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    posted a message on Possible way to solve botting

    I know discerning between a moronic idea and a troll is hard sometimes, but I bet my lunch this one is the second case. My favourite idea-to-be-implemented is capping paragon to 800 in grifts, I think it would actually solve or improve a few aspects of the game, botting included (this one gets an 'improve', it definitely wouldn't remove botting completely, as long as there is any sense in letting a bot do something for them, people will do it).

    Posted in: Diablo III General Discussion
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    posted a message on Against endless Paragon Level.

    I think the best idea presented is the ony with PL cap in grifts only. Plvl of 800 is not that hard to obtain, and that would allow people who go to school/have a job to compete on the leaderboards if they have the skill and items needed to do so. And still gaining exp would be rewarded, just not in grifts.

    Posted in: Diablo III General Discussion
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    posted a message on The terrible lag on Blizzard's servers!!

    Well, lately I experience some weird type of lag, too. Today I almost finished a highest grift I can open, but experienced lots of latency jumps and in the end my game was terminated. I've never seen this announcement before.

    Posted in: Diablo III General Discussion
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    posted a message on Sick of insane latency spikes

    I have latency problems as well. I stopped playing at the start of season 3, tried to play now, but my latency is never below ~120, and jumps much higher from time to time (and often feels much higher than 120). I've never had this problem in Diablo before (it was 60-70) and I don't have this problem in any other game, neither does my internet test show any high pings.

    Posted in: Technical Support
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    posted a message on Easy Ancient Furnace? How?

    Collect blood shards, try to find a furnace from Kadala (does not have to be an ancient one), do T7 bounties to find lots of mats and try reforging your furnace to get an ancient one. This way is probably the easiest&fastest one.

    Posted in: Diablo III General Discussion
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    posted a message on Best wizard spec for trials

    Tbh what I would really like are 54-55 ^^ I don't have much time to play but in previous eras I managed to get top 100 and wanted to keep it that way in this era as well, but then I needed a 46-47 key, which I could easily get on my dh, not 54... If what you say is correct (and I think it is) the only way to get them is playing in a group, and I don't like doing so, so I guess I won't be going for the higher rifts until they change trial system.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Best wizard spec for trials

    Hey, I've got a question. What do you think is the best trial spec for wizards right now? I really, really hate trials and they are much worse than being at work, but before some nice grifts doing at least some trials is inevitable. In the previous eras I used to do trials on my dh because of extreme power difference, wizard got boosted a lot in this patch and is very powerful so it may be the other way around now. But I'm not sure which spec will suit trials best, meteor lure, usual hydra tal rasha, or something else. Anyone wants to share some experience and/or ideas? And please, no 'go play in a group' responses, I play solo and almost none of my friends play diablo anymore (I play only from time to time, too).

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Amulet Reroll

    I'll tell you. Let's say you have 20% ele dmg from bracers, 400 chd and 50% crit chance. If you roll ele dmg on your amulet your overall dmg goes from 120 to 140% and it's a 20/120 = 16.66% increase. If you roll 100 chd it goes from 100%+(400%*50%)=300% to 100+(500*50)=350%. The increase is exactly the same in this scenario (50/300). With less elemental dmg or lower difference between chd and chc, elemental dmg would be better. I would probably go for chd anyway, it's really good on amulets.

    Posted in: Barbarian: Bastion's Keep
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    posted a message on What to reroll on this Arcane Barb...?

    RCR is great for M6 and I think it's quite fine for UE, too, but for UE you want a bow or 1h xbow, especially calamity or kridershot. Didn't play UE too much though so I'm not a specialist ;)

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on What to reroll on this Arcane Barb...?

    M6 is weaker than UE now. Still, for UE I would probably change cdr to 7% attack speed, not +3 disc.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Ancient Calamity Reroll

    I would probably roll hatred regen to attack speed for UE or rcr for M6. I have an ancient calamity too, tried playing M6 with it but to be honest the outcome wasn't as satysfying as I thought it's going to be and I prefer playing with a 2h xbow instead, which sucks because calamity is so nice. Surely in a group setup calamity is miles ahead and it's easier to keep taeguk stacks and dodge with stepping when playing with calamity, but I felt my damage is lower, not sure if it's true. But surely at least for trials I checked times and had much better results with arcane barb than with calamity.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Reflect Damage is the bane of my UE existence.

    How did you not have problems with reflect in marauder? On higher rifts I die almost instantly if I even touch a pack with reflect on.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on RIP Trials. Future Removal Confirmed

    Ye, I know, just kidding. But I really wonder what type of system they want to implement.

    Posted in: Diablo III General Discussion
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    posted a message on RIP Trials. Future Removal Confirmed

    'We are going to remove trials.'

    99% of the community: Yeah! At last! (btw how come that removing trials from the game is so much more exciting than devs adding something to it?)

    'But now whenever you start a greater rift it will start from lv1 and only advance one level at a time. We think this solution will help the system judge the player skills in a better way and also appreciate the skill needed to advance to higher levels.'

    community: Wait what.

    Posted in: Diablo III General Discussion
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    posted a message on RIP Trials. Future Removal Confirmed

    I really, really really hoped for this in 2.2. I wanted to do some high grifts with the new wizard and dh sets but I can't stand doing the higher trials, this game is supposed to be something I do after work and not be worse than work itself. Trials are so terrible it hurts even talking about them and how they didn't change them for what, like 8 months till now? So basically a year because 2.3 won't be coming for at least 4 months. But of course better late than never.

    Posted in: Diablo III General Discussion
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