- Ralsu
- Registered User
-
Member for 15 years, 9 months, and 29 days
Last active Mon, Aug, 1 2011 15:20:31
- 0 Followers
- 283 Total Posts
- 0 Thanks
-
Feb 1, 2010Ralsu posted a message on Diablo III Screenshot UpdatesLike Liz Lemon, I want to go to there.Posted in: News
-
Jan 26, 2010Ralsu posted a message on Blizzard Launches Monk Art ChallengeLiking the first submission linked in this thread. Here's hoping some aspiring artist at DiabloFans can win.Posted in: News
-
Jan 18, 2010Ralsu posted a message on New Forum Feature: Experience the ExperienceI always love XP systems for posting. Thanks.Posted in: News
-
May 23, 2009Ralsu posted a message on Blizzard's Writing Contest- We Have Winners, Folks!Posted in: News
And by three months, Magistrate means about 40 days from the entry deadline until the announcement of the winners.Quote from "Magistrate" »After nearly three months of sorting through tons of fan-made stories
I can't wait to read some of these if we get a chance. -
May 22, 2009Ralsu posted a message on Diablo III Bestiary Update- Return of the Fallen!/wood on black textPosted in: News
-
May 1, 2009Ralsu posted a message on Blizzard Writing Contest Announced!We find out the winners May 22.Posted in: News
Quote from Blizzard.com »
May 1st, 2009
Global Creative Writing Update
The first Blizzard Entertainment global creative writing contest ended on April 12, but that's not the end of these epic tales. After over fifteen-hundred entries and millions of carefully chosen words, it?s now in the hands of the judges.
One grand prize winner will be chosen to win a trip to Blizzard Entertainment's headquarters in Southern California to meet and eat with the Blizzard Entertainment writing staff, and a Frostmourne sword.
Seven runners-up will be chosen to receive prize packages consisting of signed copies of the Diablo Archive, Warcraft Archive, StarCraft Archive, and the Warcraft War of the Ancients Archive.
Look for an announcement with our chosen grand prize winner and runners-up on Friday, May 22. Good luck to all of the entrants!
-
Apr 9, 2009Ralsu posted a message on Fan-made Warcraft 3 / Diablo 3 game. Diablocraft III?Posted in: News
As I have noted before, it seems far more enjoyable to flex our fan cred and awesome knowledge than to help you in any constructive way. Sorry, mockery. Them's the breaks, and that's the thanks you get for all of your hard work.Quote from "mockery" »For those who've already seen the mod... well, it's new to me (and Bashiok as well, as you can see from his response), so don't assume everybody else has seen it. If you ever come across something interesting like this that we haven't already posted a news thread about, I encourage you guys to send me (or any of the other staff members) a PM about it. If we think it's something news-worthy, we'll post it up on the homepage and credit you for the scoop! -
Apr 1, 2009Ralsu posted a message on New Diablo 3 Character Class Announced: The Archivist!aw, nobody took my bait. Oh well. We go back to waiting for the next real info.Posted in: News
-
Apr 1, 2009Ralsu posted a message on New Diablo 3 Character Class Announced: The Archivist!Anybody else really pissed about the rainbow in the background of the dialogue tree picture?Posted in: News
-
Mar 25, 2009Ralsu posted a message on Reminder: Blizzard Theme Park Design Contest Ending Soon!Posted in: News
Mistakes happen to everyone--even the Angiris CouncilQuote from "mockery" »Sorry guys, I linked to the wrong contest. I meant the Theme Park contest ends on March 30th. Just updated the news post. -
Mar 25, 2009Ralsu posted a message on Reminder: Blizzard Theme Park Design Contest Ending Soon!Posted in: NewsContest Period.
The Contest shall commence March 13, 2009 at 12:00 AM PST (8:00 AM BST) (the "Commencement Date"), and shall continue in duration until 11:59 PM PST April 12, 2009 (7:59 PM BST, April 13, 2009) (the "Deadline"). All entries must be received by the Deadline to be eligible to win a prize.
Link or it didn't happen -
Mar 4, 2009Ralsu posted a message on Bashiok on Runes.Posted in: NewsQuote from Bashiok »But remove the word rune, and you're looking at a system that simply upgrades items.
Similarly, runes in Diablo III, take away the word rune and we're looking at a system where skills and abilities can be altered to behave differently, simply increased in effectiveness, or some combination thereof.
I think Blizzard should think about changing the nomenclature. If people are having that much difficulty understanding how the system works just because the word "rune" is used, they should use a different word.
As for why system I would like to see to upgrade weapons, I like the gems from Diablo II. -
Oct 7, 2008Ralsu posted a message on Will Diablo 3 Be Playable At BlizzCon 2008?Posted in: News
I think this makes a lot of sense from a marketing perspective.Quote from "iEv0" »I think it will be likely that they have a demo. It will probably have the 2 known characters and the new one they are revealing. The playable area will probably be nearly identical to the game play trailer, but hopefully we can get to see some new environments!. -
Sep 17, 2008Ralsu posted a message on Diablo 3 Havok Physics - Part TwoIt is encouraging to see Blizzard address fan feedback. I would love to see corpses stick around longer and to allow classes to use skills that affect corpses, but I'd rather play a game that is not laggy. I'm satisfied with their approach to this point.Posted in: News
-
Sep 4, 2008Ralsu posted a message on Ten Ton Hammer - Jay Willson Video InterviewGarrett got the full transcript out for readers. You can see it here. Perhaps a mod will link it in the OP.Posted in: News
- To post a comment, please login or register a new account.
0
0
0
0
0
0
0
That said, I'll wait until I play it before I complain.
0
0
When I am watching a horror movie, I expect the slasher to be hiding in the drab rundown shack. The fact that he'll slit your throat in the room you just painted canary yellow for your newborn baby--the fact that NO place is safe--actually adds a greater element of fear than dividing the world into colorless=dangerous and colorful=safe.
0
As much as it sucks for fans of a gray scale game, evil is NOT confined to a world of black and white. Just because the color purple is present in a room, that does not mean that it has to be in the form of a purple cloud. Medieval kings paid top coin for silk tapestries died bright red and purple. The bright colors stood out on the gloomy stone walls of the castle and showed off the owner's wealth.
That said, YES, it will suck if every epic dungeon is bathed in a green or purple glow with no discernible source. The caves in Diablo I had an appropriate orange glow because of the lava everywhere. The icy areas of Act 5 of Diablo II had an appropriate blue tint caused by the shadows on ice.
So, I don't mind color, I just want it to match the environment in some way. And if Diablo shows up in a room with a purple tapestry on the wall, I won't be any less anxious about the coming encounter.
0
I can't wait to read some of these if we get a chance.
0
0
0
0
Edited to add props to CapKosmaty for actually linking the post!