It was really hard to calculate and measure Exploding Palm in Beta, you get it at level 11, so from the get go you're using it on such lower level monster's it's hard to efficiently use it to it's full potential ( KEEP in mind that the explosion is 30% of the target's Full HP --- AKA crap for beta)
The full potential / 'skill cap' of Exploding Palm exceeds Deadly Reach imo ( they could be paired nicely though) Although I'm thinking Way of a Hundred fists with Exploding Palm myself
To maximise Exploding Palm's efficiency and effectiveness (although just speculating and theorising) would be to skillfully spread the bleed's out to particular distanced monster's on your screen to get maximum explosion radius, and there is the decision making with how to get to the Third Punch ( I believe last I heard it is possible to use Way of a Hundred fists as your first 2 strike's and then on your 3rd strike apply the bleed where necessary) I don't know if it still is like that, but imo that would maybe be a benefitial strategy
We will just have to wait and see and test it out in game
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
The full potential / 'skill cap' of Exploding Palm exceeds Deadly Reach imo ( they could be paired nicely though) Although I'm thinking Way of a Hundred fists with Exploding Palm myself
To maximise Exploding Palm's efficiency and effectiveness (although just speculating and theorising) would be to skillfully spread the bleed's out to particular distanced monster's on your screen to get maximum explosion radius, and there is the decision making with how to get to the Third Punch ( I believe last I heard it is possible to use Way of a Hundred fists as your first 2 strike's and then on your 3rd strike apply the bleed where necessary) I don't know if it still is like that, but imo that would maybe be a benefitial strategy
We will just have to wait and see and test it out in game