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    posted a message on Diablo III Producer Justifies Controversial Art Direction: Color Is Your Friend
    The world of Diablo is supposed to be dark and gothic. Now, I'm fine with them borrowing ideas from their other games, they've always been doing that. But, its not ok to almost completely convey a mood over from one game to another. What I am saying is, those areas do not look like they belong in a Diablo game. They look too akin to a happy-go-lucky Warcraft game.

    Clean, un-detailed, brightly lit dungeons (with really awful looking statues) without a spec of darkness, death and decay & beautiful autum trees in a lush grassy field with rainbows do not scream "Diablo". The dungeon shown in the trailer is supposed to be underneath Tristram... it does not look like ANYTHING that was supposed to be that horrible, bloody, dreadful place we adventured through in D1 (or like any dungeon in D2 even). I also didn't like the non-inclusion of light radius, it shouldn't be lit all over like that. The outdoor enviroment area shown seemed like the Barbarian and Witch Doctor where taking a picnic only then to be assulted by some skeleton bullies who wanted their sandwiches. None of those places in the trailers filled me with "dispair, fear or dread" like they should supposed to. They did not convey a "Diablo" mood or reaction.

    Santuary is supposed to be a dark and dreary world, a world filled with fear and depression - with death, blood, sorrow, horrible things everywhere (you get the idea...), this is HELL invading, after all (and even before then, Sanctuary never seemed dandy in the 1st place). It should be like the past 2 Diablo games before it, not like Azeroth. When I play D2, the environments in there look way more detailed and fitting then D3's. D2, an 8 year old game, looks a hellava lot better than D3 does ATM. D2 conveys the whole mood it should.

    Also, I feel the armour could use some work. Please no huge shoulders, I hated that in WoW (and those shoulders on the Barbarian look exactly like a pair of shoulders from WoW...). It looks really dumb. I detest shoulder slot armour as well. And, the Witch Doctor does indeed look too much like a Troll WD from Warcraft. A very poor decision for a playable class in DIABLO. (I know there is a Witch Doctor unique mob in D2, but that is something entirely different.)

    Imo, Blizzard is trying to cater to the WoW fanbase too much because they think it would make them all play it. Like the guy in the interview said: "Hey, that game looks like WoW! Cool! I'm gonna try it!"... what is that? That is really sad and makes me unnerving. I'm getting afraid that the Diablo series is gonna lose its originality just so Blizzard can feed the WoW fanbase. Its like a kick in the face to all us old Diablo fans. But then again... no one from the original Diablo series team is still with Blizzard, right?... that could explain... and thats what im afraid of. I hope the lore/story doesn't turn out as bad as the "art direction".

    The game still has a way to go before its done. I hope that Blizzard takes the time to fix it and learn from the past games. I do not care if it takes them extra time, as long as the game is the way it should be, I'm fine (We already been waiting 8 years, after all. We can wait a little more for a polished game). And, I understand people's opinions and I know there is those who like the new art direction, but I feel it doesnt belong at all. Sure, it looks nice, but not for a Diablo game. I really do not want the Diablo series to loose its "self", so to speak. Now, I'm not jumping to conclusions and saying "This game is gonna be ruined, I'm not getting it!", as the game is not finished and I have not yet played it. I am just showing my concern about the direction the game is taking so far.

    THIS IS DIABLO. Please treat it as such!
    Posted in: News & Announcements
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    posted a message on Diablo Books..
    does anyone know where i could get detailed summeries for each book, instead? i tried that wiki site, but only like 1 had a summary.
    Posted in: Lore & Storyline
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    posted a message on Diablo Books..
    I got a question about the books... are they easy to read? I have a hard time reading novels (which is why I usually stay away from 'em...), but I wanted to read more about the lore. Basically, are these some collage lvl books with very small text and "big words" that my reading comprehension will fail at?...
    Posted in: Lore & Storyline
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