Rend attack animations are based on weapons speed so thats some forgiveness. Also there was a time when getting swarmed by enemies would stall the rends and they would never go off. Thank fuck they changed that. there are also certain attacks that allow you to begin the rend animation early almost before the end of the first attack. its a really cool feeling to be able to trigger attacks in such a subtle way to increase effectiveness.
if you trigger Hammer of the Ancients and like have way through trigger rend the feeling is different than a "revenge-rend" or a Ground Stomp-rend. So im a bit less hampered by the clunkiness of rend as you are
Obviously if rend and WW are shacked up tightly together, with these items you speak off mind you, then any clunkiness will be more pronounced. Knowing that I would examin ways to reduce that negative effect possibly.
all in all I like your post, I like your thinking and wish fucking items like this were in the game years ago.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
if you trigger Hammer of the Ancients and like have way through trigger rend the feeling is different than a "revenge-rend" or a Ground Stomp-rend. So im a bit less hampered by the clunkiness of rend as you are
Obviously if rend and WW are shacked up tightly together, with these items you speak off mind you, then any clunkiness will be more pronounced. Knowing that I would examin ways to reduce that negative effect possibly.
all in all I like your post, I like your thinking and wish fucking items like this were in the game years ago.