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    posted a message on Grim Dawn VS. D3

    Absolutely. I even noted that or tried to when I said, GD has a little of all arpg/mmo I'm familiar with. It seems to remind me most of D2. But it has mechanics I've seen in WoW, D2,D3, POE and Final Fantasy 11 all rolled into one. Them things I'm sure are in a lot of games, but in my list of games I played the things that made them unique, GD has them all. Which in the end makes it absolutely different than almost anything I've played =( Guess I oughta play more Arpg lol


    Please understand I'm not trying to knock D3. I've played since D1 (started right before D2 came out so that's not a huge memory) D1 that is. There's a lot of layers to GD that I've only seen games have one of. Example, FF11 was the first and only game I've played that allowed a sub class. I know since then it's been in other games, for my experience, limited as it is, things like this are what makes it good. The UI and play styles is what makes it recognizable. It really is to me, a Word of Warcraft/Diablo 2/POE/FF11 clone all meshed into one. Different for sure, yet recognizeably the same. I think that "difference" is what's really appealing me the most to it.

    Posted in: Other Games
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    posted a message on Grim Dawn VS. D3

    I agree, when you realize you're bored is when you should probably move on. Thing about D3, they remove the boring each patch but I just can't find the grind in me to keep going.. I have to disagree that it's not a flaw of the game. If you played at launch or pre-RoS and understand the changes it has went through, it just seems like anymore bnet is trying ti "fix" the game instead of "add-on" to it.


    I admit using a game like D2 was a bad example of an unflawed game that had enough content and design to be fun no matter how long you played. Not myself, some people STILL play it after ten years, most of us played it for five or so years before we quit. Let's take Final Fantasy 11. Mind you, I'm not trying to use the games mechanics or designs as what made them last, but the idea that they're fun and they had extended shelf lives. Both are games lasting over 10 years and people find enjoyable. That's why I'm posting this. I know a lot of people are upset or bored. Thus far I'm not bored at all with GD. I won't be the last person to tell you you might be right, I might think it's stale in a few months and drag myself back to D3 or something else thats hyped up at the time =) In my opinion, it's worth a look if you can't find yourself enjoying D3.

    Posted in: Other Games
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    posted a message on Grim Dawn VS. D3

    As I've only had a few days to play Grim Dawn vs. Four Years this might be a bit premature to say but. Remember that "feeling" you got when you played D2(Two no typo), when it always felt fun no matter what act you were in or what you were doing and you just couldn't get enough. Grim Dawn brings back that feeling. It's probably in short called addiction. Anywho, I just can't play D3 for longer than a month or two after every patch. Someone said there is only an illusion of diversity, which is true but I"m starting to think it's an illusion of fun.


    So far what I've noticed with GD is that it has a little of everything I liked from recent and past Arpg\MMO. D3 on the otherhand is stuck trying to be the next big thing. For myself it's not lasting long enough. I'm not here to bash on D3, I like the game, just have to be honest when it comes to my idea of overall fun. D3 is fun, it has it's points that make you enjoy it. It remind me of a sucker, you can only lick it so much then it's gone. How long it lasts depends on how fast you can eat it. I'll be back next patch I'm sure. For now, rather once again I'm gonna play something else till a new patch comes out. If you feel D3 is also a bit stale during Season X or Patch 2.XX. Give GD a try. Might help relieve some of the WTF is going on tension that seems to come after a patch.


    See ya next season.. Enjoy your time no matter what you play or what you do.


    P.S. I do not work for any developers. I'm not trying to sale you anything but my opinion - it's on the house =)

    Posted in: Other Games
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    posted a message on decent laptop, very low fps

    This happens to me when i use certain skills and items. Just for giggles, try a different build to see if thats the issue. Another thing that can lag me bad is using a resolution that I'm not using as my desktop. Example. desktop is set to 1600x1024.. If I run D3 at any other rate ill lag. Lastly, you mentioned a laptop, if you are in fact using the wifi, that could very well be a huge part of your lag. Wifi and D3 don't work well together. Try running a rj45 directly to the lappy see if that helps.


    As mentioned there are a few apps out there that are supposed to help. Blizz blues actually mentioned one the other day that does similar things that Entro mentioned. Being those apps do not automate or change diablo3 in any way they are not supposed to be against ToS/EuLA. You can use them and not worry about being banned.

