Ever since that first rainbow appeared in the gameplay video, numerous fans have complained and argued the Diablo was becoming to childish. The loss of self-appointed stats and a quick respawn mechanic also made fans think that maybe Diablo was becoming too easy. Multiple threads popped up on Battle.net voicing these concerns. Bashiok finally chimed in on one of these threads.
Official Blizzard Quote:
Yes, I remember playing Diablo when I was 16. I'm not sure if I was a "man" then. ... Sometimes I question if I'm one now... BUT THAT'S NEITHER HERE NOR THERE!
Anyway, I'm not sure being screwed out of experience and gold and items makes it a "man's game". A masochist's game, for sure, but then I'm sure there are plenty of ladies who enjoy being punished too.
This post is getting weird.
Ok, in closing, mechanics that punish players are contrary to our core company design philosophies, and so no, outside of you playing a Hardcore character, there will likely be no intentional mechanics in the game that will punish you.
Semi-related is that we're still aiming for an ESRB rating of Mature.
As Bashiok said, it is not punishment that makes a game more difficult. The game can have plenty of challenges while using mechanics that make the game more action packed. While frequent checkpoints and a ressurection system may make dying less significant, it undoubtedly helps players get back to hacking and slashing. If you still think this is too easy, there is always hardcore. Finally, to every Diablo fan's delight, the game will retain its mature rating. So prepare for more disembowelled humans hanging from torture devices and topless female demons to slay.
Edited by ScyberDragon, 07 October 2010 - 04:39 AM.