Saving Games on Different Consoles, Dodging with a Controller, E3 Interview with Josh Mosqueira

  • #1
    Saving Games on Different Consoles
    You'll be able to play your own D3 characters on your friends' consoles thanks to a simple login that gives you access to your save.

    Originally Posted by Blizzard (Blue Tracker / Official Forums)

    How guests can play with you on same screen co-op varies between the console systems.

    On the PlayStation 3, additional players will have access to any saves that any User on the system has; however, only the primary User can unlock trophies during single-system co-op.

    On the Xbox 360, if additional players logs in on other profiles, they are able to load their own heroes from their own save files. They can also bring their profile and Diablo III save on a memory unit or memory stick and load it at their friend’s house, or alternatively, they can bring their save file and recover their profile from Xbox LIVE (both Silver and Gold tier accounts can do this). If the player is an Xbox LIVE Gold Tier member and they choose to use Cloud Saving from Microsoft, they can also recover both their profile and their save at their friend’s house. It's important to note that only Gold Tier members can play online with other players over Xbox LIVE, however, Silver and Gold Tier members can play locally and recover profiles.

    If additional Xbox 360 players log in on a guest profiles, they cannot load their own heroes from save files. If they log in on a guest profile, they will need to create a new hero and when they quit out of the game, their hero will not be saved.

    On the Xbox 360 version, each profile that is playing together can unlock achievements.

    As an additional point of clarification, PS3 players that visit a friend's house for some local co-op action will be able to access their own characters from either a save on a USB stick, or by accessing their characters from cloud saves (if they have PlayStation Plus).

    How this works is that at their friend’s house, the visiting player would need to create a new local User on the console, then sign into their Sony Entertainment Network (SEN) account with PS+ and pull down their save from cloud storage. They could alternatively bring over their save on a USB stick, but they will still need to create a new local User on the console in order to partake in local co-op with their character(s) from home.




    Dodging with a Controller
    A few console gameplay specifications were already clarified - what happens when multiple people share a console and one of them wants to teleport to town, and how does targeting work with a controller. Now there is an answer for another questionable mechanic - how to successfully dodge attacks.

    Originally Posted by Blizzard (Blue Tracker / Official Forums)

    It's the evasion mechanic introduced in the console version.
    Yep, it is - and by the way, it will be available to all classes in the console version. The mechanic allows you to dodge incoming attacks with a flick of your thumb. The console game plays quite differently since you control your character directly, and being able to get out of the way quickly helps to balance against what players on the PC can do with mouse and keyboard in terms of tactical movement.




    E3 Interview with Josh Mosqueira
    Josh Mosqueira definitely didn't waste any time during E3. Beside the Q&A he did alongside Jason Bender, he gave an interview to GameStar as well. In the 5-minute video below you can hear a lot of concepts - why console players will be able to play offline while PC fans can't; how some of the gameplay mechanics will work with PS3 and XBox controllers and some of the plans for the next-gen consoles.

    Ha. Bagstone.

  • #2
    Official exploiting condoned by Blizzard.

    Love it!
  • #3
    Quote from Highborne_D2

    Official exploiting condoned by Blizzard.

    Love it!


    Yep. Thanks to Blizzard publishing their hashing function, saves can be edited arbitrarily, and with their tacit approval!
  • #4
    Quote from Catalept

    Quote from Highborne_D2

    Official exploiting condoned by Blizzard.

    Love it!


    Yep. Thanks to Blizzard publishing their hashing function, saves can be edited arbitrarily, and with their tacit approval!


    Blizzard OBVIOUSLY saves in a easy-to-read format such as

    Character.ini
    [Stats]
    Strength=76
    Dexterity=123
    Intelligence=2237
    Vitality=997

    And you would be crazy to think otherwise.

    On the other hand, we already knew this was going to happen, that's the main reason they didnt allow offline play on PC. Because they knew if they saved characters in files, there would be trainers on the second week of release. I know that the first think i thought when they announced Offline mode was "Well, console is going to be a hackfest"
  • #5
    I don't really get your comment chaoslux... you agree to see that it's a hackfest but make a sarcastic comment about the save game's file format?

