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    posted a message on Interesting Ideas for Haunt and Facts of Jade Harvester
    First of all hi all! I'm playing diablo since its came out as a Witch Doctor and here is my armory link if you wonder.This is my first topic and i hope i didnt do any mistakes ^^

    For the most new Witch Doctors its about Jade Harvester. I saw people while rifting they ask for jade set pieces pretty much. so i decided to make some facts about Jade and its fellow skills Haunt and Lotus Swarm for coming patch 2.1. Including new Legendary Gems.

    So lets begin,

    As we know Lotus Swarm will have Psysical and Cold damage. It also has Posion and Fire damage.But Haunthas only Cold damage. We kinda pushed to use only Cold damage for Jade set due to %4000 weapon damage of Haunt. And coming 2.1 patch Spirit Barragewill have Fire damage. Even its a "Spirit Realm" skill. So if it can get Fire damage, then Haunt can take Fire or even Physical and Posion!

    I would like to complain aboutHaunt-Grasping Spirit. Every Skill with Cold damage also slows movement by %60. The rune says same thing. Basicly if i use this rune will it make them move %120? No. It's still same amount of slow and i have no interest of using it. This gives an opportunity to change it. And if we are lucky we can get some of taste of the other elements :P

    Due toLotus Swarm-Pestilence, Posion spreads faster than the other elements. Haunt-Resentful Spirits makes us cast more. Allowing to Haunttargets twice as faster. So kinda spreads more than the other elements right? it could be Posion damage. But problem is there is a forgotten set of Witch Doctor. The Helltooth.

    Lotus Swarm-Cloud of Insects. So Physical same damage over time but it stays longer. If you think this with Jade, we know Soul Harvest consumes full damage of out DoT so it doubles damage. But Haunthas a useless rune it can be changed to like 8000% damage over 24 sec. Here is the thing it looks TOO much power and with %Physical damage it can do a HUGE damage to enemies with Jade. But as we wait for Soul harvest to come up again it will do same damage over time with others. But something like 6000% damage over 18 sec? it looks like fits it. OrHaunt-Lingering SpiritIt's damage can be same becausestays in "Physical Realm" for 10 sec. Or Consuming Spirit takes the "Physical" blood of our enemies and it gives to us?

    As we go on to single target elements Fire makes them burn like in hell. Also it has more "damage over time" damage. If Hauntwill have boosted Fire damage like Searing Lotusts, This element can do same damage as Physical. As we wait for the Soul Harvest to recover it will do more damage than Physical. And i dont see any new Legi gem does Fire damage to enemies so i cant be like Poison and Pcysical.

    As with the new DoT gems; With %Posion damage andGem of Efficacious Toxin,Posion build can almost do same amount damage with other elements. I belive new gems can do more damage with %Elemental damage (havent tested it yet on PTR). With %Physical damage personally i can use Soul Harvest-Vangeful Spirit for more DPS. Pain Enhancersays "if we do Crit damage". Well Harvest will. it will give DoT as Physical. We will be doing Crit with Vangeful Spirit so it kinda worth to use it. The issue about Physical will be mana/healing. Because im using Soul Harvest and Spirit walk to get mana/hp.Thats where the Cold Build shines. You can make more mana regen than the other Elements. Thanks to our brand new ColdLotus Swarm.

    Let Blizz know what we think about this guys. We were asking some skills to be different like Cold Fetishes and they are doing it. And it will make Jade Build flexible and fun!
    I would like to recive a blue post if possible to know what Blizz thinks about Haunt's Elemental damages.
    Posted in: Witch Doctor: The Mbwiru Eikura
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