    Posted in: Technical Support
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    posted a message on Fps problem

    I understand. What I'm trying to say is. it's not your pc specs or your ISP or for this matter, it's nothing you can fix or anything you can do. It's serverside lag. When I mentioned a build and skills that's how I am exampling how our machines work fine until we change how the game works. I also average 40-60. When I use certain skills I can drop myself down to seven. I too have turned off vsync, AA, FXAA etc etc. I've ran my GPU and the game at the very least settings possible. I can still recreate the lag.


    Ev er since RoS came out D3 has just become more and more unstable. I use two PC's to play, my pc does fine, it has it's moments. The other pc used to do fine but after a patch or two it started to have black screen issues. Blizz has blamed these issues on AMD and/or Nvidia. As I have done nothing to fix that PC, last thing that has changed that PC was patching to 2.4. The black screen has stopped and evolved into a D3D error. It's not us, it's battlenet.


    If you would like to try, one thing I've seen blue's mention is to completely uninstall/reinstall battlenet app (something to do with cache errors). I disagree with this as after I patch I remove bnet app. So for myself it isn't that. If you manage to figure out a perfect balance in your settings, please post your findings. As mentioned ,my roommates pc has such bad lag issues it black screens and now dumps d3d errors. I'd like to get that stable, blizzard denies that any of this is on their end =/

    Posted in: Technical Support
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    posted a message on Tal rasha question
    Quote from Kallizkgo-next

    Quote from Noaghigo-next

    Etched Sigil will only cast skills you have equiped in your hotbar, so it won't proc meteors from TR's. But if you use the Sigil with a different build - like Firebird's - and equip Star Pact in your bar, it'll be casted by the sigil and the bonus from AP will still be used.


    This is wrong, the etchet sigil and tal'tasha used to cast full ap arcane meteors but it was nerfed mid PTR and now both the set and the orb cast a basic arcane meteor and no longer a full arcane power one.
    This is wrong. PTR nerf was reverted back and we are STILL casting full arcane meteors AND getting the bonus.
    Posted in: Diablo III General Discussion
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    posted a message on Fps problem

    It's not you or your pc. As is I run pretty smooth, laggy at times. If I use certain items and skills in a build i can manage to drop down to seven FPS. I've played since launch and watched this game deteriorate over the years. At launch the game ran so damn lag free it was impressive. I still primarily have the exact same pc from then but todays game lags like i downgraded my pc by 50%.


    Last season it was area damage and life on hit that was doing it to us. Not sure what it is this season.

    Posted in: Technical Support
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    posted a message on iMac 21,5 late 2015 D3 performance

    Hi,
    are there any chance, that someone who plays Diablo 3 on latest iMac 21,5" (i5, Iris Pro 6200) will tell me about performance? I currently owns late 2009 iMac, which is very poor at this game, especialy after last patch, so I wonder if newest iMac is enough to play D3 @1080p on medium settings with constant 30 fps at least.
    regards, Jacek

    Being capped at 30 is due to using Vsync, turning this off will allow you to move above the 30 FPS cap.
    I've played since launch of D3, I've used the same PC's for the majority of the time. They needed a upgrade here or there when a ram stick died or something like that. What I can tell you is. The game lags more serverside than it does clientside. Every patch that is released causes instability problems for a good amount of people, Mac and PC alike.
    Don't put forth too much money or effort trying to find something suitable. You can't stop lag that isn't our PC/ISP, rather the server can't handle the loads. All I can say for evidence is, I'm using the same products but the main product I'm using has issues. I haven't changed enough on my PC to blame myself for the lag that magically appears after patches. If all I'm doing is patching D3 but leaving my ISP/PC the same, how does blizzard blame us for that issue?
    Just save yourself, get something that works well and you are happy with. Don't try to please D3 with your purchase, D3 will never be happy no matter what you buy. It's not the client, it's the server - IMO
    Posted in: Technical Support
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    posted a message on What about a new mode of play for the anti-paragoners

    Quote from Philipposgo-next

    Quote from yurmygo-next

    This isnt a new game mode, this is what D3 was like at launch. Simply allow the self-entitled everything for me type of people to login to vanilla servers.





    back when D3 was fun and not dead, yeh make it like Vanilla



    How is that fun though? That's my question to the people that want D3 to be like this.


    Why would you want LESS options for your character builds? Why would you want no reason to play after hitting level 70 and finishing campaign? Why wouldn't you want grifts?


    If the complaint is that you don't like sets because they force you to play a certain way, why would you prefer yellows? Wouldn't that essentially give you NO options to build with, forcing you to just pick the highest dps abilities with gear that essentially does nothing? Why is that more fun?


