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    posted a message on All Classes or One at a time
    One character until she is ready to dip her toes into inferno. After that I will make other characters so if I raqe quit from infernos difficulty ( :D ) I can go back and progress with those other characters.
    Posted in: Diablo III General Discussion
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    posted a message on Why the rush?
    In most cases I would rush, but I can't with this game. Well, I can to some extent.

    I plan to write about my characters progression, as I enjoy writing (though you won't catch me saying its good, thats not for me to decide) but I feel like normal will simply pass by too quickly for me to do so effectively. To that end, I will be waiting for hell difficulty before starting to write which, for this game, is great because it is the same journey, just a higher difficulty.

    One of the top suggestions I have seen for aspiring writers is that you need to form a habit of writing every day, so writing about my characters journey from her perspective will be a great way to balance my desire to play the ever living shit out of Diablo 3 upon release while still finding time to write very day. It will force me to find a break point and go 'I need to write this up' rather than just continuing to smash through the hordes. Lots of screenshots will help too :D

    More power to those that want to rush though. Game designers may have a certain vision for how their game should be played, but once it is in a gamers hand, they can play it however they wish and if rushing is what they want and enjoy, thats awesome!
    Posted in: Diablo III General Discussion
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    posted a message on Pre emptive strike on inferno.....unbelievable
    Quote from fulken

    I'm suprised blizzard doesn't have a higher programmer turn-over rate, with the amount of whining people do over their games... But they still buy them right?

    Part of the job for the CMs like Bash is to act as a conduit of feedback between developers and the players. I imagine that alot of the core developers like programmers and artists personally stay away from the forums and get their feedback in filtered mode via the CMs.

    I certainly would. As a developer that is letting the community have an insight into how you make games, the official forums would be soul crushing.
    Posted in: Diablo III General Discussion
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    posted a message on Voice Chat
    Quote from FredrikHimself

    Yes, I'll be using Skype whilst playing with friends.

    Like you said, I love to be able to scream/laugh like silly with my friends when something exciting happens in a game! :D

    This. Nothing more fun than chilling on skype with a few friends while blasting the denizens of hell to pieces. After the very first time in beta we all piled into a game we agreed voice coms would have made it so much cooler
    Posted in: Diablo III General Discussion
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    posted a message on DH can't solo an instagib inferno. EVER!
    Quote from Ducha

    You didn't rune evasive fire! D:

    Parting Gift or Displace I would take. Displace would be the go so long as you knew you werent going to be jumping into an unexplored area.

    Quote from Molster

    The whole point of a forum is to discuss possible things. It does not matter if you agree with the OP or you think they are crazy. PLEASE show respect to others by debating in a clean and healthy way, otherwise just avoid the thread instead of resulting to name calling and flaming as thats not going to prove a point in any way.

    To be totally fair, there is nothing to actually debate in this thread. OP makes a statement and claims undeniable, theorycrafted proof which he refuses to post and simply trolls anyone that is replying to him. It is hard to logically debate with someone that refuses to accept logic :D
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on DH can't solo an instagib inferno. EVER!
    Quote from Antirepublican

    PS- All the people saying, "Oh, judging off beta/Wait for game to judge." Shut up, I'm so sick of people who don't understand theorycrafting..or emulators..who still have the audacity to make comments. Do some research before posting, thanks.

    So show some actual theorycrafting as proof. Otherwise, continue to expect to be shouted at for posting speculative fiction as though it were fact.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Jay Wilson: I think the fun is in playing the game, not working out how to play it.
    Quote from Solmyr77

    Funny how many defend this quote for being out of context, like in, well he said so, but he didn't mean it. Ignoring that I specifically said so in my very first phrase to make clear this thread is about a general statement concerning game designing philosophies. He could have found many other wordings for a statement regarding the beginner- and console-friendly ui for which they ditched the classic mouse-friendly ui, but he used very generic words. And that's where I spotted a potential problem for us avid gamers.

    "Classic mouse friendly UI"? Which one is that exactly? The Diablo 2 one where everything gets hotkeyed and you only use the mouse for moving and aiming? Or do you mean the Diablo 1 UI where...uhhh...everything gets hotkeyed and you only use the mouse for moving and aiming?

    This seems to just be general sentiment against the skills UI in particular. Companies have far more to gain by making the UI as friendly and easy to use as possible.

    Play the game, not the interface.
    Posted in: Diablo III General Discussion
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    posted a message on Time Required to Beat Normal ?
    Quote from Savages

    I'm thinking 15-25 hours seems like a pretty accurate estimate; the former skipping some content and the latter really exploring everything.

    Pretty sure a blue said if you do and see 80% of the story, a run through normal is in the region of 15-20 hours, so this is probably right.
    Posted in: Diablo III General Discussion
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    posted a message on Australia Connecting to Europe Launch Day? Help?
    Quote from Andarus

    I believe Australia is locked into the Americas by default

    No one is locked lol! Everyone can play on what region they like. But if D3 has the same bad netcode like SC2, expect 300ms+

    You can play wherever you like...after the game is unlocked. Until the game unlocks in your default region, you cannot play.
    Posted in: Diablo III General Discussion
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    posted a message on Has D3 lost their true diablo fans?
    D1 devoured me and D2 stole years of my life.

    You have no idea how keen I am for D3 :D
    Posted in: Diablo III General Discussion
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    posted a message on Stop Comparing this game to WOW please....
    Quote from paendamonium

    How is it a bad thing if Blizzard took things it learned from WoW and applied them in certain applications to D3?

    Totally agree there. If they didn't take any lessons from what is arguably their most successful game, then people would complain like crazy that "WoW does the same thing, but better, why didn't you do it like WoW?"
    Posted in: Diablo III General Discussion
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    posted a message on Hardcore Feat of Strength
    Quote from Bleu42
    That's why whoever asked the Blue the question, phrased it as a 'Feat of strength', which if you know about Blizzard achievements means it's a 'really hard, if not impossible to get' achievement that doesn't reward any achievement points and has it's own category

    Not quite. Feats of Strength are generally given for something unique like, as you said, Blizzcon attendances or Collectors Edition vanity pets. Feats of strength are also granted when they remove particular content that did have achievements associated with it (eg weapon skills, items from seasonal events or anniversary days).

    They are not really hard to get, they are achievements for things that Blizzard realize will not be able to be achieved by all players for various different reasons (limited Blizzcon tickets, limited CEs and so forth)
    Posted in: Diablo III General Discussion
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    posted a message on Without Ladder Resets, D3 Replayability is Doomed.
    If anything is going to kill replayability it is the fact that you will never need more than 1 of each class thanks to the ease of swapping skills, but then, if you were unable to do so, the community would be in uproar.

    Even that, I don't think, is an issue, as you will still have variants created based on a specific band of skills or archtype which will see people re-roll (Melee wizard, no pet witchdoctor) along with trying classic modes like Ironman and Live off the Land.

    I think replayability will be in a good place.
    Posted in: Diablo III General Discussion
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    posted a message on WWI Teaser - Day 5

    Fair enough, what about the actual forum name?

    http://www.battle.net/forums/board.aspx?ForumName=d3-general <-- Tosses a "Battle.net forums are down" error.

    Change the d3-general to anything else that is not listed on the main forum list page and it will redirect you back to the main forum list.

    If you try and visit any of the forums on the main forum list, they are all working just fine.

    www.worldofwarcraft.com/wrath/ did exactly the same thing in the few days leading up to the Wrath of the Lich King announcement. Instead of throwing a 404 like any other words, it was throwing up a forbidden error.

    The d3-general forum is there, it is just not available to us yet.
    Posted in: General Discussion (non-Diablo)
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