Weird, never had the issues you guys are describing. Wait, you didn't describe any, you're just complaining about a bug and then about gameplay without mentioning the gameplay you're complaining about.
I had a crash bug with SII, that's pretty much it. I did get it after it was patched for a considerable time, though.
Nox is not a Diablo clone. It carries absolutely nothing from Diablo whatsoever. It's a PvP game rather than a PvE game, it's skill based not loot based, it doesn't let you do anything with your level and leveling is both nonexistent in multiplayer and serves little purpose but improvement in single player. It has a drastically different character control system. It's built partially around cooldowns and around locational mana regeneration (mana crystals). There's no skill customization of any sort. It's basically a top-down shooter. I'm sorry guys, but just because a game is top down and real time doesn't mean you can suddenly call it a Diablo clone. It's not one.
As for other games that I could call clones (although I prefer not to) I'd list them like this:
Sacred II > Torchlight > Dungeon Siege > Titan Quest > Loki
SII gets most of its hate for being too different from Diablo, which I find highly ironic.
TQ is too direct of a clone for me to care for it too much.
Loki was just bad.
TL has mods which save its ass.
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I had a crash bug with SII, that's pretty much it. I did get it after it was patched for a considerable time, though.
As for other games that I could call clones (although I prefer not to) I'd list them like this:
Sacred II > Torchlight > Dungeon Siege > Titan Quest > Loki
SII gets most of its hate for being too different from Diablo, which I find highly ironic.
TQ is too direct of a clone for me to care for it too much.
Loki was just bad.
TL has mods which save its ass.