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    posted a message on Bring us back the old good days.

    You do realize that 50% of current is nowhere near the old drop rate? It was raised several times in a number of patches - sometimes by as much as 300%. If you want oldschool, you get at best 5% to 10% max.


    Add to that, legendary items used roll with a much, much higher window on stats, so, some could have half of the maximum in a stat, making it worthless.


    And, let's also remember that in the old system drops were not weighted to class, so you could get a wand with strength, or a huge 2h with Intelligence. Statistically, the vast majority of legendary items (the 5 - 10% you get on a good day) were completely worthless to a character, so forget gearing up yourself.


    And, since the Blues have already said limiting items to bind is part of what allowed for more flexibility in design, prepare to lose the orange affixes. Yup, legendary items become special looking rares again. Get ready to roll a few hundred rares each in several of your slots to get geared. And, if we're going old school, that means materials are all different based on difficulty, and crafting costs go up by 500%.


    Gr8 b8 m8, I r8 8/8.

    Posted in: Diablo III General Discussion
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