    Yeah, it's gonna be a hackfest and even though it's probably not gonna be an INI file, there will be a trainer soon after release, no matter how "difficult" it'll be to crack the save game. People just have to decide for themselves if they want to hack or not.

    If I was a game developer though, I'd put in some nasty drawback like an old 90s game had (a German soccer manager game called "Bundesliga Manager Professional"): if you cheated, the game would just go on and pretend to be unaware of it... until all of the sudden you would lose all matches. You'd be relegated and your "career" was over. How awesome would that be if "cheated" D3 character would be unable to find any legendaries after a month or so? *evil grin*
  • #6
    i am wondering why people are so fucking concerned about how other people want to play their game.

    "Uhh uhh, i don´t want people to be able to exploit in their local co-op game", pff
  • #7
    Yea there may be a lot of trainers out there but I'm only getting Xbox version for offline play,. I don't even have an Xbox live account so there's no way I'd be playing online anyway.
    www.myspace.com/mpotatoes for all your Trans Siberian Orchestra listening pleasure
    If you want to arrange it
    This world you can change it
    If we could somehow make this
    Christmas thing last

    By helping a neighbor
    Or even a stranger
    And to know who needs help
    You need only just ask

  • #8
    Quote from dinamar

    i am wondering why people are so fucking concerned about how other people want to play their game.

    "Uhh uhh, i don´t want people to be able to exploit in their local co-op game", pff


    1) If your friends you're playing with all have 700k DPS and you come along with your 50k self-found character, what do you do? Do you think it's fun? And what do you do if they force you to "gear up"?

    2) (and more importantly) If you're playing alone it's still an issue for many people because after a couple of hundred hours of finding "nothing" (ask those who play self-found D3) you might be tempted to use the trainer, just as you're tempted to use the AH on PC. It was actually one of the reasons why I switched to ladder mode in D2... there was no trainer, and "cheating" could get you banned, so I stayed away from all cheats (didn't even trade). Not everyone has the self-discipline if an upgrade is just around the corner.
  • #9
    Quote from Bagstone

    1) If your friends you're playing with all have 700k DPS and you come along with your 50k self-found character, what do you do? Do you think it's fun? And what do you do if they force you to "gear up"?

    In this case, you are your friends are looking for different things in the game.. Let me ask you, why should my three friends change the way they want to play to accommodate me? It does not really matter what the dispute is over, Be it them wanting to faceroll the game, only level, pvp, or run around just killing white monsters.

    Your example is not even predicated on them cheating, What if you were just the late comer, would you find it fun being forced to be stuck so far behind.

    Quote from Bagstone


    2) (and more importantly) If you're playing alone it's still an issue for many people because after a couple of hundred hours of finding "nothing" (ask those who play self-found D3) you might be tempted to use the trainer, just as you're tempted to use the AH on PC. It was actually one of the reasons why I switched to ladder mode in D2... there was no trainer, and "cheating" could get you banned, so I stayed away from all cheats (didn't even trade). Not everyone has the self-discipline if an upgrade is just around the corner.


    I still fail to see why your lack of conviction should restrict me? Being tempted to cheat is another issue than being able to cheat, entirely.
  • #10
    And all this is using the word "Cheating" in a very broad sense
  • #11
    Quote from Bagstone


    1) If your friends you're playing with all have 700k DPS and you come along with your 50k self-found character, what do you do?


    Change friends? Find someone to play with that will not cheat? :)

    We will create a topic later called: Looking for not hacking Friends.. :) that should do it :Thumbs Up:
    !! Die Maggot !!
  • #12
    Quote from dinamar

    Your example is not even predicated on them cheating, What if you were just the late comer, would you find it fun being forced to be stuck so far behind.


    Never said it is - yep, it's the same problem.

    Quote from dinamar

    I still fail to see why your lack of conviction should restrict me? Being tempted to cheat is another issue than being able to cheat, entirely.


    It's a design decision, and you'll always have people who are happy about it as well as people who don't like it. Both online and offline mode have advantages and disadvantages that have been discussed at length. I'm just pointing out what these are.


