Diablo 3 Nominated for 2 BAFTA Awards
Diablo 3 has been nominated for 2 British Academy Games Awards: Original Music and Best Strategy. Click the image below to see all the nominations for this year's awards.
ProzaicMuze Guides Update
ProzaicMuze's famous class guides that try to squeeze out as much diversity from the classes as possible have had some changes since patch 1.0.7. Mostly for the better. In the video below he explains how his builds, like the Hand of Ytar Monk or the Sleet Storm Wizard, have changed and how to tweak them into perfection, if necessary.
You can also drop him some feedback in his dedicated thread, located here.
Auriel Fan Art
This truly awesome Auriel fan art was created by Deviant Art user Dmitriy Prozorov, known as Tamplier Painter. He hasn't given a lot of information about its creation, but his gallery compensates with some stunning work, including more Blizzard fan art and lots of others gaming pieces.
Original music? Looks they didn't hear Diablo 2 soundtrack...
Best Strategy? Ohh I understand and agree... D3 moved from "action adventure" to "strategy" because they know it is NOT about killing monsters, but about buying/selling on AH.
I'm sorry but music? For realzies? There is barely any music in the game, most of it is just ambience. D2 or Titan Quest do a way better job of mixing ambience with actual music and I don't recall any of them being contenders for any such awards. In fact I'd say from aesthetic standpoint music is the weakest part of the game due to the ever repeating dungeon themes (why do dungeons in Acts 2 and 3 sound the same as the "music" we heard from the Tristram Cathedral demo years ago? Why the lack of variety?) and the often nondescript sounds lacking any melody that play during most overworld areas. There are some decent pieces of ambience for sure (Fields of Misery ambience for some reason just gets me every time) but I'd hardly qualify that as a reason to make the game a contender. As for strategy I can see that having at least some merit. Diablo 3's combat system definitely innovated the original hack and slash formula (guzzle potions until you run out, get back to town, buy more, and drink drink drink like you never drank before) and introduced a lot more strategic decisions into an otherwise pretty mindless game type.
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