's anything you can do about it except turning off crossfire and hoping for better driver optimization in the future.
It could of course also be the harddrive, but I'm not sure. It seems very much like micro stuttering (with the framerate staying at 60 but still experiencing stutter).
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-Adultpoints.
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Comparing DotA to BGH is just silly, it's really nothing like that.. DotA differs so much from the original gameplay of WC3 that it even spawned the sub-genre that now has several games. BGH actually "pretended" to be "real" Starcraft when it actually just made things easier for people who didn't want to learn and cope with the challenge of playing with limited resources. I don't really get your comparison.
And Pokemon? Why are you even bringing that in here? Yes, adding a turn based PvP mode in an action oriented game such as Diablo 3 would probably be idiotic, but that's off the point of this thread.
I'm not saying I definitely want them to add a DotA mode PvP to D3 but the idea is interesting. While you may not like it because of your unprovoked hate towards it I'm sure, if it was done right, many would.
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There will be various dyes with different rarity. Some dyes may be purchasable at a vendor, some may be craftable, some may only be rare drops. We don't know the specifics yet only that there will be common ones and some which are rarer.
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Recorded it all in it's video and audio glory! Enjoy.
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I've never seen it but hey, you can make coconut bread so why not elk?
Tbh I've never tried elk meat so dunno how it tastes.
Weeeeeell.. enough of this random shit and back to 100% normal flight of the conchords.
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http://www.youtube.com/watch?v=NVc1aGJUugU
If you prefer text then here's what I did:
I gathered 215% gold find gear on my wizard. My estimate BIS lvl 13 GF gear that we can get in the beta at the moment is around 250% GF, so I'm fairly close.
I did ran through the Royal Crypt and smashed every vase, looted all loose stones, killed all the mobs etc and counted how much gold I got. The area contains about 150 of these objects and they all have a chance to drop gold. I chose the area since it doesn't change and the amount of objects is consistent enough to do benchmark tests such as this.
I did this five times with 0% GF and another five times with 215% gold find and collected the data to see what I could figure out.
0% GF
Average total gold per run: 525
Gold stack drop range: 3-20
215% GF
Average total gold per run: 1640
Gold stack drop range: 9-63
Using this data you can easily calculate and see how Gold Find works. Worth noting is that it does not increase the frequency of gold drop, but rather the amount of gold in each stack dropped. So with 215% GF I would never see a stack below 9 gold (in this area).
So the way it works is as follows:
Base gold dropped = 100%, this is the amount of gold that would drop if you had 0% GF.
You then add your GF% to that 100%. In my situation resulting in 315% gold drop.
You then take the base gold amount dropped, for example the ranges: 3-20 and multiply it with your gold drop value.
The exact range I found in stacks when wearing my 215% GF gear.
It obviously works the same for total amount of gold found.
Which is close enough to the 1640 average I got from my five runs. With a bigger sample size these numbers would get even closer.
So there you have it, a general formula could be written as followed:
B = Base gold dropped (at 0% GF).
GF = Total % gold find equipped.
GD = Gold dropped with gold find gear equipped.
I reserve myself for any failed calculations/bad formula writing