Quote fromI dunno if you've ever watched old hong kong kung fu, but there are tons of weapon possibilities! Aside from bare fists, gloves & claws... there are staves and swords to shovel blades, spears, fans, melon balls, hammers, hell, even chopsticks. My personal favourite is the three sectional staff.
Yeah, that's true. I guess when I hear of a monk I just assume his body will be his main weapon. I'm not really sure why I get that image, though. I think of monks being passive, which isn't the case with this one, obviously, since he's killing things.
And those gameplay videos look great. I'm loving the fast attacks.
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But really, if they're wanting another ranged character, the Amazon is the most obvious choice. I just really, really want a Druid, so I'm making up any reason to convince myself he has a good chance of being number 5.
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Yeah, that's true. I guess when I hear of a monk I just assume his body will be his main weapon. I'm not really sure why I get that image, though. I think of monks being passive, which isn't the case with this one, obviously, since he's killing things.
And those gameplay videos look great. I'm loving the fast attacks.
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As for weapons, what fits in with monks aside from staves and bare handed? Maybe some time of gloves, or something?
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So far, it looks like we'll be exploring a living, breathing, but awfully brutal world, which is what I really want for D3. In some ways, I think this will make the situation Sanctuary is in feel more unfortunate and disheartening. The developers seem to be doing a great job at making the game brutal on a much deeper level, rather than using the tired, boring tricks we see in your average horror movie, or these so called horror games.
For me, I welcome and encourage an interesting, colorful world full of death and destruction.