    Why would you want there to be literally NO end game after campaign? Why would you want XP to be completely useless after reaching 70?


    Is this really the ideal setup for a game like this? You play 10-20 hours on a character, get him yellows that offer the highest dps, hit 70, finish campaign and that's it? Why? Why are you opposed to MORE options and MORE things to do in endgame?

    Dude, I agree with you. When the game was like that after launch, rather up until Reaper of Souls and a few patches later, I had quit the game at least 5-6 times due to extreme repetitiveness and boredom. Quite literally though how you defined to change the game was exactly how it was during launch. The majority of us were pissed, unhappy with our purchases and if i remember right, we all even hated Jay Wilson for his idea of how this game should have been developed
    (he got fired or moved off the project over it)
    Imagine a game where all you have is campaign, no extra game modes whatsoever ( We did have hardcore). The drop rate was 1/100th of what it is now. You'd find a legendary maybe one in five to ten runs. We farmed act3 ALL day long, no where else provided the monster density. Back then any main stat could roll on your item. You would spend hours farming to find your best drop ever, but it has STR on it and you are a Wiz. That was extremely common prior to loot 2.0. Imagine beating Ghom as being your pinnacle of all you achieved in D3. Ghom was so hard he was damn near unbeatable. I used mostly all Rare items. My best weapon was a Rare wand. I'm surprised you didn't play at launch with your explanation of the game mode. You hit it 100%, explained vanilla perfectly.
    What gets me the most about the crybabies is.. We bought vanilla, we bought RoS., we made the choice, you can't blame someone else for your decisions. Most of what we got has come as a FREE content patch. How someone complains about something they didn't have to do anything for... I'm at a loss for words. I just hope if they ever win the lottery they bitch and complain how they deserve more.. I mean who does that? In a perfect world every legendary would drop with perfect stats and blizzard would have created a game that every individual agree'd was perfect. See where I'm going with this? lol
    Posted in: Diablo III General Discussion
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    posted a message on What about a new mode of play for the anti-paragoners

    This isnt a new game mode, this is what D3 was like at launch. Simply allow the self-entitled everything for me type of people to login to vanilla servers.

    Posted in: Diablo III General Discussion
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    posted a message on all the glorious scam posts on diablofans

    They seem to clean them up off the forums. I think some of the spam is kinda funny. I mean they're trying to sell like fake id's and vitamins.. Lol do they not know we play diablo 3, we only want to REAL id our stuff. Vitamins, lol if I can't microwave it,it's not edible enough..

    Posted in: General Discussion
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    posted a message on How Do I Make The Most Of Bane Of The Stricken?

    Depends really on your class. I'll example how a wizard (myself) has used it. First off if its level 25 anything that gets close to you is slowed, that turns on the dps effect. I could use disintegrate using the passive temporal flux which says any arcane dmg I do slows the mobs. I could use Frost hydra, anything it attacks is chilled. There's handful of synergies that a wiz could use. The idea is to put them under a crowd control effect in order to activate the dps of BOTT.


    Now I don't know the details of why use bott vs bots. I would have to guess it's more because of the 2.4 builds. Take the top wiz, it uses Slow Time, that bubble is effective to the whole grp, that bubble also produces crowd control effects. Likewise things die pretty fast in T10 that unless you are really struggling to kill things bots would likely never get a 30% bonus.

    Posted in: Diablo III General Discussion
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    posted a message on lvling gems bugd?

    I don't think it's bugged. Since responding the first time I've leveled a few gems and did get a no sound no animation quite a bit. I paid to upgrade them and every single one i upgraded made it to 24 by 6th run. So far the levels are working out its just the animations and sounds were missing.


    Edit: Just in case its their level when they or if they bug out. Up to level 30 is what ive tested so far. Below 30 I can say I had no issues.

    Posted in: Diablo III General Discussion
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    posted a message on Lag

    No, chatrooms are also complaining of bad lag.

    Posted in: Diablo III General Discussion
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    posted a message on lvling gems bugd?

    I think I've noticed this also but. if you click really fast to upgrade a gem it will let you now, before you could not do that. I'd really need to watch my gem levels before I agree. But ya that does happen where you get no acknowledgment that you have just clicked to upgrade a gem. I just never thought to see if it worked as far as gem level goes. It is possible that the new change to how fast you can upgrade them is whats happening.

    Posted in: Diablo III General Discussion
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