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    posted a message on Titles after beating difficulties
    i think it is a awesome idea but it will just be unpratical and annoying in the end.
    Imagine your in a huge party and everyone i like lvl99 your are all going to have freaky names right?? and the screen is gona get blocked with names or maybe they only show your origional name that could confuse some of the new players.


    You never know. They new title could be after beating hell:

    "King TNF who has beaten the game on normal, nightmare and hell"
    Posted in: Diablo III General Discussion
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    posted a message on Normal -> Nightmare -> Hell -> ???
    Normal -> Nightmare -> Underworld -> Hell?

    I think Hell makes Underworld redundant though
    Posted in: Diablo III General Discussion
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    posted a message on Is Diablo III WoW's Bastard son?
    It's not hard to see that a developer draws feedback from their past games and implement it in their new games. I think they've even stated somewhere that very well working elements from D2 got implemented in WoW. And Very good elements from WoW will be implemented in D3. Without overhauling the whole genre. Think of an auction house system.


    But the more games you play the more you realise your playing a moded version of an already released game. That applys to some games more than others.

    I think that with Blizzard being Blizzard, its time for the next jump. The nex-gen genre or gaming/gamer integration system. I think im being a little too optimistic that we'll see such a feature in D3. A feature that stops the world with a unanimous "Holy Shit..." Maybe VR? Haha
    Posted in: Diablo III General Discussion
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    posted a message on Normal -> Nightmare -> Hell -> ???
    I think having a difficulty past hell should only serve as a reward; Maybe something related to heaven.


    Blackwing i think that's a brilliant idea. Mayb at max level or collecting certain items or even completing hell. I definitely like to see a Blizzard rendition of heaven.
    Posted in: Diablo III General Discussion
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    posted a message on Normal -> Nightmare -> Hell -> ???
    Yeah i guess u would still need to boss run for mf. But i dont think it would deter any players:

    it may deter players from reaching endgame(for average players)


    I think the average player is quite content to play a single run through on Normal mode. I could understand not creating a 4 dif on release but mayb an expansion or a 3rd party mod? I'd love 2 c a harder dif, even on D2.
    Posted in: Diablo III General Discussion
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    posted a message on Is Diablo III WoW's Bastard son?
    Now that's somthing i can get my head around. That actualy makes me smile a little. Diablo FTW
    Posted in: Diablo III General Discussion
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    posted a message on Normal -> Nightmare -> Hell -> ???
    How about another difficulty level? I read a previous post questioning boss runs. Well theres your answer. You could possibly hit level 99 mid way through the 4 difficulty level and from there on in its a matter of skill and item combinations. The difficulty becomes almost unbeatable and only the best of the best can get through it.

    Better yet, what would the 4th difficulty be called?
    Posted in: Diablo III General Discussion
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    posted a message on Is Diablo III WoW's Bastard son?
    I think what is more apparent is that WoW is Diablo 2's bastard son.

    I never thought of it that way. How do u mean though?
    Posted in: Diablo III General Discussion
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    posted a message on Is Diablo III WoW's Bastard son?
    Well maybe thats the answer. Blizzard could set up polls to ask their fanbase what they'd like to see in the new game. But like on almost trivial matters like the inventory? I still love my gold uniques though
    Posted in: Diablo III General Discussion
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    posted a message on Is Diablo III WoW's Bastard son?
    Sorry I realised that I wasn't very clear. I'm saying I actually prefer the D2 bag system. Its another Diablo element I've learnt to love and I want to see in D3.

    *Tries to pick up item.*
    Barb: I can't carry anymore.
    *Is that so?*
    *Tetris time.*
    There you can carry it now!
    I think it was a negligable down time period to arrange a few things in your inventory.

    I did not know about the item unique item was staying so thank you rrock54 for pointing that out.

    As far as the Barbarian's Fury:

    3.) It makes sense, I always found it odd how a Barbarian needed mana for moves like double swing our bash, those aren't mana based moves.
    I agree 100%. It didn/t make sense. Was just looking for a new mechanic but from what rrock54 was saying, its a different style. I can live with that.

    In all honsesty, no one liked the old bag system?
    Posted in: Diablo III General Discussion
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    posted a message on Purple items with unique?
    I've said the same thing in a previous thread. The less comparisions I can make with WoW the happier I'll be.
    Posted in: Diablo III General Discussion
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    posted a message on D3 info at Blizzcon 2009?
    Free Demos? But realisticly...information on the new acts
    Posted in: Diablo III General Discussion
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    posted a message on Bossruns change or keep?
    I think boss runs need to be there. There has to be some element of grinding in a hack and slash :P
    Posted in: Diablo III General Discussion
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    posted a message on Is Diablo III WoW's Bastard son?
    Maybe the title is a little too over the top and no I don't think Diablo III is WoW's bastard son. My only concern is and has been since the announcement of D3 are the (some unavoidable) commonalities between D3 and WoW.

    I have played and am still playing D2LOD since its release and have spent gratuitous lengths of time on WoW. I love them both dearly but separately.

    The similarities between the two are bigger than others. Some aren't big enough to disrupt the play of the game but are just big enough to give me the @#%!. These are just a few the ones I've noticed and if there are any others, please don't tell me cause it will frustrate me that little bit more:

    1. The bag system: I appreciate the fact the "Tetris" bag system was annoying and just a little too mind blowing for the mentally impaired, but if this seriously troubled you, then go play Tetris, because there is a world of fun at your fingertips that no RPG could ever fill. Because of these (for lack of a better word) "______", it has become a one slot one item system with a 3rd tab option (another perhaps unavoidable similarity) for an extendable bag.

    2. Legendary Items: OK now WTF. What was the point of changing the "Unique Item" to the "Legendary Item". While both do exactly the same thing, one is DIABLO & one is WoW! And if that wasn't enough, the "Legendary Item" drop is now a purple drop...Not gold or orange but a Wow Epic purple. So now "Unique Item" has become "Legendary-Epic Item". This was done because the gold drop was indecipherable from the rare yellow drop. Um, Blizzard? What's happened to the state of the art technology? The likes that brought us games like Diablo and Star/WarCraft. Games that were allocated huge budgets and huge intellectual property with the best game designing minds from around the world finding a simple solution to a simple problem. OR we could use a deeper gold and a lighter yellow...(maybe overly simplistic but prove me wrong!)

    3. Fury vs Rage: The only thing that stopped me from jumping in the bath with the hairdryer was that they named the attack resource system for the Barbarian "Fury". While "Rage" is a brilliant game mechanic from WoW and when it ain't broke why fix it, a little innovation in an area such as this could have seen a next-generation jump to a new warrior class giving Titan Quest a plethora of new ideas to rip off. This will work great on D3 I'm sure but there must be something somewhere in the depths of Diablo Lore to spark some ideas. This rant may be a little premature as not much is known yet on the current 3 orb Fury system.

    I could go on indefinitely and the more information that's released the more comparisons I'll find. Most similarities are unavoidable and even necessary but there has to be a line. It is these fine details that make Diablo, Diablo. I'm probably being a little pedantic...

    On a related point I'll finish with this: Diablo is Gothic Fantasy, WoW is Mythical Fantasy. Let's keep it that way.
    Posted in: Diablo III General Discussion
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    posted a message on Titles after beating difficulties
    I personaly liked the different titles for completing the game on hardcore. Added an extra sense of achievement.
    Posted in: Diablo III General Discussion
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