Doesn't matter in the mind of the complainer.Quote from MolsterThis wasnt blizzard tho! It was all datamining!Quote from XIIIFiVe
Didnt think Blizzard would invest time doing shenanaginslike this when there are things that still needs to be optimized with the current live game. Waste of time.
Wow. Are you serious?
Sadly, yes. Whenever Blizzard does something fun people think that it takes away from balance/content/etc.
- XIIIFiVe
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Member for 10 years, 2 months, and 15 days
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Apr 1, 2014XIIIFiVe posted a message on [April Fools] You Thought We Were Kidding...Posted in: News
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Apr 1, 2014XIIIFiVe posted a message on [April Fools] You Thought We Were Kidding...Posted in: News
Sadly, yes. Whenever Blizzard does something fun people think that it takes away from balance/content/etc.Quote from CherubDown
Wow. Are you serious?Quote from Rugmuncha
Didnt think Blizzard would invest time doing shenanaginslike this when there are things that still needs to be optimized with the current live game. Waste of time. - To post a comment, please login or register a new account.
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I think it would help a lot if Blizzard made it easier to gauge DPS gains on items with stats that aren't tracked on the sheet, because right now there are a lot of items that look like they're not an upgrade when they actually are an upgrade or could be an upgrade with a rune swap. Sometimes it requires a little too much work to tell if a piece of gear is an upgrade or is enough of an upgrade to be worth playing around with.
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The eternal conflict gives the Nephalem something to focus their power and effort on and it also seems to keep them in line. If the eternal conflict were to end as mentioned a few posts above that would end badly for everyone, especially if the Nephalem end up succumbing to corruption as suggested by the ending cinematic. I doubt the conflict is going anywhere however because historically we (the player characters) are really really really REALLY bad at putting a stop to the evils. They pop up, we play whack-a-mole, we derp, they're free again!
I'd actually like to see them do something more interesting with Imperius than make him an enemy.
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You just have to find some decent gear and the right build and it improves dramatically. Crusaders are still pretty much uncharted territory despite there being a several month beta. Once someone finds some good builds that will help a lot. Once people get used to the new way of gearing characters that will help as well.
Also most of us are going from really well geared characters to crusaders. I know I personally went from a really really well geared Witch Doctor to a Crusader and until I got some nice Crusader pieces it was pretty blah.
TLDR: Crusaders feel fine with decent gear, Crusaders feel pretty weak with average gear but this may be largely due to the lack of exploration into crusader builds.
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For future reference, Amazon does this with pre-orders and they have for years now. It'll be release day and Amazon will say your item hasn't shipped, but it will show up on time anyway. They did this to me this week when I pre-ordered a CE for a friend of mine and had it shipped to them. Amazon said it hadn't shipped yet even though it had already ARRIVED.
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It just tells me that Blizzard fans are pretty timeless. The number one thing that Blizzard game players have in common is that they play Blizzard games, but closely behind that is that they like talking negatively about Blizzard. I don't know when it started exactly, but I've seen that same behavior in every Blizzard game since WarCraft 2.
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OP: Don't worry, you're not missing out on much. In most of Act 2 and half of Act 3 you can't even really see the latest wings because of the color of the environments. My Kerrigan wings have pretty much never been used, but the original CE wings are still pretty awesome.
Yeah I'm wondering about this too, honestly. It can't just be that destroying/vendoring the wings is a huge hassle.
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The thing is, you know that CotA is broken, I know it's broken. Blizzard wants you to play more than one little tiny section of the game. Having something like CotA which is vastly superior to pretty much everything else is not good for the game. Resetting a cave over and over and over and over again every 20 seconds is obviously bad for the game. Mobs that offer up no resistance shouldn't give experience that good. The problem isn't that they nerfed CotA, it's that they didn't make the change sooner. They dicked around and nerfed things as they became exploited rather than applying this obvious EXP change at the first sign that it would be an issue, or having it in the patch.
So it's not laziness, it's just that they're slow. If this was in the patch instead of weeks later nobody would bat an eye at the change.
No, this is how the fix NEEDED to be. They can't just nerf CotA. If they nerf CotA they don't solve the issue, players just find a new spot with good mob density and ridiculously low health mobs and do the same thing there. They needed to identify the problem, which is swarming low health mobs granting too much EXP and fix it across the board, which is what they did. They should have done it sooner though, or explained their reasoning better and preferably with a little advanced notice so that people didn't feel blindsided.
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Most of the stuff that we find right now isn't going to be an upgrade, and that's okay. The stuff that we find right now doesn't have to be better than the stuff that was best last patch. It just has to be better, on average, than the stuff that people were finding themselves. I found tons of legendaries pre-patch and almost all of them were garbage no matter what you were using for gear, now if you find a legendary it's probably decent.
The issue is that a lot of us are still using the really broken best gear from last patch. Once RoS hits and we level and everything becomes crafted or self found or whatever the itemization will be fine.
Edit: So to clarify it's not really about us .. We're relics of the previous patch. If we didn't have stupidly amazing gear that we traded for / bought / whatever that's got max sockets, crit, best stats, etc we'd be thrilled about the legendaries now. Of the 100 or so I've found since the patch I've only seen one or two that I thought were completely worthless, not counting 2Hs.
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I too suspected that the RMAH would have massive issues, that an AH in general in a game like D3 would have issues, and I was correct. However I feel no need to try to get people to give me ... a cookie ... ? For me being correct.
You didn't like the AH, I didn't like the AH, many people didn't like the AH, why should anyone care that we were correct in our assumptions about it? Why do you care if other people care?I mean we're talking about an experiment in a video game, a toy essentially, we're not talking about something essential or important or really life altering where you were correct and your peers disagreed with you.
In 15+ years of using the internet and more than that of being a gamer I've never typed or uttered these words before but ... Shouldn't you have something better to do with your time than trying to convince people that you, as well as many others, were correct about an experiment in a video game? Especially considering that Blizzard themselves acknowledges that their experiment didn't work out the way they'd hoped?
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Wonderful, you were correct, I was correct too but I don't care nearly as much? I thought it was a bad idea, they disagreed, that's okay. It's okay if people disagree with us. I'm personally glad that Blizzard experimented with the RMAH. It didn't work the way they wanted it to, it worked about how I expected it to. *shrug*
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There was some concern because on launch day Amazon didn't have the preorders listed as shipped ... but they showed up on time anyway, the Amazon tracking page was just super slow. It's been that way with other preorders as well. So expect your preorder on release day.
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