Quote from cw30000
WD is nerfed. Yes, the increase damage is good, but over all, the class is the weakness class. If you going to nerfed VQ, at the very least, decrease the resource requirement.
Wiz take 10 seconds with no passive to recharge all resource. WD requires 13 seconds with VQ active. So how is this a bluff?
From a design perspective, I'm pretty sure mana was not mean to build, or be spent, as quick as Arcane Power
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However my mana bar never even moved, so i'm going to try http://us.battle.net/d3/en/calculator/witch-doctor#WfUdYT!dWg!bcZZYa
Basically switch out Grasping Dead for Bears for a little on demand burst, and switch to healing Journey on Spirit Walk to top myself or my pets off.
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So far i'm very impressed with pet changes. they're more useful and capable, but not D2 summonmancer where you'd kick back and let them do all the work.
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awesome, and also a good reason not to go crazy over datamined notes. I'm perfectly content now.
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From a design perspective, I'm pretty sure mana was not mean to build, or be spent, as quick as Arcane Power
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If i had to make a totally backhanded gut check, i'd say more dps, easier on the mana, but a much smaller damage radius.
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