If everyone must know, it was me who wrote the post on the forums!
I noticed the SC2 Forums and figured Id just give it a shot. I'm really not a pushy person, just smart
- DiabloBarnes
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Member for 15 years, 9 months, and 13 days
Last active Sat, Aug, 22 2009 12:32:22
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Mar 18, 2009DiabloBarnes posted a message on BlizzCast 8 nearly done and it's "almost entirely" about Diablo 3!Posted in: News
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Oct 10, 2008DiabloBarnes posted a message on New Class Announced: The WizardNot really a fan of the gameplay video... Its cool and all, I just wish Jay would have talked throughout it like the first one and Id hoped the UI was up... ah well...Posted in: News
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Jul 21, 2008DiabloBarnes posted a message on Bashiok Answers Gameplay Video ConcernsI thought it was calculating damage but only 'critical hits'.Posted in: News
Can anyone enlighten me? I could be wrong... - To post a comment, please login or register a new account.
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I noticed the SC2 Forums and figured Id just give it a shot. I'm really not a pushy person, just smart
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"1UP: In creating this game, would you say that the character classes and their powers drive the rest of the game, or are their powers created as a result -- or solution -- to problems presented by the game? JW: Probably the best way to describe it is that initially, when we're doing skills for a class, we're not thinking anything except "what makes this class awesome? Why do I care about this guy?" Then you say, "Because he can hit the ground and create a small localized earthquake that destroys everything in front of him." That sounds pretty awesome; that sounds like a guy that I'd want to play. So early on, that's really our fixation: What is going to make this class sing? But that only really drives the first half-dozen skills. After that, we start getting into what mechanics have we put in the game that we want this class to take advantage of. For example, with the Wizard, we gave her a passive skill that causes enemies to drop mana orbs -- just like health orbs. So that's a mana-recovery mechanic for her; it plays into her resource and plays into the health-orb system. "
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"Moderated Thread -
Photographs were prohibited in the Diablo III play area at BlizzCon, and anyone posting links to pictures taken of the monitors in the play area is subject to having their forum privileges immediately and permanently revoked (not this time, it's just a warning). So please don't do it. In addition, any websites hosting the images will be contacted to have them removed.
We will be releasing more screenshots in due time, including those of various UI elements and windows that haven't been made available before. We ask that you respect our wishes in not perpetuating any unauthorized photographs, and report any threads doing so by clicking on the biohazard symbol.
Thanks.
-bashiok [ Post edited by Bashiok ]"
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Is it actually possible for them to release any vital info WITHOUT doing it in front of an audience (Blizzcon, WW event)? I'm just curious to what others think...:)
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That saddens me... gotta wait longer now for a new playable class...
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What are the 3 icons on the left of the screen and the rectangular white box in the bottom right? Can't seem to get a close up shot of them. If someone could help me out that'd be great!
EDIT: Sorry about the 90 second wait on downloading...
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The ENTER button is also very helpful when typing.
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nd may I mention that Slipknot rules, nice sig
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Interesting article and also talks about a possible D3 showing at BlizzCon!!!