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    posted a message on Paragon 10000!

    IMO, Diablo was never meant to be a skill game. If you want a skill game go play Halo or COD. Diablo is a game about grinding, hacking n slashing, and continuously improving. Introducing paragon was a smart move to continue the "power increasedness", and making paragon unlimited was even smarter. I'm not sure who remembers, but before there was paragon and before there was a cap, the game got boring real fast. Again, if that's what some competitive players want then fine... but don't ruin the game for the rest of us please :)

    Only have leader boards where Paragon is disabled, I don't care. Just don't take away my paragon and don't make it less useful :)

    Posted in: Diablo III General Discussion
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    posted a message on Paragon 10000!

    I don't see why we have to make drastic changes to the game to please 1-2% of players? I'm sure most of these suggested changes will push more than 1-2% of players away from the game. This game is meant that the more you play, the more powerful you become. Capping/removing paragon would defeat the purpose. Next the competitive players will want to reduce the range that an item can roll, because it's not fair somebody else has a perfect roll, while they are 7 mainstat away from a perfect roll.


    The best solution, IMO, would be an option for you to select a button which caps your paragon points, and then you place in the "competitive" leader boards.


    Whatever the "solution" is though, it's not fair to impose something on the whole fanbase, when it only benefits a small minority of players.

    Posted in: Diablo III General Discussion
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    posted a message on blizcon xpan what new class you like to seee

    I think 3 new classes would be great, 1 each for Str/Dex/Int.

    Posted in: Diablo III General Discussion
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