- Haeon
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Member for 15 years, 9 months, and 23 days
Last active Sun, Sep, 14 2008 20:16:57
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Jul 21, 2008Haeon posted a message on Bashiok Answers Gameplay Video ConcernsSkitty : i hope you're ironic... otherwise i don't know how you can be a player of the Diablo serie.Posted in: News
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Jul 20, 2008Haeon posted a message on Blizzard: Why Corpses VanishBlizzard want 486's chipset computers able to run D3...Posted in: News
Vanishing corpses + floating critical hits numbers = WTF ?! -
Jul 17, 2008Haeon posted a message on Blizzard: Why Corpses VanishSryii : My mistake ! My source is very unofficial !Posted in: News
The end of the Worldstone has also brought changes to demons and the demonic realms. They are now mortal, and with this knowledge, the demons are less eager to throw their lives away, as death means oblivion rather than inconvenient banishment. This new-found recalcitrance has given humanity respite from the assault. Humanity's control expands once again, and now the world is split into areas controlled by demons, and areas held by people. Humans and demons now fight for control of a landscape dotted with shards of the Worldstone.
Source : http://www.diii.net/columns/673005/the-ninth-circle-6-designing-diablo-iii-part-one
This info is about 2003, surely wrong nowadays but it has made to much sense for me that i assimilate it as right. Sorry !
Anyway, about the vanishing corpses, just stop the physic will be enough for me as i want to have this feeling of slaughter after having bad time with hords of monsters !
Even flat pixelised bloody corpses will be enough... -
Jul 17, 2008Haeon posted a message on Blizzard: Why Corpses VanishPosted in: NewsQuote from "Erevos" »the enemies are demons and creatures of hell right? so after they die the body's are dissapearing and they are going back to hell... its pretty logic to me...
Very wrong.
Blizzard said that still the Worlstone is destroyed, Demons and Angels are now MORTALS, so they don't back in Hell nor Heaven when dying.
That's why (if we spot on the background/storyline) corpses should stay !
(I'll look after the source if you want) - To post a comment, please login or register a new account.
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But for sure, i'll try Hell after !
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Remember about the great game "Planescape Torment" ?
There was a place named Rubikon where cubic-people named Modron built very randomized dungeon with a difficulty setting.
Once you took control of this place you'd be able to generate randomized dungeons and dive into.
Source :
http://www.rpgclassics.com/shrines/pc/planescape/modron_maze.shtml
Now... for D3.
I would like to have some ULTRA-RANDOMIZED one-shot dungeon with my friends with settings like :
- the level of my char and of my compagnions wich determine the difficulty of the dungeon
- the "tileset" or background of the dungeon (desert; swamp; snowy; cryptic; hell'ish; antique; etc. or random)
- the principal scenario (save someone, find something, kill some bosses, perform ritual with items, etc. random)
- the size of the dungeon (small, medium, big, huge or random)
This is specially for having fun without having to redo all the story like in D2.
And i think this "dungeon-emulator" can be well placed in D3 with perhaps an arch-illusionist wizard NPC who can create dungeons on demands for heroes who want to train (or to have fun).
This can be the goal of a quest like in "Planescape Torment" in order to unlock this very cool feature.
Did i explain it well ? (i'm french sorry if my english not very on the top...)
What would you think about this "instant-dungeon-crawling" generator ?
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Vanishing corpses + floating critical hits numbers = WTF ?!
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I think so about french developers team named Cryo which gave me amazing games such as Dune (the FIRST not the RTS) and Captain Blood (very old, very experimental and great) and so on.
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I hope we'll have to fight against (Fallen) Angels and travel onto decayed Heavens !
Seems that's it can be real !
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Source : http://www.diii.net/columns/673005/the-ninth-circle-6-designing-diablo-iii-part-one
This info is about 2003, surely wrong nowadays but it has made to much sense for me that i assimilate it as right. Sorry !
Anyway, about the vanishing corpses, just stop the physic will be enough for me as i want to have this feeling of slaughter after having bad time with hords of monsters !
Even flat pixelised bloody corpses will be enough...
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Very wrong.
Blizzard said that still the Worlstone is destroyed, Demons and Angels are now MORTALS, so they don't back in Hell nor Heaven when dying.
That's why (if we spot on the background/storyline) corpses should stay !
(I'll look after the source if you want)
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Baaaad Blizzard... Baaaaaad...
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Hope we can hug it in the game !