I was running a RoT sort tankdoc kinda build. Between pet survivability increase, mana regen buff, and RoT mana reduction, pretty sure i can throw bears on my right click for on demand burst and do amazingly well (as well as change From Honored Gues to Healing Journey on spirit walk).
So far i'm very impressed with pet changes. they're more useful and capable, but not D2 summonmancer where you'd kick back and let them do all the work.
Pierce the Veil affects pets (as does Gruesome Feast).
Gargantuan gets similar "force armor" as dogs. Gargantuan will scale with players life and on top of that, at lv60 he gets additional +50% from the players life (according to blue-post by lyrilla). It seems that they will make the Gargantuan to be both Damage Dealer and Tank (while the dogs are distractions and meatshields).
The kill-speed increase by using pets won't be significant compared to now, but at least it will be noticeable.
awesome, and also a good reason not to go crazy over datamined notes. I'm perfectly content now.
PtV affecting pets would be awesome. overall i really am happy pets are being changed (although all talk is about dogs, does the gargantuan not get the same "force armor" or anything?), i don't want D2 necro where i summoned skeletons then kicked back with a sandwhich and a cold one, but it'd be nice is they did do a bit more than now with a total tank gear set.
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So far i'm very impressed with pet changes. they're more useful and capable, but not D2 summonmancer where you'd kick back and let them do all the work.
awesome, and also a good reason not to go crazy over datamined notes. I'm perfectly content now.