    Anyways, I'm not even getting the console version, I was just trying to make you aware that your view point ("I don't care what other people do or think") is not the only one.
  • #13
    Quote from Bagstone

    Never said it is - yep, it's the same problem.

    Then how is it relevant?

    Quote from Bagstone

    It's a design decision, and you'll always have people who are happy about it as well as people who don't like it.


    And that is the entire point i asked my question. Why is it, people care about how others chose to play. i am genuinely wondering what leads to people thinking like you did in post #5.
    Quote from Bagstone

    Both online and offline mode have advantages and disadvantages that have been discussed at length. I'm just pointing out what these are.
    where did the offline vs online thing come into this?

    Quote from Bagstone

    I was just trying to make you aware that your view point ("I don't care what other people do or think") is not the only one.


    seeing as i was expressing my wondering of people having an opposing viewpoint, it is pretty obvious i know that my view point is not the only one.

    And my viewpoint is not anywhere near "("I don't care what other people do or think")" It is quite the opposite really, i care deeply what other people do and think, because it is being imposed onto me.

    What i want to know is why people are so concerned about how i play my game, that they want to restrict it or stop it entirely.
  • #14
    Quote from dinamar

    What i want to know is why people are so concerned about how i play my game, that they want to restrict it or stop it entirely.


    Quote from dinamar

    i can´t wait to see the game with out an AH. :)
  • #15
    Quote from Bagstone

    Quote from dinamar

    What i want to know is why people are so concerned about how i play my game, that they want to restrict it or stop it entirely.


    Quote from dinamar

    i can´t wait to see the game with out an AH. :)



    What a lousy way to debate. Taking something i said in another thread, on another topic, and adding it here. And then not even having the decency to explain where in gods woods, you are seeing the relevance between the two statements.

    i believe that the game has to have another drop system to function properly without an auction house and i can´t wait to see how it turns out. This is based on my belief that the loot system is based around people using the auction house.

    i am actually quite pro AH, i just can´t wait to see how it pans out
  • #16
    Quote from dinamar

    Quote from Bagstone

    Quote from dinamar

    What i want to know is why people are so concerned about how i play my game, that they want to restrict it or stop it entirely.


    Quote from dinamar

    i can´t wait to see the game with out an AH. :)



    What a lousy way to debate. Taking something i said in another thread, on another topic, and adding it here. And then not even having the decency to explain where in gods woods, you are seeing the relevance between the two statements.


    First of all, let me tell you that I'm with you in most of your arguments (I'd like to have game without an AH, too, and I don't want to be restricted in my way of playing by game decisions not being made in my favor). However, the latter is just not always possible. And I took the quote from what you said in another thread to highlight this issue: you welcome a game without the AH, but getting rid of the AH is a move that restricts many people in the way they play the game. You see? Design decisions always affect different people in different ways. It's one of the things what makes game design so brutally difficult. Saving games on consoles in a different manner (and this is what this topic is about!) is just a different design decision.

    Secondly, I apologize for this somewhat troll-like cross-post. But I honestly also feel that we're not really debating anything anymore here. I was simply highlighting other points of view (some of them which are not necessarily mine but just reflect recent community's reactions). Obviously I failed... I blame it on being Friday night. Or maybe we were talking about different things, I don't know. I'll stop here now and call it a weekend, this feels too off-topic for me. Have a good night, Sir!
  • #17
    Taking thing out of context like that leaves the debate muddled. so i will only add to that as a closer, that i did not intend to give the impression that i "welcomed" the removal of the AH, I am only buying the console version to play with my friends, and as i edited into my post above, i just can´t wait to see how it pans out.

    I just don´t find cheat prevention to be a design decision when it comes to local co-op games. At this stage, it affect only the people willingly participating.

    When ever cheating is brought into a community setting, i will never condone it. Just leave me to my cheating in my single/ local games. It really is no business of anyone, not even the designers of the game really :)

    Quote from Bagstone

    Secondly, I apologize for this somewhat troll-like cross-post. But I honestly also feel that we're not really debating anything anymore here. I was simply highlighting other points of view


    To be fair, just highlighting and pointing things out, can by definition never leave to a debate
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