I rarely win online. I've even had my ass handed to me by computers at least half of the time. I am bad at Starcraft. I can play other RTS games just fine but when it comes to Starcraft, I just blow chunks.
Seeing as Starcraft is 12 years old, most players who remain to play it at this point are probably people who like the game and are good at it.
That being said, Starcraft is as pointed out a game that relies heavily on micromanagement and how much you can do at once. Since the UI is very old, a lot of useful features that help the player in avoiding extra clicks don't exist.
For example, if you have five High Templar selected, and use PSionic Storm, all five will use it. If you do this in Warcraft 3, only one of the five will use it, even though all are selected.
That being said, the computer can often be beaten if you simply have a sound build order to begin with. Realizing when to build what during the early game allows you to pump out units as fast or faster than the computer, and can net you a win. Though the computer seems to perform vastly better as the Protoss it seems to me. I rarely seem to beat Protoss the few times I do play Starcraft.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
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Seeing as Starcraft is 12 years old, most players who remain to play it at this point are probably people who like the game and are good at it.
That being said, Starcraft is as pointed out a game that relies heavily on micromanagement and how much you can do at once. Since the UI is very old, a lot of useful features that help the player in avoiding extra clicks don't exist.
For example, if you have five High Templar selected, and use PSionic Storm, all five will use it. If you do this in Warcraft 3, only one of the five will use it, even though all are selected.
That being said, the computer can often be beaten if you simply have a sound build order to begin with. Realizing when to build what during the early game allows you to pump out units as fast or faster than the computer, and can net you a win. Though the computer seems to perform vastly better as the Protoss it seems to me. I rarely seem to beat Protoss the few times I do play Starcraft.