Does anyone think they should end the season now, fix all the problems and start the next season?
Considering most players don't play the game 24/7 and thus have not yet had the opportunity to really explore the Season exclusive benefits, ending this season prematurely so would accomplish more harm than good for vast majority of the fan base, except maybe for those whose names are already etched on the leaderboard.
I'm very surprised that we, as a community, are almost completely in the dark with regards to an answer to this question which, needless to say, is fundamentally crucial in choosing/building/enchanting our skills and gears, especially since not an insignificant amount of jump in value to this additional damage portion is inbound with the upcoming patch.
Perhaps I will ask around in the official forum, try and get the Blue to clarify this for everyone.
Some of the abilities we have use our shield's block chance as an added dmg, ie) shield bash, etc,
but to what extent of buffs and modifiers does the game count as "shield's"?
Obviously I would assume any +block chance stat on a shield would count towards that tally,
but what about one found on our helm, ie) Helm of Rule?
What about any passives or active skills that modify the block chance? ie) Hold Your Ground? or Punish
In short, which of the following would be true in calculating the additional dmg bonus portion of the Shield Bash or Blessed Shield?
1) Only your shield's base block chance
2) Base block chance plus +block stat on your shield
3) Base block chance plus any +block on any of your gear
4) Base block chance plus any +block on any of your gear plus any passive or active skills that grant +block chance
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Perhaps I will ask around in the official forum, try and get the Blue to clarify this for everyone.
Wish me luck!
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but to what extent of buffs and modifiers does the game count as "shield's"?
Obviously I would assume any +block chance stat on a shield would count towards that tally,
but what about one found on our helm, ie) Helm of Rule?
What about any passives or active skills that modify the block chance? ie) Hold Your Ground? or Punish
In short, which of the following would be true in calculating the additional dmg bonus portion of the Shield Bash or Blessed Shield?
1) Only your shield's base block chance
2) Base block chance plus +block stat on your shield
3) Base block chance plus any +block on any of your gear
4) Base block chance plus any +block on any of your gear plus any passive or active skills that grant +block chance